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3 months ago ::
Feb 24, 2013 - 9:00PM
#1
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Legends & Lore:This Week in D&DMike Mearls2013 02/25
This past week saw the internal release of the next packet. Before we send things out to the public, we pass materials through internal groups and a select group of external testers. The newest packet included the druid, among other classes, and provoked some discussion of roles and classes in the office.  Talk about this article here.
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3 months ago ::
Feb 24, 2013 - 9:07PM
#2
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Druids, yay!
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3 months ago ::
Feb 24, 2013 - 9:10PM
#3
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By the wording of the article, do Druids(and Paladins!) have to specialize to be decent at healing, or is it going to be CoDzilla all over again?
I posted this in the article comments:
...whatever
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3 months ago ::
Feb 24, 2013 - 9:17PM
#4
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Date Joined:
May 22, 2003
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So a Druid focused on healing will equal a Cleric focused on healing in terms of capability. Nice!
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3 months ago ::
Feb 24, 2013 - 9:23PM
#5
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Date Joined:
May 22, 2003
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By the wording of the article, do Druids(and Paladins!) have to specialize to be decent at healing, or is it going to be CoDzilla all over again?
It sounded to me like specializing was implied, but (if not) it would be kind of funny to see the other healer classes mentioned (here, and in Mearls' recent tweet) joining forces Power Ranger/Voltron-style to create CoDoBoPzilla. 
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3 months ago ::
Feb 24, 2013 - 9:26PM
#6
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Date Joined:
Jan 10, 2013
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By the wording of the article, do Druids(and Paladins!) have to specialize to be decent at healing, or is it going to be CoDzilla all over again?
It sounded to me like specializing was implied, but (if not) it would be kind of funny to see the other healer classes mentioned (here, and in Mearls' recent tweet) joining forces Power Ranger/Voltron-style to create CoDoBoPzilla. 
"Thus, a cleric and a druid are on equal terms here. The same would apply to a paladin with a specific focus on healing."
Emphasis mine, of course. From this, I gather that for a Druid or Paladin to be equal in healing power to a cleric, they would have to be specifically built for that purpose. I see no problem with this. It puts the decision solely at the feet of the players, instead of cramming it down their throats.
The 2 core goals of DDN: 1. Create a version of D&D that embraces the enduring, core elements of the game. 2. Create a set of rules that allows a smooth transition from a simple game to a complex one. - Mike Mearls
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3 months ago ::
Feb 24, 2013 - 9:28PM
#7
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Date Joined:
Mar 22, 2008
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CoDoBoPzilla.
I read that as "Cod Bop" Zilla.
Bopping Cods is nothing I want to have happen at my table O_O
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3 months ago ::
Feb 24, 2013 - 9:29PM
#8
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Date Joined:
Apr 25, 2002
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Or in other news, 8 Str characters knocking down stout, iron-bound doors 15% of the time and 16 Str characters knocking them down only 30% of the time continues to be an example of the exceptional representation of realism and versimilitude of D&DNext.
NETH4-1 Containing Shadow (co-author) Handbooks
Show
Builds
Show
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3 months ago ::
Feb 24, 2013 - 9:29PM
#9
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Date Joined:
Jun 17, 2010
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By the wording of the article, do Druids(and Paladins!) have to specialize to be decent at healing, or is it going to be CoDzilla all over again?
It sounded to me like specializing was implied, but (if not) it would be kind of funny to see the other healer classes mentioned (here, and in Mearls' recent tweet) joining forces Power Ranger/Voltron-style to create CoDoBoPzilla. 
"Thus, a cleric and a druid are on equal terms here. The same would apply to a paladin with a specific focus on healing."
Emphasis mine, of course. From this, I gather that for a Druid or Paladin to be equal in healing power to a cleric, they would have to be specifically built for that purpose. I see no problem with this. It puts the decision solely at the feet of the players, instead of cramming it down their throats.
I do not see how you think the druid and the paladin will have to specialize in healing to match a cleric. He's very clear about that they're put on par - if you focus on healing, you'll be "good" at healing, no matter what class you are.
D&D Next = D&D: Quantum Edition
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3 months ago ::
Feb 24, 2013 - 9:32PM
#10
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Or in other news, 8 Str characters knocking down stout, iron-bound doors 15% of the time and 16 Str characters knocking them down only 30% of the time continues to be an example of the exceptional representation of realism and versimilitude of D&DNext.
whats up with the shot at older editions. if you dont like it play another version. but it seems the reason your playing what you are is due to older editions so show some respect
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