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4 months ago ::
Jan 24, 2013 - 2:44PM
#261
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Mortals can't cast spells either.?
Of course they can.
But, not withstanding a spell, a mortal cannot jump a 50-foot chasm.
Here, take this longsword, go fight an elephant.
Now, quadruple the elephant's size and give it armor plating equal to an Abrams tank, agility and natural weapons of a great cat despite it's impossible size and a flame thrower. Then tell me how you kill it with your longsword, mortal.
He didn't. The magic user that crafted his gear, the wizard doing most the damage/distracting, and the cleric that buffed and healed him so he didn't die killed the dragon. He just provided the "not dying quickly" to the fight. Honestly, It had more to do with the shield then the longsword.
Love 4e? Concerned about its future? join the Old Guard of 4th EditionReality Refracted: Social ContractsD & D: A Documentary Kickstarter ( http://kck.st/SyKNzf)  Dreaming the Impossible Dream
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Imagine a world where the first-time D&D player rolls stats, picks a race, picks a class, picks an alignment, and buys gear to create a character. Imagine if an experienced player, maybe the person helping our theoretical player learn the ropes, could also make a character by rolling ability scores and picking a race, class, feat, skills, class features, spells or powers, and so on. Those two players used different paths to build characters, but the system design allows them to play at the same table. -Mearl
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4 months ago ::
Jan 24, 2013 - 2:47PM
#262
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Date Joined:
Aug 12, 2006
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A dragon is not an animal. It is more intelligent than most humans. Senevri is right. Either you are superhuman or you can't kill a dragon in a fair fight.
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4 months ago ::
Jan 24, 2013 - 3:06PM
#263
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Date Joined:
Jan 15, 2009
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Modern concepts of dragons ofcourse are scaled differently than back in the day... it actually means we need to scale the fantasy hero appropriately too.
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4 months ago ::
Jan 24, 2013 - 3:11PM
#264
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Date Joined:
Sep 20, 2012
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I’ve removed content from this thread because trolling/baiting is a violation of the Code of Conduct. You can review the Code of Conduct here: company.wizards.com/conductPlease keep your posts polite, on-topic, and refrain from making personal attacks.You are welcome to disagree with one another but please do so respectfully and constructively. If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty.
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4 months ago ::
Jan 24, 2013 - 3:21PM
#265
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Date Joined:
Aug 16, 2012
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Seriously? An argument on the plausibility of dragon slaying? Sweet, I'm in.
I think Steely Dan is less concerned with whether or not it's possible to kill an armoured murder beast than he is with how people are permitted to go about doing it.
Run up the dragon's foreleg, flip onto its head, stab it in the eye = You're doing it wrong!
Shoot it through a chink in its scales from two hundred yards 'cause that's the way ol' Bard did it = Totally plausible. Totally.
I'll say this much... I hate anime-esque maneuvers, but that doesn't make me right in telling someone else at another table that they're wrong for liking such things.
My table can be gritty, their table can be flashy. Everybody gets what they want. If I go over to his table, I'll ninja-run with the best of 'em. He comes to mine, he'll adapt to the mood and style of my game. That's how it should be.
With that said, however, my personal preference is for very lively, but more "realistic" style combats. There was this story I once read by Nancy Varien Berbereck (yes, even I have read a Dragonlance anthology) that created a very vivid image of combat against a dragon. That one stuck with me.
Honestly, if you want a system that provides options for running more "realistic" combats... D&D is not exactly the best choice available.
Edit: Also, erleni, from what I've seen of your opinions on the direction the game should take, you of all people should be able to understand the opinions of an individual that has very set ideas regarding what they like and what they do not like in their games.
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4 months ago ::
Jan 24, 2013 - 3:42PM
#266
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Date Joined:
Sep 20, 2012
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I’ve removed content from this thread because trolling/baiting is a violation of the Code of Conduct. Continued discussion in this manner can result in administrative action on your account. You can review the Code of Conduct here: company.wizards.com/conductPlease keep your posts polite, on-topic, and refrain from making personal attacks.You are welcome to disagree with one another but please do so respectfully and constructively. If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty.
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4 months ago ::
Jan 24, 2013 - 3:52PM
#267
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Date Joined:
Aug 12, 2006
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@ planar rambler: I was not stating where I wanted the game to go, just that it was in the past. I opened a new thread to discuss different visions of an high level fighter and hope it will be useful.
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4 months ago ::
Jan 24, 2013 - 3:55PM
#268
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Date Joined:
Aug 16, 2012
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@ planar rambler: I was not stating where I wanted the game to go, just that it was in the past. I opened a new thread to discuss different visions of an high level fighter and hope it will be useful.
I'll check that out.
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4 months ago ::
Jan 24, 2013 - 3:59PM
#269
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Date Joined:
Mar 26, 2007
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Seriously? An argument on the plausibility of dragon slaying? Sweet, I'm in.
I think Steely Dan is less concerned with whether or not it's possible to kill an armoured murder beast than he is with how people are permitted to go about doing it.
Run up the dragon's foreleg, flip onto its head, stab it in the eye = You're doing it wrong!
Shoot it through a chink in its scales from two hundred yards 'cause that's the way ol' Bard did it = Totally plausible. Totally.
Both cool, depending.
...go easy with the Tolkien brush...
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4 months ago ::
Jan 24, 2013 - 5:06PM
#270
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Date Joined:
May 18, 2002
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Yes. Maybe you don't like it but it's true
No, nothing to do with liking it, fighters are not inherently supernatural, deal with it.
But, there's no real reason to forbid players from ever choosing to be.
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