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Switch to Forum Live View The Fighter is not a class.
4 months ago  ::  Jan 30, 2013 - 1:46PM #111
xladyfayre
Date Joined: Dec 21, 2012
Posts: 709

Jan 30, 2013 -- 1:42PM, Steely_Dan wrote:

Are we actually talking about getting rid of a class called Fighter?



Some people are. I don't think that it should go away but I think it needs more flavor and abilities.

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4 months ago  ::  Jan 30, 2013 - 1:46PM #112
Miladoon
Date Joined: May 24, 2012
Posts: 1,548

Jan 30, 2013 -- 1:42PM, Steely_Dan wrote:

Are we actually talking about getting rid of a class called Fighter?




No

The quest is to find something mechanically and fluffy that gives it more umph.  Probably through Standard or Advanced dials and modules.

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4 months ago  ::  Jan 30, 2013 - 1:48PM #113
Steely_Dan
Date Joined: Mar 26, 2007
Posts: 8,628

Jan 30, 2013 -- 1:46PM, xladyfayre wrote:

Jan 30, 2013 -- 1:42PM, Steely_Dan wrote:

Are we actually talking about getting rid of a class called Fighter?



Some people are. I don't think that it should go away but I think it needs more flavor and abilities.




I think the base warrior-bad-ass is enough (Lancelot, etc).

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4 months ago  ::  Jan 30, 2013 - 1:48PM #114
SleepsInTraffic
Date Joined: Feb 12, 2009
Posts: 4,610

Jan 30, 2013 -- 1:42PM, Steely_Dan wrote:

Are we actually talking about getting rid of a class called Fighter?





Not really because we all know it is in impossibility, but it is an idea thats come about.

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4 months ago  ::  Jan 30, 2013 - 1:49PM #115
SleepsInTraffic
Date Joined: Feb 12, 2009
Posts: 4,610

Jan 30, 2013 -- 1:48PM, Steely_Dan wrote:

Jan 30, 2013 -- 1:46PM, xladyfayre wrote:

Jan 30, 2013 -- 1:42PM, Steely_Dan wrote:

Are we actually talking about getting rid of a class called Fighter?



Some people are. I don't think that it should go away but I think it needs more flavor and abilities.




I think the base warrior-bad-ass is enough (Lancelot, etc).





problem...paladin will likely cover lancelot better than fighter will.

That is to me the main crux of the problem. 

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4 months ago  ::  Jan 30, 2013 - 1:50PM #116
Steely_Dan
Date Joined: Mar 26, 2007
Posts: 8,628

Jan 30, 2013 -- 1:48PM, SleepsInTraffic wrote:

Jan 30, 2013 -- 1:42PM, Steely_Dan wrote:

Are we actually talking about getting rid of a class called Fighter?





Not really because we all know it is in impossibility, but it is an idea thats come about.




...irritatingly and unnecessarily enough...

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4 months ago  ::  Jan 30, 2013 - 1:51PM #117
Steely_Dan
Date Joined: Mar 26, 2007
Posts: 8,628

Jan 30, 2013 -- 1:49PM, SleepsInTraffic wrote:

Jan 30, 2013 -- 1:48PM, Steely_Dan wrote:

Jan 30, 2013 -- 1:46PM, xladyfayre wrote:

Jan 30, 2013 -- 1:42PM, Steely_Dan wrote:

Are we actually talking about getting rid of a class called Fighter?



Some people are. I don't think that it should go away but I think it needs more flavor and abilities.




I think the base warrior-bad-ass is enough (Lancelot, etc).





problem...paladin will likely cover lancelot better than fighter will.

That is to me the main crux of the problem. 





Not at all, Galahad was a Paladin, Lancelot was a kick-ass Fighter.

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4 months ago  ::  Jan 30, 2013 - 1:52PM #118
Father-Dagon
Date Joined: Jan 10, 2013
Posts: 770

Jan 30, 2013 -- 1:42PM, Steely_Dan wrote:

Are we actually talking about getting rid of a class called Fighter?




I've been talking about doing just that very thing for many years now.
It's the most broad-scoped, aimless, generic class in the game. Always has been. It tries to be too many things to too many people, which usually leaves it lacking in pretty much everything (the number one reason that every edition aside from 4E has the fighter trailing behind the other classes in regards to options).

The 2 core goals of DDN:
1. Create a version of D&D that embraces the enduring, core elements of the game.
2. Create a set of rules that allows a smooth transition from a simple game to a complex one.
- Mike Mearls
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4 months ago  ::  Jan 30, 2013 - 1:59PM #119
Steely_Dan
Date Joined: Mar 26, 2007
Posts: 8,628

Jan 30, 2013 -- 1:52PM, Father-Dagon wrote:

Jan 30, 2013 -- 1:42PM, Steely_Dan wrote:

Are we actually talking about getting rid of a class called Fighter?




I've been talking about doing just that very thing for many years now.
It's the most broad-scoped, aimless, generic class in the game. Always has been. It tries to be too many things to too many people, which usually leaves it lacking in pretty much everything (the number one reason that every edition aside from 4E has the fighter trailing behind the other classes in regards to options).





Ah, I don't see it that way, I see the Fighter as Conan (no, not the "Barbarian"...), Elric, Lancelot, Fafhrd, Boromir, and so many others. 

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4 months ago  ::  Jan 30, 2013 - 2:02PM #120
Miladoon
Date Joined: May 24, 2012
Posts: 1,548

Jan 30, 2013 -- 1:52PM, Father-Dagon wrote:

Jan 30, 2013 -- 1:42PM, Steely_Dan wrote:

Are we actually talking about getting rid of a class called Fighter?




I've been talking about doing just that very thing for many years now.
It's the most broad-scoped, aimless, generic class in the game. Always has been. It tries to be too many things to too many people, which usually leaves it lacking in pretty much everything (the number one reason that every edition aside from 4E has the fighter trailing behind the other classes in regards to options).




huzzah for 4E

To some of us a blank canvas has as much power as a masterpiece...well maybe not that much power.

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