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3 months ago ::
Feb 13, 2013 - 2:44PM
#1
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The rest of the group (Fighter, Warlord, Archer Ranger, and Enchanter Mage) are pretty optimized, so to a certain degree I don't need to *fully* optimize this guy. I envision this guy someone who makes life difficult for monsters in melee with out-of-turn attacks as well as ways of provoking the Fighter's mark punishment. He doesn't need to be as durable as the Fighter, as damage-dealing as the Ranger, or as buffing as the Warlord, but I like the idea of having bits of all that flavor. His item selection is very vanilla right now (I'll probably add a casque)...does anyone see a good addition to that or the power selection?
====== Created Using Wizards of the Coast D&D Character Builder ====== Aedric, level 10 Human, Cleric/Ranger Hybrid Talent Option: Ranger Fighting Style Ranger Fighting Style Option: Two-Blade Fighting Style (Hybrid) Hybrid Cleric Option: Battle Cleric's Lore Hybrid Ranger Option: Hybrid Ranger Reflex Human Power Selection Option: Heroic Effort Luruar (Luruar Benefit) Theme: Guardian FINAL ABILITY SCORES STR 20, CON 12, DEX 12, INT 10, WIS 16, CHA 12 STARTING ABILITY SCORES STR 16, CON 12, DEX 12, INT 10, WIS 14, CHA 12 AC: 27 Fort: 23 Ref: 20 Will: 24 HP: 74 Surges: 7 Surge Value: 18 TRAINED SKILLS Athletics +15, Endurance +13, History +10, Insight +15, Nature +13, Perception +15 UNTRAINED SKILLS Acrobatics +7, Arcana +5, Bluff +6, Diplomacy +6, Dungeoneering +8, Heal +8, Intimidate +6, Religion +5, Stealth +6, Streetwise +6, Thievery +6 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Guardian Attack: Guardian's Counter Human Racial Power: Heroic Effort Cleric Utility: Healing Word Hunter's Quarry Power: Hunter's Quarry Cleric Attack 1: Brand of the Sun Ranger Attack 1: Twin Strike Cleric Attack 1: Mighty Hew Cleric Attack 1: Moment of Glory Cleric Utility 2: Shield of Faith Ranger Attack 3: Disruptive Strike Ranger Attack 5: Frenzied Skirmish Ranger Utility 6: Death Threat Cleric Utility 6: Stream of Life Cleric Attack 7: Warning Strike Cleric Attack 9: Divine Power FEATS Toughness Level 1: Hybrid Talent Level 1: Heavy Blade Expertise Level 2: Battle Awareness Level 4: Superior Will Level 6: Weapon Focus (Heavy Blade) Level 8: Resilient Focus Level 10: Improved Initiative ITEMS Adventurer's Kit Farbond Spellblade Longsword +2 x1 Harmony Blade Longsword +2 x1 Dwarven Drakescale Armor +2 x1 Symbol of Victory +2 x1 Iron Armbands of Power (heroic tier) x1 Steadfast Amulet +2 x1 Acrobat Boots x1 ====== End ======
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3 months ago ::
Feb 13, 2013 - 2:59PM
#2
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Date Joined:
Oct 28, 2010
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More STR, less WIS, take STR dailies like, say, Weapon of Astral Flame. Also, Lashing Leaves or Ruffling Sting at 7th, not a cleric power. This is going to be a striker with some healing utils, not a leader, max the striker side of things.
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3 months ago ::
Feb 13, 2013 - 3:06PM
#3
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Date Joined:
Oct 11, 2010
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Getting into paragon, you could hybrid talent for Prime Shot instead of TWF.
Edit: No need for that Cha or Int either. Go 10/8 in those and pump other stuff.
Wizards of the Coast can suck it.
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3 months ago ::
Feb 13, 2013 - 3:08PM
#4
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Date Joined:
Apr 25, 2002
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I like picking up Human in order to do the following: Pick up Throw & Stab, Twin Strike, and Righteous Brand. Pick up Power of Skill to turn Righteous Brand into an MBA Have a throwable option. Go Str 18/Dex 16/Con 12/Wis 12
That lets you focus on doing Twin Strike or doing some distributed damage+give your Fighter or Warlord a bonus to hit in melee. Plus while you typically do melee, you can do ranged if necessary via Twin Strike.
In any case, I'd point out that if you had Light Blade Expertise, you do an extra point of damage per swing with Rapiers with CA, which can be made very regular with Cunning Stalker.
No minor action attacks?
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3 months ago ::
Feb 13, 2013 - 3:17PM
#5
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Date Joined:
Mar 28, 2010
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More STR, less WIS, take STR dailies like, say, Weapon of Astral Flame. Also, Lashing Leaves or Ruffling Sting at 7th, not a cleric power. This is going to be a striker with some healing utils, not a leader, max the striker side of things.
I second this. You have a warlord and a fighter, no need to grab anything but striker oriented stuff. your 1/encounter heal will be more than enough and you should be keeping it to heal yourself so you get that +2 to hit UEONT. It's a good way to set up a nova for example.
You should really grab an at-will that you can use as an MBA. Righteous Brand + the feat Power of Skill (requires that you worship a deity like Ioun with the skill domain) would get you that. The reason is so that your warlord can grant you attacks outside of your turn, but also it's just a good idea to have a power you can use as an MBA. Righteous Brand also has a nice buff to it as well which I'm sure could come in handy. You can follow Mommy_was_an_orc's recommendation there, it's a solid way to go. Or you could not go human, and just pick up twin-strike and righteous brand with the feat.
One option that you could do would be to grab the feat spiked chain training so that you can use a spiked chain as a double light blade weapon. You wouldn't be able to use it as a ranged weapon but it would open up a lot of the clerics weapon buffing to you and give you reach (meaning you can attack from 2 squares away, easier for your warlord to enable you). Like the power Weapon of the Gods. Since it's only one weapon it works quite well. That would still net you all the support of light blades as well. It's also a lot less expensive to keep your weapon up to date since you only have to buy one instead of 2.
If you're interested in the above I can post a working build for you to look over.
"Non nobis Domine Sed nomini tuo da gloriam" "I wish for death not because I want to die, but because I seek the war eternal"
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3 months ago ::
Feb 13, 2013 - 3:28PM
#6
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If you're going Guardian, really you want a decent MBA of some flavor like was suggested. The other option is go Sohei for the minor action attack.
Going into Paragon, you might want to consider Hybrid Talent being used for Prime Shot instead. The series of feats to enhance it for melee attacks are excellent. That would almost certainly lock you into Light Blades (ie: rapier) though, as you don't have the Dex for Heavy Blade Opportunity, and without that reliable proning, Headsman's Chop is a bit of a waste.
This is CharOp. We not only assume block-of-tofu monsters, but also block-of-tofu DMs.
One reach cheese'd threatening reach Spiked Chain shuts down any non-teleporting quarterback.
You're already refluffing, what not refluff to something that doesn't suck?
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3 months ago ::
Feb 13, 2013 - 4:07PM
#7
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Date Joined:
Oct 28, 2010
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Having Righteous Brand as an MBA is nice enough, but really not worth a feat for a STR build I don't think. You have an MBA, it's MBA. Not worth a feat to do it slightly better, on a build which will be pretty feat-starved as it is - Light Blade builds in general are, and light blades are what you should be using. Better to retrain at Paragon for Deft Blade, so all your basics with your main weapons are vs Ref.
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3 months ago ::
Feb 13, 2013 - 4:12PM
#8
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Date Joined:
Apr 25, 2002
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Having Righteous Brand as an MBA is nice enough, but really not worth a feat for a STR build I don't think. You have an MBA, it's MBA. Not worth a feat to do it slightly better, on a build which will be pretty feat-starved as it is - Light Blade builds in general are, and light blades are what you should be using. Better to retrain at Paragon for Deft Blade, so all your basics with your main weapons are vs Ref.
The advantage of Throw & Stab with Cahulaks is that it is a throwable double-weapon flail and therefore Flail Expertise/Lashing Flail work while it can still be a Frost Cahulak for Twin Strike. i.e. you can prone a lot of targets this way, granting a +3 to hit + CA, while doing additonal distributed weak striker damage on top of it.
And have scary amounts of movement.
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3 months ago ::
Feb 13, 2013 - 4:29PM
#9
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Date Joined:
Oct 28, 2010
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None of which goes any way to saying why it's worth spending a feat on Power of Skill on a STR build which has an MBA anyway.
T&S is very nice, though.
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3 months ago ::
Feb 13, 2013 - 4:48PM
#10
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Date Joined:
Apr 25, 2002
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None of which goes any way to saying why it's worth spending a feat on Power of Skill on a STR build which has an MBA anyway.
T&S is very nice, though.
Because instead of doing just an at-will, you're also granting your Fighter friend a +3 bonus to hit for an entire round(or for that matter, whenever else you need an MBA). Which means when the Warlord grants him an attack, he won't miss. Or the Warlord won't miss with his setup power.
I've used the combo - it acts really weird, but it ends up being a lot of fun and effective without seeming CharOp.
Not to mention, you get +1 to a lot of skills.
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