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4 months ago ::
Jan 24, 2013 - 8:01PM
#41
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Date Joined:
Jan 24, 2010
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Oh, and in my opinion magic missile should be banned as a horrible waste of an minor action.

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4 months ago ::
Jan 24, 2013 - 8:02PM
#42
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ITT - the topic is ignored and people focus on forcing their build ideas down my throat.
Thanks.
I have a build that I like. I just wanted to find a way to make the attack bonus higher.
Since no one seems to want to contribute to that, I'll be letting this thread die.
I do appreciate the comments and concerns, especially the ones that are completely off-topic and borderline trolling.
The group I play LFR with has enough super-optimized characters that my character being "sub-optimal" isn't as big of a deal as it would be in a standard homebrew campaign. Would I run this character in a homebrew campaign? Probably not. The beauty of LFR is that I can explore various builds and see how they play out and get rid of them if they don't play out how I like. This character started at level 8 and plays out (for the most part) how I expected her to play out. Her to-hit is lower than I would like and that is what I am trying to work on.
I guess I'll ask for optimization help in the Rules Q&A forum next time, instead of Char Op.
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4 months ago ::
Jan 24, 2013 - 8:16PM
#43
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Pretty sure you asked for "any" advice, but nevermind this Underhill.
Most posters were genuinely attempting to help you, seeing as how you were so far down the drain, the attack issue was only symptomatic.
However, my regards to you for finding an optimised LFR group.
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4 months ago ::
Jan 24, 2013 - 8:33PM
#44
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Under your interpretation VE effectively becomes 4 feats 1.Weapon Expertise [a] 2.Implement Expertise [a] 3.Weapon Expertise [b] 4.Implement Expertise [b] That's pretty broken in my eyes.
Can you think of a single build this would actually be broken for? Because I can't. In fact, just about everyone here interprets VE as you list here and still the only time it's used is when it's some weapliment build that has no other expertise option. It's not broken. It's not even good relative to most expertise feats.
Expertise is a feat tax, by definition, it's not only "Not Broken", but is fixing something that is broken.
Considering it's by weapon group, and considering maintaining multiple weapons at at-level enh bonus is difficult, there's really nothing broken about it, if anything it's too weak given Master at Arms gives you expertise with all weapon attacks, that's like a gajillion feats! Versatile Expertise needs to exist because otherwise things like Psion|Warlock or Warlock|Warlord get hosed on Expertise feats if they want to use something crazy like a Sword.
"Invokers are probably better round after round but Wizard dailies are devastating. Actually, devastating is too light a word. Wizard daily powers are soul crushing, encounter ending, havoc causing pieces of awesome." -AirPower25 Sear the Flesh, Purify the Soul; Harden the Heart, and Improve the Mind; Born of Blood, but Forged by Fire; The MECH warrior reaches perfection. My Guides
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4 months ago ::
Jan 24, 2013 - 8:34PM
#45
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Date Joined:
Feb 26, 2011
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I don't think I've ever seen rapidshot used worse. So theres room for improvement!
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4 months ago ::
Jan 24, 2013 - 8:35PM
#46
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Pretty sure you asked for "any" advice, but nevermind this Underhill.
Most posters were genuinely attempting to help you, seeing as how you were so far down the drain, the attack issue was only symptomatic.
However, my regards to you for finding an optimised LFR group.
I'll once again refer to him as one of those people that like to play unoptimized characters at optimized tables. It really is poor form.
"Invokers are probably better round after round but Wizard dailies are devastating. Actually, devastating is too light a word. Wizard daily powers are soul crushing, encounter ending, havoc causing pieces of awesome." -AirPower25 Sear the Flesh, Purify the Soul; Harden the Heart, and Improve the Mind; Born of Blood, but Forged by Fire; The MECH warrior reaches perfection. My Guides
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4 months ago ::
Jan 25, 2013 - 1:01PM
#47
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Date Joined:
Apr 16, 2012
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The Archery Mastery use of Rapid Shot is brilliant, but would apply better with a Warlock than a Wizard IMO. You'll deal much better damage...though your controlling powers won't be anywhere near the same...
Tiefling Hybrid Warlock|Ranger Warlock Pact - Infernal Wrath Character Theme - Infernal Prince Background - Imbuer Paragon Path - Ocular Adept Deity - Sehanine
By level 12 you'll have
Str 9, Con 22, Dex 18, Int 11, Wis 14, Cha 12
Feat 1 - Moonbow Dedicate Feat 2 - Archery Mastery (Switch in Rapid Shot) Feat 4 - Hellish Blast Feat 6 - Hellfire Blood Feat 8 - Primal Sharpshooter MC Seeker Feat 10 - Dual Implement Spellcaster Feat 11 - Primal Eye Feat 12 - Blood Pact of Cania
With the Paragon Path Ocular Adept, your bow should no longer require 2 hands to wield, and you can then use the implement bonus from a Rod in your Off-Hand.
You can take advantage of some key Ranger Powers too
Encounter 1 - Fox's Cunning Daily 5 - Spitting Cobra Stance Daily 9 - Thousand Arrow Awareness
Lots of Good Items for this Too Head Slot - Eagle Eye Goggles (Paragon) Arms Slot - Bracers of the Perfect Shot (Paragon) Hands Slot - Gauntlets of Blood (Paragon)
With a +3 Short Bow and a +3 Rod your Rapid Shot at-will, after the -2 to attack rolls can strike a 3x3 square with an Eldritch Blast with a +17 vs Reflex (18 vs Bloodied) for 1d10+28 (32 vs Bloodied) fire damage w/ a +2d6 against Cursed enemies.
That's a dominant ranged 10 Area Burst 1 at-will
You can add other feats too, to improve your accuracy...Hybrid Talent Prime Shot or Bow Expertise
or get an extra +1 feat bonus to damage with Fiery Blood or Add Arcane Admixture Cold to your Eldritch Blast and then add Lasting Frost and Wintertouched, possibly take Silvery Glow for the extra +1 feat bonus to damage if you have other cold powers (though who needs other powers when you have Eldritch Blast).
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4 months ago ::
Jan 25, 2013 - 1:06PM
#48
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Date Joined:
Feb 26, 2011
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That isn't a dominant ranged 10 area burst 1 at-will. A sorcerer puts that to shame. Sure, its better than the terrible build posted here, but its still really subpar.
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4 months ago ::
Jan 25, 2013 - 1:09PM
#49
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Date Joined:
May 27, 2011
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That isn't a dominant ranged 10 area burst 1 at-will. A sorcerer puts that to shame. Sure, its better than the terrible build posted here, but its still really subpar.
Regular sorcerer or elementalist?
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4 months ago ::
Jan 25, 2013 - 1:15PM
#50
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Date Joined:
Feb 26, 2011
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Hell both.
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