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Switch to Forum Live View My player decided to become a troll. Also, feedback!
5 months ago  ::  Feb 01, 2013 - 2:16AM #11
Nevrus
Date Joined: May 24, 2012
Posts: 54
I put the dragon there as a 'stretch goal' for them to maybe come back to later, but they just blew it up anyway. I had a feeling that it wouldn't work out. Effectively, there were actually 7 PCs up agaisnt it because one of them just did a dive into the loot pile in the back rather than actually fight.

I'll probably inflate the HP of future dragons a bit to make sure it stays difficult. The party was smart by fighting it in its cave, because they specifically pointed out that if they lured it out, it COULD fly and kick their butts with little the party could do in return.

They've definitely convinced me to throw harder things than the exp table says they can handle their way, because I know their grasp of strategy and improvisation will let them succeed. 
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5 months ago  ::  Feb 10, 2013 - 7:37PM #12
NightsLastHero
Date Joined: Feb 22, 2012
Posts: 968
I think you can give up on that Nevrus. At last count a single fighter or wizard could kill a dragon all by himself and you have 7 more players to help out. At this point in the playtest your dragon is probably going to need a lot more than extra hit points, such as some minions.
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