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Switch to Forum Live View Playing a leader in a four-person, three-striker party
5 months ago  ::  Jan 15, 2013 - 1:49PM #21
Mengu74
Date Joined: Nov 16, 2007
Posts: 3,234

Jan 15, 2013 -- 1:28PM, GelatinousOctahedron wrote:

Cleric may actually work, but it would either need to hybrid or probably go wis/con.  Maybe even something like earth domain warpriest with mark of warding/tactical warpriest, devout warpriest, or arcane armorer.


Beat me to the punch... one of these options should work decently enough, if most your concerns are enemy damage and focus fire related. Could also go Goliath, pick up Enter the Crucible, and maybe a party resist utility.

Keep in mind there is only so much you can do for your allies. They need to also be proactive about their own survival, they should all have a few interrupts to get them out of trouble, negating an enemy attack or two. Your Warlock could pick up Shared Pact to share loads of THP's. You're not the only one responsible for your entire group's defensive countermeasures.

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5 months ago  ::  Jan 15, 2013 - 2:07PM #22
Bohrdumb
Date Joined: Mar 31, 2010
Posts: 1,989
Outside the box... Hybrid Cleric|Sentinel?

You could bring a wolf to battle for the CA aura to help accuracy, you get great stat synergy, can pluck from druidic control powers, and still maintain solid healing. 
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5 months ago  ::  Jan 15, 2013 - 2:23PM #23
Fardiz
Date Joined: Dec 22, 2010
Posts: 2,195
So much LSM...
Back to Basics - A Guide to Basic Attacks

You might be playing DnD wrong if...

"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."
Albert Einstein
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5 months ago  ::  Jan 15, 2013 - 2:26PM #24
zelink551
Date Joined: Feb 26, 2011
Posts: 3,352
In a party with 3 strikers our suggestions are cleric|Sentinel, an Earthstrength Warden, and pure cleric, whereas warlord gets brushed aside? Seriously, CharOp is dead if this is the case.
The Elemental Man (or Woman): A Genasi Handbook

The Warlord, Or How to Wield a Barbarian One-Handed

The Bookish Barbarian

Fardiz: RAI is fairly clear, but RAZ is different

That's right. Rules According to Zelink!

Self Reference Links Show

http://community.wizards.com/go/thread/view/75882/28317541/Barfcheeze_help?pg=1

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5 months ago  ::  Jan 15, 2013 - 2:38PM #25
AtG
Date Joined: Feb 1, 2010
Posts: 1,261
Yeah, anyone who says anything but Warlord is nuts.  Both strikers should have good basic attacks, so you're set.
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5 months ago  ::  Jan 15, 2013 - 2:38PM #26
erachima
Date Joined: Sep 4, 2010
Posts: 7,647
The correct answer is "literally any leader class that does not have Healing Word". The Bard, Warlord, Ardent, Shaman, Artificer, and even Runepriest have strongly beneficial traits here, so just avoid those two and you're good.
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5 months ago  ::  Jan 15, 2013 - 2:39PM #27
Mengu74
Date Joined: Nov 16, 2007
Posts: 3,234

Jan 15, 2013 -- 2:26PM, zelink551 wrote:

In a party with 3 strikers our suggestions are cleric|Sentinel, an Earthstrength Warden, and pure cleric, whereas warlord gets brushed aside? Seriously, CharOp is dead if this is the case.


3 strikers that are a presumably dex/cha melee rogue with no good MBA, a warlock who has no melee weapon, and a vampire whose player doesn't care to optimize much... You can surely see where Warlord is not going to be an automatic savior for the survival of this group as monsters gut him first, then move onto the rest of the party.

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5 months ago  ::  Jan 15, 2013 - 2:42PM #28
RenZhe
Date Joined: Apr 3, 2011
Posts: 972
Warden|Serene Runepriest. Start the day with a stock of Protective Scrolls and just get your group to trigger them in stagged order to redirect aggro whenever one person is under heavy pressure.

In play, you just play to defend. Resist-All Aura, at-will immobilize enforces stickiness, Serene runepriest feature gives you a ton of personal survivability.

Edit: Vistani Buzuq to eat your allies' surges and turn them into more scrolls. 
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5 months ago  ::  Jan 15, 2013 - 2:46PM #29
kilpatds
Date Joined: Nov 23, 2003
Posts: 4,972

Jan 15, 2013 -- 2:39PM, Mengu74 wrote:

3 strikers that are a presumably dex/cha melee rogue with no good MBA, a warlock who has no melee weapon, and a vampire whose player doesn't care to optimize much... You can surely see where Warlord is not going to be an automatic savior for the survival of this group as monsters gut him first, then move onto the rest of the party.


The vampire has a good MBA (assuming heroic).  The Warlock has a good RBA.  The rogue has minor action attacks, and could likely use some movement to free up actions to use to nova with.  I'm not hearing anything to tell me "no warlords".  I'm barely hearing anything that would rule out lazylords.
 

"Nice assumptions. Completely wrong assumptions, but by jove if being incorrect stopped people from making idiotic statements, we wouldn't have modern internet subculture." Kerrus

Practical gameplay runs by neither RAW or RAI, but rather "A Compromise Between The Gist Of The Rule As I Recall Getting The Impression Of It That One Time I Read It And What Jerry Says He Remembers, Whatever, We'll Look It Up Later If Any Of Us Still Give A Damn." Erachima
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5 months ago  ::  Jan 15, 2013 - 2:47PM #30
zelink551
Date Joined: Feb 26, 2011
Posts: 3,352
Or regular warlords. Its not like they don't have stellar powers that grant both types of BAs. 

Saying a DM guts a warlord first then moves on is simply saying you kill the leader first. Duh.
If an enabling leader can't save the party with +damage, then a goddamn cleric is just going to marginally improve the suck and get everyone killed. Seriously, there is so much foolishness in this thread. 
The Elemental Man (or Woman): A Genasi Handbook

The Warlord, Or How to Wield a Barbarian One-Handed

The Bookish Barbarian

Fardiz: RAI is fairly clear, but RAZ is different

That's right. Rules According to Zelink!

Self Reference Links Show

http://community.wizards.com/go/thread/view/75882/28317541/Barfcheeze_help?pg=1

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