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Dungeons & Dra.. Previous Editions .. 3.5 using iterative bab to attack with two weapons
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5 months ago  ::  Jan 26, 2013 - 11:06PM #11
Asteron
Date Joined: Apr 16, 2009
Posts: 256
And likely miss...

I'm not saying it doesn't have some use, I'm just saying you could make much better use of your feats and actions.

And honestly, you don't really have to reply to me. There is a reason that I just lurk and don't post often: I don't usually have anything pertinent to say. I jumped in with an answer before reading the question and I am perfectly willing to let the matter drop.
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5 months ago  ::  Jan 26, 2013 - 11:41PM #12
LordPhrofet
Date Joined: Nov 19, 2009
Posts: 323
Again can someone please show me where the rules say that is possible because my gaming friend is unconvinced.....
Remember that the forums are here for us to learn new things but that does not mean that you shouldn't do your own basic research first.

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5 months ago  ::  Jan 27, 2013 - 12:10AM #13
MrCustomer
Date Joined: Aug 3, 2007
Posts: 2,394
There is no rules actually outlined, it is one of those "common Sense" things they don't need to mention.

I would point out to your friend that although it is called Two Weapon fighting, that it is infact talking about an additional attack being made with the second weapon. This results in 2 things, a penelty to all attacks for making the extra attack (see such feats as many shot for comparison) and using an off-hand.

As you are not making an Extra Attack, the rule doens't apply.  The entry speaks very specifically about makign an extra attak.

You may wish to look in the Dmg for examples. But you will see that many creatures have mutiple attack types and don't suffer form attack penelties for using them.  
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5 months ago  ::  Jan 27, 2013 - 5:55AM #14
NeueRegal
Date Joined: Mar 27, 2008
Posts: 858
This is from p. 42 of the FAQ's:


Can a character with Quick Draw and a base attack
bonus of +6 or better make a melee attack with one weapon
and a ranged attack with another weapon in the same
round? What if the melee weapon requires two hands to
wield?
Yes. There’s nothing inherent in the full attack action that
requires all the attacks to be made as the same kind of attack or
with the same kind of weapon.
A character with a base attack bonus of +6 or better holding
a longsword, for example, could make a melee attack with the
longsword (using his full base attack bonus), drop the
longsword (a free action), use Quick Draw to draw a dagger
(another free action), then throw the dagger (using his base
attack bonus –5). If the character had both hands free (for
instance, if he didn’t carry a light or heavy shield in his off
hand), he could even use Quick Draw to draw a bow (free
action), draw and nock an arrow (free action) and then shoot
the bow (using his base attack bonus –5).
This situation is actually improved if the melee weapon is a
two-handed weapon. A character can hold a two-handed
weapon in one hand; he just can’t attack with it while it’s held
like that. Thus, he wouldn’t even have to drop the weapon in
order to draw and throw the dagger. If Krusk the 6th-level
barbarian had Quick Draw, he could swing his greataxe (using
his full base attack bonus), then leave the axe in his off-hand
while drawing a javelin with his primary hand (free action), and
finally throw the javelin (using his base attack bonus –5). If
Krusk were drawing a ranged weapon that required two hands
to use (such as a bow), he’d have to drop his greataxe.


 
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5 months ago  ::  Jan 27, 2013 - 10:48AM #15
LolaBonne
Date Joined: Aug 15, 2011
Posts: 967
You invoke TWF penalties if you're taking a full attack with your main weapon (11/6/1 in this case) *and* trying to make an attack with your off-hand weapon as well.  Merely alternating one after the other on a regular 11-6-1 does not.
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5 months ago  ::  Jan 28, 2013 - 8:26AM #16
Oma012
Date Joined: Apr 25, 2011
Posts: 1,795

Jan 26, 2013 -- 10:06PM, LordPhrofet wrote:

Jan 26, 2013 -- 9:44PM, StevenO wrote:

Your itterative attacks represent attacks you can make and if those are all you use it doesn't matter where they are from.  For example with your +11 BAB you could:

Attack with your mace @ +11 as your primary.
Throw a dagger from your "off-hand" @ +6.
Attempt to trip someone with your remaining attack @ +1
 





Can you give me a quotation of where this rules would be? Got someone in my group who says it would automatically be TWF penalties....


Pag 22 of player handbook and Pag 160 of Player handbook


As normal your attacks are based in your BA but you can only use one weapon but you can put a weapon in your others hands and use it to attack with your full attack bonus but fight with two weapons have penalties as described in the Pag 160 and this attack dont gain itterative attacks

as example a creature with BA +16 can make her attacks as:

Good Hand BA:+16/+11/+6/+1 plus bonus and penalties
Off Hand BA:+16/ plus bonus and penalties

with the feats of two weapon fighting you can gain extra attacks with your off hand and less the penalty, the first feat less the penalty, the second let you other attack with your off hand with -5 and the next other attack with -10 then using the same example but with a character with all the feats of two weapon we have

Good Hand BA:+16/+11/+6/+1 plus bonus and penalties
Off Hand BA:+16/+11/+6 plus bonus and penalties

Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
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Dungeons & Dra.. Previous Editions .. 3.5 using iterative bab to attack with two weapons
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