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5 months ago ::
Jan 25, 2013 - 10:56AM
#31
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Date Joined:
Jan 15, 2009
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Ki and chi are just different spellings you get from transliterating from a language with a phonemic voiceless palatal stop (such as many Chinese dialects) into a language without one (such as Japanese or English).
<Ioun> they're apparently making a MolIsCool pp
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5 months ago ::
Jan 25, 2013 - 11:06AM
#32
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Date Joined:
Aug 13, 2004
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As the primary purpose of Dungeons and Dragons is entertainment, I would argue that popular culture does and should have a stronger influence than semantical historical nitpicking.
It can backfire, as vancian wizards or military rogues are not the most popular incarnations of these archetypes, even after years of D&D influence in pop culture.
"They are making it clear that when modern design and common sense come into conflict with tradition, tradition wins." - thecasualoblivion "Vancian isn't broken, you just have to set your game to the wizard's clock!" - Oxybe "In many ways, making a new edition of D&D is alot like trying to sell a car to the Amish." - Dwarfslayer "Encounters are the heart of the AD&D game" - PHB AD&D 2nd edition. "you shouldn't even bother trying to become like me." - Gary Gygax (Elfcrusher confirmed)
"Feel free to claim I said anything you like. How's someone going to call you out on it? Are they going to be all like, 'I know all of the things that Gary said, and that's not one of them?'" - Gary Gygax
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5 months ago ::
Jan 25, 2013 - 11:15AM
#33
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Date Joined:
Mar 22, 2008
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I have practiced Chinese for a decade now and I know what I'm saying;
How does one practice Chinese?
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5 months ago ::
Jan 25, 2013 - 11:18AM
#34
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Date Joined:
Aug 15, 2011
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I have practiced Chinese for a decade now and I know what I'm saying;
How does one practice Chinese?
First, you have to talk the talk. Then, you have to wok the wok.
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5 months ago ::
Jan 25, 2013 - 11:19AM
#35
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Date Joined:
Aug 15, 2011
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well, if Chi derivates in gentlemania while Ki gives you martial attitude, then there is some difference
That would be called 'fluff' and should not be a mechanical issue.
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5 months ago ::
Jan 25, 2013 - 11:22AM
#36
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Date Joined:
Sep 10, 2005
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As the primary purpose of Dungeons and Dragons is entertainment, I would argue that popular culture does and should have a stronger influence than semantical historical nitpicking.
It can backfire, as vancian wizards or military rogues are not the most popular incarnations of these archetypes, even after years of D&D influence in pop culture.
Personally I think that D&D ought to be more forward looking in the case of magic than clinging to its historical spell slot driven version of vancian magic.
So far as military rogues go, I would prefer a game that tried to distinguish and balance each of the pillars (combat, exploration and interaction) independantly, and then transparently allowed characters to move focus from one to another. A default wizard, fighter, rogue or cleric ought to each have a similar impact (with meaningful choices) regardless of whether the party is exploring an unoccupied ruined tomb, deducing the author of a regicidal plot at a royal masquerade or fighting through a nest of drow and their spider-kin to eventually destroy their summoned demonic patron. Then if a player wants to play a rogue who doesn't fight, allow a trade in of combat potency at increased skill use. Likewise if the fighter wants to play a grizzled veteran who is worn down by war but well known and respected, he too ought to be able to trade combat potency for efficacy off the battlefield.
The reason I view these two things differently is that I thing game play ought to default to encouraging participation at all times. D&D isn't a work of fiction with a single author being interpreted be each reader individually. It is collaborative, and should default to allow for maximum collaboration.
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5 months ago ::
Jan 25, 2013 - 11:32AM
#37
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Date Joined:
Nov 27, 2006
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I think the OP & that guy who's always going on about renaming longswords to "arming" swords should get together.....
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5 months ago ::
Jan 25, 2013 - 12:48PM
#38
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I think the OP & that guy who's always going on about renaming longswords to "arming" swords should get together.....
I was thinking along similar lines.
Except I thought that the people that dont care should get together.
Pro DnD Member of the Axis of Awesome Fighters: Using socks to kill monsters since 2012 DnD Next: Now with more then 4 minutes of Roleplay per gaming hour Spoiler:
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"If you can't make an interesting human fighter, then you aren't ready to play anything else yet" Edymnion
"The idea of resting up between encounters to fill-up on hit points and spells struck my meta-gaming nine-year-old as a distinct possibility. "Are you mad?" says my seven-year-old "This place is full of monsters!" "jamesgrahamuk
All characters have a story. Spoiler:
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Sometimes that story is short and sometimes it is long. They can be tragic, comic or absurd. Some teach. Some are just to fill the empty spaces in our lives. Rarely it is a transcendent fugue only half remembered but wondered at. And frequently: "it is a tale told by an idiot, full of sound and fury, signifying nothing." -William Shakespeare
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5 months ago ::
Jan 25, 2013 - 1:02PM
#39
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Date Joined:
Aug 16, 2012
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This dude's threads are awesome.
Holy shiz. XD
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5 months ago ::
Jan 25, 2013 - 2:40PM
#40
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Date Joined:
May 23, 2012
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There is no difference between Chinese Chi and Japanese Ki.
Chi talks more about breath control to change states of consciousness and release the body's potential in strength. Ki talks more about the solar plexus and the energy derived from that breath control. Both are part of the same system.
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