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4 months ago ::
Feb 11, 2013 - 5:58PM
#11
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LOL. How do i deal with a friend who is having a real nervous break down because of his PC situation, chased down by other pc's...man oh man. LOL. Well you must be doing something right in your game for him to feel this connected with his PC. Sheesh it be hard for me to take that away from him too. But how on earth you engineered the environment for your other friends having a hard on to go after him?? LOL.
Perhaps reverse engineer an environment so they are not playing inter-planer cat and mouse with each other? Makes me laugh thinking about your situation.
A set of circumstances that you can create with predictable result of your friends joining hands with your nervous wrack vampire friend fleeing for his life from them, to work together for a common cause...
Your 1st attempt failed. Perhaps wasnt engineered right.
There is your DM challenge...lol
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4 months ago ::
Feb 12, 2013 - 6:57AM
#12
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Date Joined:
Apr 14, 2010
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This: It's been a wild game of "chase the vampire" and every time the players have a chance to unite, the vampire feels threatened and runs away again. To rectify the situation I've had to loosen up, but it's only made it worse. Instead of just running around a desert, it's turned into an interplanar teleporting spree of unimaginable scale
And this:
The key issue is that my player is so attached to his vampire PC that it is visibly causing him, as a human being, real psychological damage/trauma. Whenever his power is challenged, he begins to get very stressed. If there is even the hint of a threat to his character, he gets anxious. Two sessions ago he almost had a panic attack when his PC was under the effect of Control Undead (perhaps a mistake on my part). I get frequent phone calls asking when the next session is going to be, but sometimes it becomes unbearable pestering (we play once a week), and it's all this anxious panic over the idea that his PC might be defeated.
is hilarious
Good luck fixing your friend & your campaign, and thanks for the story.
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4 months ago ::
Feb 14, 2013 - 2:14PM
#13
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If social engineering fails to bring your outcome, then hardware engineering perhaps. Design a magic rings like Lord of the Rings, cool item with somewhat powerful benefit that players can't ignore or sell. One for the vamp, one for the most righteous good player with the hardest boner to kill vamp. Rings are divinely/magically sealed onto finger when both are on each player. Rings side effect? When one is hurt so is the other, equally. When one is healed, so is the other. Ring of Divine Union...perhaps created by a unk deity to bring together a warring brothers...
Lol see how that plays out between them.
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