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Switch to Forum Live View Two weapon defense seemed wrong in game play
4 months ago  ::  Feb 12, 2013 - 7:41PM #11
MeCorva
Date Joined: Jun 6, 2008
Posts: 770
Well, lets see.

Two weapon defense requires 2 different weapons (assuming the 12/17/12 packet).    So, two darts wouldn't work.

But, a sling and a dagger WOULD work.  If she  isn't using the offhand weapon to attack, it seems she's doing it only for style points -- since there seems to be no mechanical benefit.   So, personally, I'd leave it as "Min-maxing for style", and leave it alone.  But, if it bothers you, tell her the dart won't last a long time as a blocking implement, and after every battle, it's range is 1/2ed.   Then, she switches to daggers, and everyone's okay. 
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4 months ago  ::  Feb 12, 2013 - 7:47PM #12
MeCorva
Date Joined: Jun 6, 2008
Posts: 770
BTW, a quick note:  Reading the forums, at least one person argues that TWD should be read as "two different weapons" (RAW) instead of what I thought "two different weapon types" (RAI, or at least, according to me!).   So, my first point would be then moot -- though, WOW, if that's the RAI, we should really request they write that more clearly. 
 
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3 months ago  ::  Feb 14, 2013 - 10:16AM #13
Craw_Hammerfist
Date Joined: Jan 9, 2008
Posts: 22

Feb 12, 2013 -- 7:47PM, MeCorva wrote:

BTW, a quick note:  Reading the forums, at least one person argues that TWD should be read as "two different weapons" (RAW) instead of what I thought "two different weapon types" (RAI, or at least, according to me!).   So, my first point would be then moot -- though, WOW, if that's the RAI, we should really request they write that more clearly. 
 




I think the intent of the rule is "two separate melee weapons."  And I would add "with which the character is proficient."  While a dart makes some sense as a parrying tool, as a melee weapon it is an improvised weapon (or was).  A sling isn't actually a weapon in its own right.  It is a launcher for bullets. 

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3 months ago  ::  Feb 15, 2013 - 2:59PM #14
Veggie-sama
Date Joined: Jun 17, 2011
Posts: 367
I don't understand why the word "different" or even "separate" is even necessary. Why do they keep insisting on reinventing the wheel? Here's the feat from the 3E SRD:

Two-Weapon Defense
When wielding a double weapon or two weapons (not including natural weapons or unarmed strikes), you gain a +1 shield bonus to your AC.

Replace "shield bonus" with just "bonus" and that's all that needs to be done. The whole business about "wielding a different weapon in each hand" suggests that double weapons aren't included for some reason.
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3 months ago  ::  Feb 16, 2013 - 6:02PM #15
elecgraystone
Date Joined: Apr 14, 2004
Posts: 1,407

Feb 15, 2013 -- 2:59PM, Veggie-sama wrote:


Two-Weapon Defense
When wielding a double weapon or two weapons (not including natural weapons or unarmed strikes), you gain a +1 shield bonus to your AC


I with you up until the (not including natural weapons or unarmed strikes) part. Why would a whip, sling or an arrow be better than a claw, horns or a fist? Never made sense to me. The monk can punch a hole in a wall but can't deflect blows?

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3 months ago  ::  Feb 19, 2013 - 4:31AM #16
Veggie-sama
Date Joined: Jun 17, 2011
Posts: 367
Don't ask me, I didn't write it. My guess is that monks were getting AC through class features, while beasts got heaps of natural armor, so a feat called "two-weapon defense" was a way to bump up ACs for only 2WF users. The other guys didn't need more.
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1 month ago  ::  Apr 22, 2013 - 1:34PM #17
ThingOne
Date Joined: Jun 3, 2011
Posts: 5
Some of these threads are just baffling to me, the DM looks at her sheet and says "yeah that wouldn't work with a dart and a sling, how are you even firing your sling how are you loading it? Pick a different feat, you take 4 damage." ... the end.
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