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Dungeons & Dra.. 4e Rules Q&A Weapon properties and powers with multiple...
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Switch to Forum Live View Weapon properties and powers with multiple instances of damage
4 months ago  ::  Jan 15, 2013 - 3:41PM #11
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,517
Hellish Rebuke is not an extra damage so it get bonuses since its a seperate instance of damage. 


Are you seriously arguing that Chain of Levistus is not an extra damage ? 
Yan
Montréal, Canada
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4 months ago  ::  Jan 15, 2013 - 3:42PM #12
Alcestis
Date Joined: Oct 7, 2009
Posts: 7,896

Jan 15, 2013 -- 3:41PM, Plaguescarred wrote:

Hellish Rebuke is not an extra damage so it get bonuses since its a seperate instance of damage. 


Hellish Rebuke was, for many years, extra damage and was always rules to get bonuses. It helps when you aren't a Compendium monkey and actually remember the rules and their history.

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4 months ago  ::  Jan 15, 2013 - 3:45PM #13
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,517
It help if you just use the Rule As Written and don't try to tell people that ''Extra" in this meaning additional damage, not "extra damage." 

Extra damage are not seperate instance of damage, they are in addition to one. And Chain of Levistus deals extra damage.
Yan
Montréal, Canada
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4 months ago  ::  Jan 15, 2013 - 3:50PM #14
Alcestis
Date Joined: Oct 7, 2009
Posts: 7,896

Jan 15, 2013 -- 3:45PM, Plaguescarred wrote:

It help if you just use the Rule As Written and don't try to tell people that ''Extra" in this meaning additional damage, not "extra damage." 

Extra damage are not seperate instance of damage, they are in addition to one. And Chain of Levistus deals extra damage.


RAW says extra damage resolves at the same time as the damage it is added to. It'd help if you were using RAW. So either the power does nothing, or it is its own damage instance and the writer was mildly incompetent. Mmmm, tough call. Except we have five years of historical precedent for this exact situation. So it actually isn't. At all.

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4 months ago  ::  Jan 15, 2013 - 3:52PM #15
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,517

Jan 15, 2013 -- 3:50PM, Alcestis wrote:

RAW says extra damage resolves at the same time as the damage it is added to.


Can you quote the rule saying that because extra damage doesn't say that ?

Chain of Levistus deals extra damage, which means its in addition to its damage and is of the same type.

Should it not be extra damage?  Probably but RAW it is and all extra damage work the same way unless noted otherwise.

Extra damage: Extra damage is always in addition to other damage and is of the same type or types as that damage, unless otherwise noted.


Yan
Montréal, Canada
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4 months ago  ::  Jan 15, 2013 - 3:54PM #16
Alcestis
Date Joined: Oct 7, 2009
Posts: 7,896

Jan 15, 2013 -- 3:52PM, Plaguescarred wrote:

Jan 15, 2013 -- 3:50PM, Alcestis wrote:

RAW says extra damage resolves at the same time as the damage it is added to.


Can you quote the rule saying that because extra damage doesn't say that ?


Yes, I can.

I find it curious that you can't. Should work on that before being wrong.

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4 months ago  ::  Jan 15, 2013 - 3:57PM #17
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,517
I can't because there isn't one i know of. Please quote the rule saying extra damage resolves at the same time as the damage it is added to if you know one i don't. 
Yan
Montréal, Canada
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4 months ago  ::  Jan 15, 2013 - 4:01PM #18
Alcestis
Date Joined: Oct 7, 2009
Posts: 7,896

Jan 15, 2013 -- 3:57PM, Plaguescarred wrote:

I can't because there isn't one i know of. Please quote the rule saying extra damage resolves at the same time as the damage it is added to if you know one i don't. 


You can't, because you don't understand the damage rules, timing of damage resolution, how extra damage works, the history of the rules in this case, or how to do anything but look up text in the Compendium. Which is not a 100% accurate resource even when you understand the rules.

So, step one, go look up the damage rules and how damage resolution works.

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4 months ago  ::  Jan 15, 2013 - 4:14PM #19
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,517
No rule citation saying extra damage resolves at the same time as the damage it is added to? That's what i though. Funny that you acknowledge that Hunther's Quarry provide a specific exception but not for Chain of Levistus. when it directly require something on subsequent turns to happen before dealing this extra damage. The rules for extra damage provides no timing so we must rely on game elements themselves to know when they are dealt. It is usually immediatly. But some extra damage apply retroactively.  Thisseems like one of them.

So what we know is that Chain of Levistus deals extra damage if the target moves before the end of your next turn. Since extra damage is always in addition to other damage, then to which damage it is in addition to ?
Yan
Montréal, Canada
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4 months ago  ::  Jan 15, 2013 - 4:29PM #20
Alcestis
Date Joined: Oct 7, 2009
Posts: 7,896
SvG requires explication. Hunter's Quarry is an exception because it specifically says so. Your argument is null.

I said, go look up the damage rules and figure out why you're wrong. Hint: damage has a timing. Extra damage is always part of the initial damage, according to the extra damage rules. Shouldn't be hard to figure out why you're wrong.

You seem to be under the impression I am trying to educate you. I'm not. You're wrong. You can shut up or figure out why you're wrong, but I'm not going to baby sit a regular through a rules question that was resolved four years ago. Go figure out why you're wrong yourself.
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