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Switch to Forum Live View Hurricane Strike... is it mad?
5 months ago  ::  Jan 16, 2013 - 7:18PM #1
cocoasword
Date Joined: Jan 12, 2013
Posts: 103
nexers,

I'm going over Maneuvers and came across Hurricane Strike.   Who the heck is going to get this crazy looking thing?   I kinda balked at a hit knocking an opponent back 10 feet.   Then it got stranger with the increments increasing to 30 and then 60 feet!   I've never seen such a thing in a game.

I can't help think that anything that did get knocked back that far would be dead from the impact of the blow.   How am I going to explain to my players that that knocking a monster back 60 feet didn't kill it?   They might walk out of the room!

Maybe this thing should be toned down a little?

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5 months ago  ::  Jan 16, 2013 - 7:45PM #2
Dwarfslayer
Date Joined: Oct 25, 2010
Posts: 2,091

Jan 16, 2013 -- 7:18PM, cocoasword wrote:

nexers,

I'm going over Maneuvers and came across Hurricane Strike.   Who the heck is going to get this crazy looking thing?   I kinda balked at a hit knocking an opponent back 10 feet.   Then it got stranger with the increments increasing to 30 and then 60 feet!   I've never seen such a thing in a game.

I can't help think that anything that did get knocked back that far would be dead from the impact of the blow.   How am I going to explain to my players that that knocking a monster back 60 feet didn't kill it?   They might walk out of the room!

Maybe this thing should be toned down a little?

Opinions...




I dunno, high level PCs and monsters can suvive 500 ft drops of cliffs, so I don't find it all that problematic, given the game was never realistic to start with.

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5 months ago  ::  Jan 16, 2013 - 8:05PM #3
sleypy
Date Joined: Jun 1, 2011
Posts: 1,365
Tell them its "Kungfu"
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5 months ago  ::  Jan 16, 2013 - 8:33PM #4
Miladoon
Date Joined: May 24, 2012
Posts: 1,548
Maybe wuxia fighters need to be in a class module.  Its not for everyone.

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5 months ago  ::  Jan 16, 2013 - 8:36PM #5
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,813
Lets see monk martial artist dudes in movies.. yeh lets make it all realistic and dry... that will attract tons of fans of the archetype. 

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Reality is unrealistic - and even monkeys protest unfairness

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5 months ago  ::  Jan 16, 2013 - 8:40PM #6
Arithezoo
Date Joined: Aug 31, 2008
Posts: 3,288
I also think it is pretty awesome and not a problem.  Assuming it isn't changed, you have an easy solution: just don't let it push that far.  You surely know what your players like (you suggest that they might object to such a push), so just change it to something they will like.
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5 months ago  ::  Jan 16, 2013 - 9:41PM #7
cocoasword
Date Joined: Jan 12, 2013
Posts: 103
I just got done playing The Witcher and he has this Aard sign in the game.   I think its some kind of air push.   But that never really pushed them 60 feet away.   It always seemed like 5 or a little more.   Cool ability.
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5 months ago  ::  Jan 16, 2013 - 9:44PM #8
cocoasword
Date Joined: Jan 12, 2013
Posts: 103

Jan 16, 2013 -- 8:36PM, Garthanos wrote:

Lets see monk martial artist dudes in movies.. yeh lets make it all realistic and dry... that will attract tons of fans of the archetype. 




I don't know man, it certainly isn't attacting me too much.   I'd think alot of people will have a what da f*** moment when they read it.

People are right, such things need to be house ruled when it doesn't fit the group.   If a group needs something to be silly as all heck then they can do it!

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5 months ago  ::  Jan 16, 2013 - 9:45PM #9
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,813

Jan 16, 2013 -- 9:44PM, cocoasword wrote:

Jan 16, 2013 -- 8:36PM, Garthanos wrote:

Lets see monk martial artist dudes in movies.. yeh lets make it all realistic and dry... that will attract tons of fans of the archetype. 




I don't know man, it certainly isn't attacting me too much.    
 




So you dont watch any fantasy martial arts movies... and are stuck with old kungfu reruns.... 

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

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5 months ago  ::  Jan 16, 2013 - 10:12PM #10
cocoasword
Date Joined: Jan 12, 2013
Posts: 103
60 ft. for a punch?   I've never seen that in a movie in my life.
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