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5 months ago ::
Jan 18, 2013 - 12:52PM
#11
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Date Joined:
Nov 21, 2003
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The "Unarmed Strike is High-Crit" feat should have no Preqs. The "You have an unarmed strike feature" feat should give +3/1d8 light-blade unarmed strike, and Ki-proficiency (or something of that caliber).
That's pretty close to my original draft of these feats.
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5 months ago ::
Jan 18, 2013 - 12:55PM
#12
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Date Joined:
Nov 23, 2003
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I hate when that happens. (Edit: I'm gonna guess you said "+3/1d6 light blade, Enchantable like Gnoll Claws". That's still a crap martial weapon, which is a shame for a feat. The shortsword has the good grace to be off-hand out of the box, and the rapier is a die sized higher. So +3/1d8 light blade (rapier) and Implement proficiency combine to make a suitable racial feat, IM(ns)HO)
Edit: BTW, Nice art.
"Nice assumptions. Completely wrong assumptions, but by jove if being incorrect stopped people from making idiotic statements, we wouldn't have modern internet subculture." Kerrus
Practical gameplay runs by neither RAW or RAI, but rather "A Compromise Between The Gist Of The Rule As I Recall Getting The Impression Of It That One Time I Read It And What Jerry Says He Remembers, Whatever, We'll Look It Up Later If Any Of Us Still Give A Damn." Erachima
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4 months ago ::
Jan 24, 2013 - 7:16PM
#13
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Date Joined:
Jul 23, 2005
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I've been playing a bladeling avenger in LFR who's currently 10th level. I've never bemoaned the lack of feat support but I was excited to see this article. However, I don't understand the motivation behind the nerf to Improved Razor Storm, the one feat that was printed along with the Bladelings in Manual of the Planes. The ongoing 5 damage on a hit now only triggers on a crit and doesnt' scale to 10 and 15 with tier. Since this is a power that attacks everyone I haven't found it terribly powerful in 10 levels of play because I have to be careful to avoid my comrades so this nerf feels unneccessary and I'm wondering if this was Claudio's idea or did it happen in development?
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