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4 months ago  ::  Feb 07, 2013 - 5:27PM #11
Bly2729
Date Joined: Sep 2, 2007
Posts: 415
Playing through the Caves of Chaos for 5 sessions, we the players finally got sick and tired of not being able to interact with the goblins, orcs, and gnolls who didn't speak Common.  It felt like lazy storytelling.  Much like the post office deciding Saturday mail is over without Congressional approval, we basically declared that we were each taking a language for every point of intelligence modifer (like 3rd edition) and dared the DM to tell us no.  So far its worked out.  No one says no to a rule conducive to RP.
DMAIA: DMs Against Immediate Actions - Turning 6 seconds into 15 minutes since 2008.

Vampire Class/Specialty in 2013!

Wizard: I cast Burning Hands.
Rogue: I grab a torch and a can of hairspray.

I prefer Next because 4E players and CharOpers can't find their ass without a grid and a power called "Find Ass."
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4 months ago  ::  Feb 08, 2013 - 6:04AM #12
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,499

Feb 7, 2013 -- 5:27PM, Bly2729 wrote:

Playing through the Caves of Chaos for 5 sessions, we the players finally got sick and tired of not being able to interact with the goblins, orcs, and gnolls who didn't speak Common.  It felt like lazy storytelling.  Much like the post office deciding Saturday mail is over without Congressional approval, we basically declared that we were each taking a language for every point of intelligence modifer (like 3rd edition) and dared the DM to tell us no.  So far its worked out.  No one says no to a rule conducive to RP.



Blame your DM because gnolls, orcs and goblins all speak common as default in the Bestiary.

Yan
Montréal, Canada
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4 months ago  ::  Feb 08, 2013 - 6:09AM #13
CarlT
Date Joined: Apr 10, 2009
Posts: 2,878

Feb 8, 2013 -- 6:04AM, Plaguescarred wrote:

Feb 7, 2013 -- 5:27PM, Bly2729 wrote:

Playing through the Caves of Chaos for 5 sessions, we the players finally got sick and tired of not being able to interact with the goblins, orcs, and gnolls who didn't speak Common.  It felt like lazy storytelling.  Much like the post office deciding Saturday mail is over without Congressional approval, we basically declared that we were each taking a language for every point of intelligence modifer (like 3rd edition) and dared the DM to tell us no.  So far its worked out.  No one says no to a rule conducive to RP.



Blame your DM because gnolls, orcs and goblins all speak common as default in the Bestiary.




Especially since a major point of that adventure - and one of the reasons it has remained a classic decades later - is the ability of the players to interact with the races and turn them on each other.


Carl

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