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5 months ago ::
Jan 16, 2013 - 7:18PM
#1
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Date Joined:
Jan 12, 2013
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nexers, I'm going over Maneuvers and came across Hurricane Strike. Who the heck is going to get this crazy looking thing? I kinda balked at a hit knocking an opponent back 10 feet. Then it got stranger with the increments increasing to 30 and then 60 feet! I've never seen such a thing in a game.  I can't help think that anything that did get knocked back that far would be dead from the impact of the blow. How am I going to explain to my players that that knocking a monster back 60 feet didn't kill it? They might walk out of the room! Maybe this thing should be toned down a little? Opinions...
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5 months ago ::
Jan 16, 2013 - 7:45PM
#2
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Date Joined:
Oct 25, 2010
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nexers,
I'm going over Maneuvers and came across Hurricane Strike. Who the heck is going to get this crazy looking thing? I kinda balked at a hit knocking an opponent back 10 feet. Then it got stranger with the increments increasing to 30 and then 60 feet! I've never seen such a thing in a game. 
I can't help think that anything that did get knocked back that far would be dead from the impact of the blow. How am I going to explain to my players that that knocking a monster back 60 feet didn't kill it? They might walk out of the room!
Maybe this thing should be toned down a little?
Opinions...
I dunno, high level PCs and monsters can suvive 500 ft drops of cliffs, so I don't find it all that problematic, given the game was never realistic to start with.
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5 months ago ::
Jan 16, 2013 - 8:05PM
#3
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Tell them its "Kungfu"
Love 4e? Concerned about its future? join the Old Guard of 4th EditionReality Refracted: Social ContractsD & D: A Documentary Kickstarter ( http://kck.st/SyKNzf)  Dreaming the Impossible Dream
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Imagine a world where the first-time D&D player rolls stats, picks a race, picks a class, picks an alignment, and buys gear to create a character. Imagine if an experienced player, maybe the person helping our theoretical player learn the ropes, could also make a character by rolling ability scores and picking a race, class, feat, skills, class features, spells or powers, and so on. Those two players used different paths to build characters, but the system design allows them to play at the same table. -Mearl
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5 months ago ::
Jan 16, 2013 - 8:33PM
#4
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Date Joined:
May 24, 2012
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Maybe wuxia fighters need to be in a class module. Its not for everyone.
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5 months ago ::
Jan 16, 2013 - 8:36PM
#5
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Date Joined:
Jan 15, 2009
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Lets see monk martial artist dudes in movies.. yeh lets make it all realistic and dry... that will attract tons of fans of the archetype.
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5 months ago ::
Jan 16, 2013 - 8:40PM
#6
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Date Joined:
Aug 31, 2008
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I also think it is pretty awesome and not a problem. Assuming it isn't changed, you have an easy solution: just don't let it push that far. You surely know what your players like (you suggest that they might object to such a push), so just change it to something they will like.
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5 months ago ::
Jan 16, 2013 - 9:41PM
#7
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Date Joined:
Jan 12, 2013
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I just got done playing The Witcher and he has this Aard sign in the game. I think its some kind of air push. But that never really pushed them 60 feet away. It always seemed like 5 or a little more. Cool ability.
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5 months ago ::
Jan 16, 2013 - 9:44PM
#8
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Date Joined:
Jan 12, 2013
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Lets see monk martial artist dudes in movies.. yeh lets make it all realistic and dry... that will attract tons of fans of the archetype. 
I don't know man, it certainly isn't attacting me too much. I'd think alot of people will have a what da f*** moment when they read it.
People are right, such things need to be house ruled when it doesn't fit the group. If a group needs something to be silly as all heck then they can do it! 
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5 months ago ::
Jan 16, 2013 - 9:45PM
#9
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Date Joined:
Jan 15, 2009
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Lets see monk martial artist dudes in movies.. yeh lets make it all realistic and dry... that will attract tons of fans of the archetype. 
I don't know man, it certainly isn't attacting me too much.
So you dont watch any fantasy martial arts movies... and are stuck with old kungfu reruns....
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5 months ago ::
Jan 16, 2013 - 10:12PM
#10
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Date Joined:
Jan 12, 2013
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60 ft. for a punch? I've never seen that in a movie in my life.
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