Community

 
Jump Menu:
Post Reply
Page 1 of 13  •  1 2 3 4 5 6 ... 13 Next
Switch to Forum Live View A Complaint on Unarmored Agility
5 months ago  ::  Jan 13, 2013 - 10:27PM #1
zelink551
Date Joined: Feb 26, 2011
Posts: 3,360
So, UA is tossed out as a solid feat, a great way for classes like Wizards and Sorcerers to patch bad AC, and the path for Avengers and Monks to have really impressive AC.

But why is this feat rated so highly compared to feats like say, Solid Sound. Does that not do something similar for Force/Thunder builds? And yet we rate NADs as somehow less useful than AC, yet those of us who play at higher tiers KNOW that NADs become attacked more and more, whereas AC becomes less relevant. Now, I'm not arguing that AC is unimportant, but I am arguing that UA is overrated, especially come epic when you can retrain it to an Epic Defense feat. Give me +4 to Will over +2 to AC anyday. 

Just Saying. 
The Elemental Man (or Woman): A Genasi Handbook

The Warlord, Or How to Wield a Barbarian One-Handed

The Bookish Barbarian

Fardiz: RAI is fairly clear, but RAZ is different

That's right. Rules According to Zelink!

Self Reference Links Show

http://community.wizards.com/go/thread/view/75882/28317541/Barfcheeze_help?pg=1

Quick Reply
Cancel
5 months ago  ::  Jan 13, 2013 - 10:37PM #2
TheMalteseFalchion
Date Joined: Aug 8, 2011
Posts: 737
I think some of it comes from the "Always On" bias.  Things that provide a constant bonus that can be seen right on the character sheet/builder get more consideration than a conditional, EVEN IF the condition is always going to be true.

Unarmored Agility is also available in Heroic, so it's pretty easy to slot into any build that's staying in cloth.  I would consider retraining it for Epic Will (since you should have Superior anyway).  It boils down to the wonderful standby of, "Well, it depends..."

Jan 12, 2012 -- 8:31PM, Bargle0 wrote:

This is CharOp. We not only assume block-of-tofu monsters, but also block-of-tofu DMs.



Feb 5, 2012 -- 8:44AM, Illeist wrote:

One reach cheese'd threatening reach Spiked Chain shuts down any non-teleporting quarterback.



May 12, 2013 -- 6:38PM, zelink551 wrote:

You're already refluffing, what not refluff to something that doesn't suck?

Quick Reply
Cancel
5 months ago  ::  Jan 14, 2013 - 12:26AM #3
RenZhe
Date Joined: Apr 3, 2011
Posts: 972
I kind of hit this issue a while back regarding Avenger AC. A charge avenger is literally strait-jacketed into his feats going into paragon. What feat do you drop for any amount of build flexibility? Probably UA because the returns to investment simply gets lower and lower as you increase in levels and tier.

Would I rate it higher than Solid Sound though? Hell yeah. There are times when I realize I forgot a bonus that would have negated a hit somewhere, and would have to go back to a DM with an explanation and a mathmatical breakdown. I hate that. What's optimal is not always what's convienient, and the choices that get made at the end of the day are often what's convienient and also 'optimized enough'.

If going into paragon, and I haven't taken improved defenses yet, would I retrain UA for it though? In a heartbeat. 
Quick Reply
Cancel
5 months ago  ::  Jan 14, 2013 - 12:34AM #4
Celerian01
Date Joined: May 27, 2011
Posts: 632

Jan 14, 2013 -- 12:26AM, RenZhe wrote:

I kind of hit this issue a while back regarding Avenger AC. A charge avenger is literally strait-jacketed into his feats going into paragon. What feat do you drop for any amount of build flexibility? Probably UA because the returns to investment simply gets lower and lower as you increase in levels and tier.

Would I rate it higher than Solid Sound though? Hell yeah. There are times when I realize I forgot a bonus that would have negated a hit somewhere, and would have to go back to a DM with an explanation and a mathmatical breakdown. I hate that. What's optimal is not always what's convienient, and the choices that get made at the end of the day are often what's convienient and also 'optimized enough'.

If going into paragon, and I haven't taken improved defenses yet, would I retrain UA for it though? In a heartbeat. 


Why am I suddenly reminded of this OotS?

Quick Reply
Cancel
5 months ago  ::  Jan 14, 2013 - 1:17AM #5
svendj
Date Joined: Apr 14, 2010
Posts: 2,052

Jan 14, 2013 -- 12:26AM, RenZhe wrote:

If going into paragon, and I haven't taken improved defenses yet, would I retrain UA for it though? In a heartbeat. 



This, basically. Maybe it should say in the handbooks that the feat becomes less valuable in paragon if it means your other defenses would suffer. 

On the other hand, -10% to hit on a defense that nearly all monsters can target (with their basic attack, no less) is still really worth a feat. 

Quick Reply
Cancel
5 months ago  ::  Jan 14, 2013 - 1:57AM #6
Zathris
Date Joined: Nov 6, 2009
Posts: 4,239
Monsters use MBAs for things other than "Use your MBA twice" powers and wizard enduced "stop hitting yourself"? And even then AC tends to have the same issue as Ref - the attacks deal damage, I remember having this argument with nausicca because of her overrating Mass Charm, the number of creatures in upper Paragon with MBAs that do something other than damage (counting ongoing) or forced movement > 1 is not significant, right around 15% iirc.

I'll take a +1 Will over a +2 AC.
"Invokers are probably better round after round but Wizard dailies are devastating.  Actually, devastating is too light a word.  Wizard daily powers are soul crushing, encounter ending, havoc causing pieces of awesome." -AirPower25
Sear the Flesh, Purify the Soul;
Harden the Heart, and Improve the Mind;
Born of Blood, but Forged by Fire;
The MECH warrior reaches perfection.

My Guides Show
Quick Reply
Cancel
5 months ago  ::  Jan 14, 2013 - 2:16AM #7
svendj
Date Joined: Apr 14, 2010
Posts: 2,052

Jan 14, 2013 -- 1:57AM, Zathris wrote:

Monsters use MBAs for things other than "Use your MBA twice" powers and wizard enduced "stop hitting yourself"? And even then AC tends to have the same issue as Ref - the attacks deal damage



UA is far from irrelevant against dragons and other elites/solo's with double attacks that use their MBA twice. Especially for cloth-wearers, who generally don't have a lot of HP anyway. 

Jan 14, 2013 -- 1:57AM, Zathris wrote:

I'll take a +1 Will over a +2 AC.



At the cost of a feat that does nothing else? And at what level?

Quick Reply
Cancel
5 months ago  ::  Jan 14, 2013 - 2:40AM #8
Armisael
Date Joined: Sep 17, 2007
Posts: 11,299
Wanna know why we don't rate Solid Sound that highly Zel? Because anyone who would have half a reason to use thunder or force is not gonna be attacked in the first place in any quantity that matters. Not to say that Unarmored Agility is awesome or anything (I can think of very very few cases where I'd take it instead of leather armor proficiency, the bonuses from leather are immensely better), but Solid Sound is kind of a trap choice.
Mountain Cleave Rule: You can have any sort of fun, including broken, silly fun, so long as I get to have that fun too (e. g., if you can warp reality with your spells, I can cleave mountains with my blade).
Quick Reply
Cancel
5 months ago  ::  Jan 14, 2013 - 5:40AM #9
Matyr
Date Joined: Jun 19, 2004
Posts: 2,726

Jan 14, 2013 -- 2:40AM, Armisael wrote:

Wanna know why we don't rate Solid Sound that highly Zel? Because anyone who would have half a reason to use thunder or force is not gonna be attacked in the first place in any quantity that matters. Not to say that Unarmored Agility is awesome or anything (I can think of very very few cases where I'd take it instead of leather armor proficiency, the bonuses from leather are immensely better), but Solid Sound is kind of a trap choice.




Unless you are going to be using, say, a thunder power 2-3 times per turn...  Then its kinda cool .

Currently working on making a Dex based defender.  Check it out here
Spoiler: Show
Need a few pre-generated characters for a one-shot you are running?  Want to get a baseline for what an effective build for a class you aren't familiar with?  Check out the Pregen thread here
If ever you are interested what it sounds like to be at my table check out my blog and podcast here
Also, I've recently done an episode on "Refluffing".  You can check that out here
Quick Reply
Cancel
5 months ago  ::  Jan 14, 2013 - 5:57AM #10
rjsilverthorn
Date Joined: Feb 19, 2006
Posts: 1,447

Jan 14, 2013 -- 5:40AM, Matyr wrote:

Jan 14, 2013 -- 2:40AM, Armisael wrote:

Wanna know why we don't rate Solid Sound that highly Zel? Because anyone who would have half a reason to use thunder or force is not gonna be attacked in the first place in any quantity that matters. Not to say that Unarmored Agility is awesome or anything (I can think of very very few cases where I'd take it instead of leather armor proficiency, the bonuses from leather are immensely better), but Solid Sound is kind of a trap choice.




Unless you are going to be using, say, a thunder power 2-3 times per turn...  Then its kinda cool .




Since untyped bonuses from the same named game element don't stack, doesn't really matter how many times a turn you use it.

Quick Reply
Cancel
Page 1 of 13  •  1 2 3 4 5 6 ... 13 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing