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Switch to Forum Live View [Poll] How Are You Liking D&DN So Far
4 months ago  ::  Jan 30, 2013 - 12:08AM #161
adembroski11
Date Joined: Jan 9, 2012
Posts: 39
I'm trying. I really am. I want to like it. I truly do... but I'm having a difficult time with it.

When 3.5 hit shelves and I saw the corrections made, I could hardly believe how... hmm... not "perfect", but... I guess 3.5 just hit every right note with me.

Now, given, I don't generally experience power creep in my games. I'm very controlling of my setting and I require anything not contained in specifically approved sources to be approved by me, and that approval requires a detailed explination of how this fits both thematically and mechanically in the game world I'm running. My homebrew is a very dark and gritty Dark Ages Britain inspired setting, so it's fairly easy to keep things from getting out of hand. So many of the things that people complain about from 3.5 don't apply to my campaign.

All that said, while I like it a lot better than 4E (which I despise with all my being), there's still some of that 4E aftertaste in this. 

I'm going to continue running one-shot sessions as play tests for a few months at least, but it's looking like I'm a 3.5 lifer. 
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4 months ago  ::  Jan 30, 2013 - 12:21AM #162
OrKKiller
Date Joined: Jan 24, 2013
Posts: 34

Jan 30, 2013 -- 12:08AM, adembroski11 wrote:

I'm trying. I really am. I want to like it. I truly do... but I'm having a difficult time with it.

When 3.5 hit shelves and I saw the corrections made, I could hardly believe how... hmm... not "perfect", but... I guess 3.5 just hit every right note with me.

Now, given, I don't generally experience power creep in my games. I'm very controlling of my setting and I require anything not contained in specifically approved sources to be approved by me, and that approval requires a detailed explination of how this fits both thematically and mechanically in the game world I'm running. My homebrew is a very dark and gritty Dark Ages Britain inspired setting, so it's fairly easy to keep things from getting out of hand. So many of the things that people complain about from 3.5 don't apply to my campaign.

All that said, while I like it a lot better than 4E (which I despise with all my being), there's still some of that 4E aftertaste in this. 

I'm going to continue running one-shot sessions as play tests for a few months at least, but it's looking like I'm a 3.5 lifer. 




Hahahhahahahahaaaaaaaaaaaaaahhahahahhahahha.

I'm sorry, there is nothing of 4th edition in 5th edition. Any attempt to claim that means you either didn't play or read 4th edition or that you haven't played or read 5th edition.

Also nice one on the "I house ruled 3rd edition into submission". Good for you, now maybe you can explain in a long post all of your many many house rules and suggest them as rules changes for 5th edition, which is turning out to be more like 3.75th edition.

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4 months ago  ::  Jan 30, 2013 - 12:48AM #163
adembroski11
Date Joined: Jan 9, 2012
Posts: 39
Well that's definitely the most trollish post I've gotten out of this forum so far. 

I've indeed played and read 4th and 5th so far, and I'm talking about a certain feeling to the rules, not the actual mechanics. The long rest resulting in fully regenerated HP and HD, is one example of a system that "feels" more 4E than 3E.

I had very few house rules. I simply excluded those things that didn't fit into the campaign. If you brought me a prestige class you wanted to play, and we could work out a way that it fit into the setting, then I'd allow it. If not, I didn't. This meant no wholesale splatbooks being dumped into my game. I'd like to think most DMs do something similar rather than adopting every OGL product that came out.
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4 months ago  ::  Jan 30, 2013 - 4:24PM #164
Shazbot79
Date Joined: Jun 1, 2009
Posts: 314

Jan 29, 2013 -- 11:08PM, Steely_Dan wrote:

Ah, well that can be dicey territory to get into, I have seen a lot of posters espouse their biased opinions as "objectively" better.




(content removed)

Designing a game that runs on probability and math is not the same thing as painting a picture or writing a poem. Wrong decisions CAN be made.

EDIT: Violation of the Code of Conduct, found here - http://company.wizards.com/conduct - please don't refer to other posters as trolls or bait older edition fans.

Moderated by ORC_Loche on Jan 30, 2013 - 04:41PM
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4 months ago  ::  Jan 30, 2013 - 10:32PM #165
adembroski11
Date Joined: Jan 9, 2012
Posts: 39

Jan 30, 2013 -- 4:24PM, Shazbot79 wrote:


(content removed)

Designing a game that runs on probability and math is not the same thing as painting a picture or writing a poem. Wrong decisions CAN be made.

EDIT: Violation of the Code of Conduct, found here - http://company.wizards.com/conduct - please don't refer to other posters as trolls or bait older edition fans.




Could this have been meant for my post, above this one?

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4 months ago  ::  Jan 31, 2013 - 1:27AM #166
Lesp
Date Joined: May 5, 2009
Posts: 2,292
As the thing is a playtest, I'm more concerned with its trajectory than with its current state, but the thing feels like it's been in more or less a holding pattern since the second playtest in terms of what feels like "big direction", so I don't know what to make of its trajectory. In its current state, it's okay; in fact, it's almost agressively okay. It's okay-ness is right up there in your face, B-Minus-ing you into submission. On one hand, I'd probably give an okay-ish edition a try; on the other hand, I want things to be improving from playtest to playtest, not remaining okay-ish.

The happyest and most excited I've ever been with the playtest was with the second one, not because it was the best (the later ones made some adjustments I like too) but because at that point the playtest's trajectory seemed so bright. After the borderline-parody that was the first playtest, a true magnum opus of bungling, the second playtest was exhilirating in its decent-ness. I didn't expect that rate of improvement to continue; if it did, then by the time Next launched it would have to have been a cure for cancer that doubled as an aphrodesiac and repaired the ozone layer. Still, there was part of me that was excited. I'm less excited with time, because the game doesn't really seem to be getting better, though. I was kind of hoping for that.
Dwarves invented beer so they could toast to their axes. Dwarves invented axes to kill people and take their beer.

"Feel free to claim I said anything you like. How's someone going to call you out on it? Are they going to be all like, 'I know all of the things that Gary said, and that's not one of them?'"
- Gary Gygax
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4 months ago  ::  Jan 31, 2013 - 8:35AM #167
nukunuku
Date Joined: Dec 21, 2007
Posts: 349

Jan 30, 2013 -- 12:48AM, adembroski11 wrote:

Well that's definitely the most trollish post I've gotten out of this forum so far. 


Sort of off-topic:  has that user been deleted?  They have 34 posts according to that post you're talking about, but when I click their user profile, I get an error.  Maybe they killed their own account?

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4 months ago  ::  Jan 31, 2013 - 9:39AM #168
Steely_Dan
Date Joined: Mar 26, 2007
Posts: 8,512

Jan 30, 2013 -- 12:21AM, OrKKiller wrote:

I'm sorry, there is nothing of 4th edition in 5th edition.




Yes there is (the recharge mechanic for one).

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