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4 months ago ::
Jan 24, 2013 - 7:47AM
#1
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I understand that this is not an important issue at all. And I understand that D&D is never anything near realistic. But I think make it more realistic would be a better way to go. At least it would be less being regarded as a laughable joke.
Take the weight of swords as example, the correct weight should be as follows: Short sword: 1-2 lb. One handed sword (i.e. Longsword in dnd): 2-3 lb. Bastard sword: 3-4 lb. Greatsword: 5-6 lb.
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4 months ago ::
Jan 24, 2013 - 8:13AM
#2
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Date Joined:
Jun 17, 2010
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Yes, they're off.
No, they don't care yet.
D&D Next = D&D: Quantum Edition
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4 months ago ::
Jan 24, 2013 - 9:32AM
#3
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Date Joined:
May 24, 2012
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they made laughing stock of themselves with all editions up to now with weapon weights, why stop now?  Yeah, they don't care, if they did, they would put one guy to read on wikipedia for 5 minutes and get the math to the numbers.
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4 months ago ::
Jan 24, 2013 - 9:52AM
#4
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Date Joined:
Sep 11, 2012
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Agreed. But I'm going to pretend and hope that this thread will give us a 1% chance of properly-weighted equipment!
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4 months ago ::
Jan 24, 2013 - 10:29AM
#5
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Agreed. But I'm going to pretend and hope that this thread will give us a 1% chance of properly-weighted equipment!
Good luck on that, please do not hold your breath.
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4 months ago ::
Jan 24, 2013 - 10:46AM
#6
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- Forum Guide
- Hero Craftsman Gold Medalist
- Master Dungeon Master
Date Joined:
Jun 23, 2005
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Everyone acknowledges weaponw eights are off. They have been since the game was released 40 years ago. On the plus side, encumberance rules are off proprtionally. Unless they fix it (which I hope they do) assume 1 D&D pound equals ½ real-world pounds (except when dealing with character weights, oddly).
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