Community

 
Jump Menu:
Post Reply
Page 2 of 2  •  Prev 1 2
Switch to Forum Live View We need to slay a dragon
3 months ago  ::  Feb 17, 2013 - 3:19PM #11
Cyclone_Joker
Date Joined: May 19, 2010
Posts: 3,633
Even with a true strike, a GW's AC is high enough that he will be quite unlikely to hit. A level 11 wizard cannot possibly have more than BAB 5 unless using Abjurant Champion or Spellblade.

And all of this is assuming they even can fight this high-leveled sorcerer. It'd be much smarter to GPB something to wipe the party than to engage personally, or at least only enter battle with a bunch of highly-buffed minions with the element of surprise. It's a highly intelligent caster with access to divinations and a bunch of other caster toys. The party has no chance. 
I am ORCutus of Borg, 3 of 6. Resistance... is futile. Your life as it has been... is over. From this time forward... you will service... us.

Resident flaming Frickin' Awesome Guy

Flamboyant Flamer of the House of Trolls
Quick Reply
Cancel
3 months ago  ::  Feb 17, 2013 - 3:40PM #12
RadicalTaoist
Date Joined: Aug 17, 2004
Posts: 2,531

Feb 17, 2013 -- 3:19PM, Cyclone_Joker wrote:

Even with a true strike, a GW's AC is high enough that he will be quite unlikely to hit. A level 11 wizard cannot possibly have more than BAB 5 unless using Abjurant Champion or Spellblade.



I didn't think it was possible for a GW to increase their touch AC to higher than their normal unbuffed AC with Scint Scales; isn't the deflection bonus granted based on their existing natural armor? It's not too difficult to create a level 12 gish with BAB +8 or +9 and 11 levels of wizard casting. There's also Polymorphing into something with phat Dex, morale bonuses (from Greater Heroism or an optimized bard ally), or even stacking up dinky bonuses (like Haste and an archer buddy doing Aid Another). I can see a mid-30s bonus without too much difficulty, which should make things possible.

Feb 17, 2013 -- 3:19PM, Cyclone_Joker wrote:

And all of this is assuming they even can fight this high-leveled sorcerer. It'd be much smarter to GPB something to wipe the party than to engage personally, or at least only enter battle with a bunch of highly-buffed minions with the element of surprise. It's a highly intelligent caster with access to divinations and a bunch of other caster toys. The party has no chance. 



Well, there is the question of how intelligent the GM is playing this lizard. Generally any cheese available to the party is available to the dragon (unless you have a Great Wyrm White, the red-headed stepchild of the chromatic dragons), so you need to assume that the party will have the chance to attack the dragon at a point of invulnerability, or load up on the REAL cheese (like the Miracle at level 6 cleric or breaking the economy to hire an army of war troll mercenaries riding battletitan dinosaurs).

One step at a time though. How can a mid-level party get its hands on an item of Disintegrate or other way of burrowing through walls? If you've got enough stone between you and the dragon, you can just dig your way through a lot of lairs and skip the traps. Remember, they don't have tremorsense.

Quick Reply
Cancel
3 months ago  ::  Feb 17, 2013 - 8:05PM #13
Slagger_the_Chuul
Date Joined: May 26, 2001
Posts: 5,178

Feb 17, 2013 -- 3:40PM, RadicalTaoist wrote:

One step at a time though. How can a mid-level party get its hands on an item of Disintegrate or other way of burrowing through walls? If you've got enough stone between you and the dragon, you can just dig your way through a lot of lairs and skip the traps. Remember, they don't have tremorsense.


Summon nature's ally III is a possibility; I wouldn't normally want to use it for long distances, but it's available even in core if you don't have anything better.

I would, however, want to ask more about the circumstances involved.  Why does the party need to kill this great red wyrm in the first place?

The kraken stirs.  And ten billion sushi dinners cry out for vengeance.  - Good Omens

Co-Author of the Dreamfane, Euralden Eye, Gajuisan Crawler, Gruesome Lurker, Fulminating Crab, Ironglass Rose, Sheengrass Swarm, Spryjack, Usunag, and Warp Drifter, and author of the Magmal Horror from Force of Nature.


= My most popular campaign item; for all your adventuring convenience. Show
Zauber's Mutable Rod: This rod has a number of useful functions that make it easier to live in the wilderness.  It is made of polished wood, with five studlike buttons on one end.  Each button produces a different effect when pressed.  Unless otherwise noted, the rod’s functions have no limit on the number of times they can be employed.
        When button 1 is pressed, one end of the rod produces a small flame, equivalent to a candle.
        When button 2 is pressed, the rod unfolds into a two-person tent, complete with bedrolls and warm blankets.
        When button 3 is pressed, the rod becomes a one-handed hammer, suitable for pounding pitons into a wall.
        When button 4 is pressed, the rod becomes a sturdy iron spade.
        When button 5 is pressed, the rod becomes a wooden bucket able to hold 2 gallons of liquid.  Once per day, it can be commanded to fill with fresh water.
If the rod is seriously damaged or broken in any of its alternate forms (button 2, 3, 4, or 5), it reverts to its basic rod form and cannot be activated for 24 hours.
    Moderate conjuration; CL 9th; Craft Rod, minor creation; Price 375 gp; Weight 2 lb.
Quick Reply
Cancel
3 months ago  ::  Feb 17, 2013 - 8:21PM #14
Andarious-Rosethorn
Date Joined: May 23, 2012
Posts: 423
Level up, conceal yourself as much as possible (magically and mundanely), and follow most of the rest of the advice posted here. Also, hope your DM is giving up some of the dragons advantages by not being fully aware of them all.
Quick Reply
Cancel
3 months ago  ::  Feb 18, 2013 - 4:34AM #15
Caker
Date Joined: Jun 15, 2012
Posts: 149
Pazuzu Pazuzu Pazuzu.
Quick Reply
Cancel
3 months ago  ::  Feb 18, 2013 - 8:57AM #16
Andarious-Rosethorn
Date Joined: May 23, 2012
Posts: 423
Do it! Have someone LG do it! Hordes of the Abyss page 76 "Temptation (Su)"
Quick Reply
Cancel
Page 2 of 2  •  Prev 1 2
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing