Community

 
Jump Menu:
Post Reply
Page 14 of 14  •  Prev 1 ... 9 10 11 12 13 14
Switch to Forum Live View I *LIKE* skill dice!
3 months ago  ::  Mar 03, 2013 - 2:16AM #131
Another_Rules_Lawyer
Date Joined: Feb 5, 2013
Posts: 294

Mar 2, 2013 -- 9:25PM, Grindeland wrote:

As i previously stated, i am a fan of skill dice but... one thing bugs me is that: let's say youre level, idk, 14 and now you gain a skill you previously lacked... all of a sudden youre a level 14 genius with it??? Would it be overcomplicating the issue to say, ok, skill dice follow their own leveling track (i.e. a skill youve had since level 1 is at your character level in regards to skill dice but if you gained a skill between level 9 & 10 and now youre level 14 that skill is only level 5)...?




I don't know that it would overcomplicate it for everyone, but it would overcomplicate it for me.  I'm willing to give up that level of realism in excange for simpler play, especially with new players.  If everyone at the table knows the levels of all the PCs (which isn't too difficult, as they'll mostly be the same level), it's very easy to make sure the right die is used for skills when all the skills use the same die.  In fact, between our last two sessions, our group went from 1st to 2nd level in the game we're currently playing; I caught another player picking up a d4 for one of his PC's skills, so I was able to remind him that we now get a d6.  And it was a big deal, because he rolled a 6, ending up with a success.  If his skills had used different dice, I would have assumed he knew which die he was supposed to use, and the best he could have gotten was a 4, ending in failure, instead (he didn't do so hot with his d20 roll, and that those 2 points made the difference).

Quick Reply
Cancel
3 months ago  ::  Mar 03, 2013 - 3:59AM #132
pauln6
  • Stampeding Hybrid
Date Joined: Jan 21, 2004
Posts: 2,271
It's not hard to houserule a more gradual progression (start at 1d4 and upgrade one die per level increase until you reach parity) but it's a minor gripe overall and needlessly complicated.
Quick Reply
Cancel
3 months ago  ::  Mar 03, 2013 - 12:06PM #133
Cyber-Dave
  • I am a plot device.
Date Joined: Sep 20, 2004
Posts: 9,473

Mar 2, 2013 -- 2:05PM, smc1977 wrote:

Though it sounds like a good concept, I personally feel that it doesn't match the description of what it is supposed to represent. There is nothing expert or specialized about an ability that fluctuates in quality every time it is used. It should be a constant flat bonus in my mind.





It does a great job of matching the description of what they are supposed to represent. If you read the descriptions for the skill DCs in the DM document, the descriptions about who can pass what type of skill checks with what sort of probability are bang on. Your problem is that you insist on thinking of the number rolled as a representation of your ability. It is not. The die itself and your statistical probabilities of success/failure are a representation of your ability. The size of the die and the statistical probability of your success/failure do not fluctuate. 

Quick Reply
Cancel
Page 14 of 14  •  Prev 1 ... 9 10 11 12 13 14
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing