Community

 
Jump Menu:
Post Reply
Page 1 of 36  •  1 2 3 4 5 6 ... 36 Next
Switch to Forum Live View Legends & Lore: This Week in D&D (2/25/2013)
3 months ago  ::  Feb 24, 2013 - 9:00PM #1
Haldrik
Date Joined: Jan 2, 2004
Posts: 9,395
Legends & Lore:
This Week in D&D
Mike Mearls
2013 02/25



This past week saw the internal release of the next packet. Before we send things out to the public, we pass materials through internal groups and a select group of external testers. The newest packet included the druid, among other classes, and provoked some discussion of roles and classes in the office.








Talk about this article here.
Quick Reply
Cancel
3 months ago  ::  Feb 24, 2013 - 9:07PM #2
Chakravant
Date Joined: Jan 9, 2012
Posts: 1,807
Druids, yay!
Quick Reply
Cancel
3 months ago  ::  Feb 24, 2013 - 9:10PM #3
thecasualoblivion
Date Joined: Apr 1, 2007
Posts: 6,343
By the wording of the article, do Druids(and Paladins!) have to specialize to be decent at healing, or is it going to be CoDzilla all over again?

I posted this in the article comments:
 


Wizard as a ranged weapon user starts out bad and progresses into "don't even bother" using the current rules. Nice to see the lead designer not knowing how the game works.



On healing, I see we're going back to Wizards healing faster than Fighters thanks to the lack of proportional healing. Also, the proposed system does nothing to address what adjusting the rate of healing does to the challenge level of the adventuring day or individual encounters.



To sum up, balance and good design continuing to not be priorities for D&DNext.


...whatever
Quick Reply
Cancel
3 months ago  ::  Feb 24, 2013 - 9:17PM #4
mrpopstar
  • Dragon Slayer
Date Joined: May 22, 2003
Posts: 2,692
So a Druid focused on healing will equal a Cleric focused on healing in terms of capability. Nice!
Quick Reply
Cancel
3 months ago  ::  Feb 24, 2013 - 9:23PM #5
mrpopstar
  • Dragon Slayer
Date Joined: May 22, 2003
Posts: 2,692

Feb 24, 2013 -- 9:10PM, thecasualoblivion wrote:

By the wording of the article, do Druids(and Paladins!) have to specialize to be decent at healing, or is it going to be CoDzilla all over again?


It sounded to me like specializing was implied, but (if not) it would be kind of funny to see the other healer classes mentioned (here, and in Mearls' recent tweet) joining forces Power Ranger/Voltron-style to create CoDoBoPzilla.

Quick Reply
Cancel
3 months ago  ::  Feb 24, 2013 - 9:26PM #6
Father-Dagon
Date Joined: Jan 10, 2013
Posts: 732

Feb 24, 2013 -- 9:23PM, mrpopstar wrote:

Feb 24, 2013 -- 9:10PM, thecasualoblivion wrote:

By the wording of the article, do Druids(and Paladins!) have to specialize to be decent at healing, or is it going to be CoDzilla all over again?


It sounded to me like specializing was implied, but (if not) it would be kind of funny to see the other healer classes mentioned (here, and in Mearls' recent tweet) joining forces Power Ranger/Voltron-style to create CoDoBoPzilla.




"Thus, a cleric and a druid are on equal terms here. The same would apply to a paladin with a specific focus on healing."

Emphasis mine, of course.
From this, I gather that for a Druid or Paladin to be equal in healing power to a cleric, they would have to be specifically built for that purpose. I see no problem with this. It puts the decision solely at the feet of the players, instead of cramming it down their throats.

The 2 core goals of DDN:
1. Create a version of D&D that embraces the enduring, core elements of the game.
2. Create a set of rules that allows a smooth transition from a simple game to a complex one.
- Mike Mearls
Quick Reply
Cancel
3 months ago  ::  Feb 24, 2013 - 9:28PM #7
Ravenmancer
Date Joined: Mar 22, 2008
Posts: 943

Feb 24, 2013 -- 9:23PM, mrpopstar wrote:

CoDoBoPzilla.




I read that as "Cod Bop" Zilla.

Bopping Cods is nothing I want to have happen at my table O_O

Quick Reply
Cancel
3 months ago  ::  Feb 24, 2013 - 9:29PM #8
Mommy_was_an_Orc
Date Joined: Apr 25, 2002
Posts: 4,972
Or in other news, 8 Str characters knocking down stout, iron-bound doors 15% of the time and 16 Str characters knocking them down only 30% of the time continues to be an example of the exceptional representation of realism and versimilitude of D&DNext.
Quick Reply
Cancel
3 months ago  ::  Feb 24, 2013 - 9:29PM #9
Mand12
Date Joined: Jun 17, 2010
Posts: 16,931

Feb 24, 2013 -- 9:26PM, Father-Dagon wrote:

Feb 24, 2013 -- 9:23PM, mrpopstar wrote:

Feb 24, 2013 -- 9:10PM, thecasualoblivion wrote:

By the wording of the article, do Druids(and Paladins!) have to specialize to be decent at healing, or is it going to be CoDzilla all over again?


It sounded to me like specializing was implied, but (if not) it would be kind of funny to see the other healer classes mentioned (here, and in Mearls' recent tweet) joining forces Power Ranger/Voltron-style to create CoDoBoPzilla.




"Thus, a cleric and a druid are on equal terms here. The same would apply to a paladin with a specific focus on healing."

Emphasis mine, of course.
From this, I gather that for a Druid or Paladin to be equal in healing power to a cleric, they would have to be specifically built for that purpose. I see no problem with this. It puts the decision solely at the feet of the players, instead of cramming it down their throats.


I do not see how you think the druid and the paladin will have to specialize in healing to match a cleric.  He's very clear about that they're put on par - if you focus on healing, you'll be "good" at healing, no matter what class you are.

D&D Next = D&D:  Quantum Edition
Quick Reply
Cancel
3 months ago  ::  Feb 24, 2013 - 9:32PM #10
justmike1976
Date Joined: Jun 2, 2012
Posts: 1,298

Feb 24, 2013 -- 9:29PM, Mommy_was_an_Orc wrote:

Or in other news, 8 Str characters knocking down stout, iron-bound doors 15% of the time and 16 Str characters knocking them down only 30% of the time continues to be an example of the exceptional representation of realism and versimilitude of D&DNext.





whats up with the shot at older editions. if you dont like it play another version. but it seems the reason your playing what you are is due to older editions so show some respect

Quick Reply
Cancel
Page 1 of 36  •  1 2 3 4 5 6 ... 36 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing