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Dungeons & Dra.. 4e Rules Q&A New player help, playing 4e without DM rules.
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Switch to Forum Live View New player help, playing 4e without DM rules.
5 months ago  ::  Feb 13, 2013 - 12:09AM #1
okottekoneko
Date Joined: Feb 13, 2013
Posts: 14
Me and a group of friends want to play some D&D and i got some 2nd hand 4e rule books because we heard there was a way to play without the need of a DM i am aware it doesnt have the same feel but it will allow us to get the hang of moving about our heroes and combat before we fully attempt D&D.

i have a 4e players guide, the 4e dungeon masters handbook, and 4e dungeon delve.

is there any others we need to play without a DM?

can someone either explain how to play without a DM or direct us to somewhere that can?

the DM HB has a short vauge description of how to work it, but for noobs like us that really doesnt help.

any help would be invaluable.

thanks in advance. 

(on a side note, personally from playing D&D online the mmorpg, i tend to favour the artificer class is there one in 4e and if so where is the rule set for them in the 4e books.) 
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5 months ago  ::  Feb 13, 2013 - 12:15AM #2
Novacat
Date Joined: Mar 29, 2005
Posts: 8,741
Well, I suppose technically you guys could buy a module, or download some free ones, and just run the rules as written with no house rules, no NPC interaction, and it would all be very mechanical and video-gamey in an unusual kind of way, since all information would be open to everyone. Rules disputes could be settled with a vote, and in the case of a tie you roll-off.

That said, D&D is designed from the ground up with the assumption that you have a DM and a party of players. It would probably be very difficult to run a game with no DM.

The artificer class is found in the Eberron Player's Guide, and additional options for them are available in Arcane Power. 
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5 months ago  ::  Feb 13, 2013 - 12:54AM #3
okottekoneko
Date Joined: Feb 13, 2013
Posts: 14
the way i saw it explained it would essentially be a "you enter a dungeon" type deal with the only objective is to make it to the end and kill the boss and take the treasure. 

i was hoping someone had tried it and could walk me through the basics. 
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5 months ago  ::  Feb 13, 2013 - 1:02AM #4
Novacat
Date Joined: Mar 29, 2005
Posts: 8,741
If you've read the PHB and the DMG, you know the basics already. Run it like a board game and just start rolling.
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5 months ago  ::  Feb 13, 2013 - 2:13AM #5
okottekoneko
Date Joined: Feb 13, 2013
Posts: 14
ok ill give them a read and see what i can manage if we have any issues ill be back :P 

there is A LOT of reading XD 
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5 months ago  ::  Feb 13, 2013 - 2:18AM #6
Novacat
Date Joined: Mar 29, 2005
Posts: 8,741

Feb 13, 2013 -- 2:13AM, okottekoneko wrote:

ok ill give them a read and see what i can manage if we have any issues ill be back :P 

there is A LOT of reading XD 



Yeah, there is. You can skip the lists of powers for each class, of course. You only need to read the powers that are relevant to your character (first-level powers for your class). What you mostly need out of the DMG is how to run monsters. If you want page numbers for either book, I can find them for you (my books are not immediately handy), but you should be able to skim and figure out what's important.

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5 months ago  ::  Feb 13, 2013 - 6:33AM #7
Mand12
Date Joined: Jun 17, 2010
Posts: 17,325
Or you could play Gamma World, which my understanding is far closer to the game you're wanting to play.
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5 months ago  ::  Feb 13, 2013 - 9:27AM #8
Jay_Ibero_911
Date Joined: Feb 26, 2006
Posts: 5,258
Or the DnD board games (Castle Raveloft etc). Basically 4e light and designed to be played with no central DM, with each monster having basically a mini flow chart to determine it's actions.
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5 months ago  ::  Feb 13, 2013 - 12:45PM #9
EnderReeds
Date Joined: Feb 1, 2013
Posts: 20
If you are hoping to run dungeon delves, then a DM isn't really needed.  It does help if 1 person assumes the role of DM but also play a party member and tries not to pass on too much information to the other players.  A big part of DnD is having all the monster info, quest info and other details hidden from the players so that they must figure out how to navigate and interact with the environment and NPC's.  And also to be caught off guard from enemies skills and tactics.

But for anything more involved (campaign, or even pre-written adventures) a DM is needed to fully experience DnD.

But being DM is very fun and rewarding.  You get to play different characters every encounter, and get to watch your friends squirm when you hit them a super hard villain, or devious trap. 
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5 months ago  ::  Feb 13, 2013 - 2:59PM #10
okottekoneko
Date Joined: Feb 13, 2013
Posts: 14
i was planning on getting a copy of one of the D&D board games like castle ravenloft, as well as what i was planning here. 

i have also been told that the pathfinder rule set is more popular then 4e, can i do what i want here with patfinders rules?

i was thinking of grabbing both so i have both anyway but wanted to see if that could be used for DM free play. 
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Dungeons & Dra.. 4e Rules Q&A New player help, playing 4e without DM rules.
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