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4 months ago ::
Jan 31, 2013 - 1:18PM
#21
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Or maybe we'd finally move away from the attribute model.
Man, that'd be sweet. #pipedream
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4 months ago ::
Jan 31, 2013 - 1:20PM
#22
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Date Joined:
Jun 25, 2009
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Or maybe we'd finally move away from the attribute model.
Man, that'd be sweet. #pipedream
You can already do that. It's called "play a different game".
My username should actually read: Lunar Savage (damn you WotC!) *Tips top hat, adjusts monocle, and walks away with cane* and yes, that IS Mr. Peanut laying unconscious on the curb. http://asylumjournals.tumblr.com/
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4 months ago ::
Jan 31, 2013 - 1:26PM
#23
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You can already do that. It's called "play a different game".
And I do! Lots, in fact.
It doesn't mean D&D can't learn from other games that have tackled the problems inherent with that design. Or that the attribute model makes D&D unplayable.
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4 months ago ::
Jan 31, 2013 - 6:41PM
#24
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Date Joined:
Jan 30, 2013
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Thanks for the input, people! I'll give it some thought.....
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