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5 months ago ::
Jan 13, 2013 - 11:55AM
#1
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Hi, Hoping someone can help clarify the following: Can you use takedown strike in combination with an attack that that a push? Specifically with the earth domain spell 'Burden of Earth', which does a push 1 on a hit (it is defined as part of the attack, and not an effect).
Thanks for any help, Neil
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5 months ago ::
Jan 13, 2013 - 12:09PM
#2
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Date Joined:
Oct 28, 2010
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Yes. Takedown Strike essentially adds 'and you do some extra damage and knock the target prone' to the hit line. You can add it to any qualifying attack. Since it has to interrupt in order to function, it interrupts, and works fine.
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5 months ago ::
Jan 13, 2013 - 7:30PM
#3
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Date Joined:
Feb 15, 2004
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It's not an interrupt, it's a triggered power that triggers when you hit an enemy adjacent to you with an attack.
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5 months ago ::
Jan 13, 2013 - 7:41PM
#4
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Date Joined:
Feb 26, 2006
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It's not an interrupt, it's a triggered power that triggers when you hit an enemy adjacent to you with an attack.
Yes, but free actions function as reactions unless they have to function as an interrupt in order to function.
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5 months ago ::
Jan 14, 2013 - 12:57AM
#5
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Date Joined:
Oct 28, 2010
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It's a no action, just btw.
It HAS to have interrupt timing (note, not the Immediate Interrupt action type, but interrupt timing) in order to do anything at all, so it works fine.
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5 months ago ::
Jan 14, 2013 - 2:50AM
#6
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Date Joined:
May 12, 2009
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Takedown Strike doesn't have to interrupt to function AFAIK.
Yan Montréal, Canada
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5 months ago ::
Jan 14, 2013 - 6:22AM
#7
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Date Joined:
Jun 17, 2010
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Yes it does, Plague. Anything that applies extra damage has to be part of the resolution of the base damage, so you can't wait for the base damage to be resolved before you apply the extra damage.
D&D Next = D&D: Quantum Edition
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5 months ago ::
Jan 14, 2013 - 7:00AM
#8
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Date Joined:
Oct 28, 2010
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Yes it does, Plague. Anything that applies extra damage has to be part of the resolution of the base damage, so you can't wait for the base damage to be resolved before you apply the extra damage.
With the exception of Hunter's Quarry of course. There's always one.
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5 months ago ::
Jan 14, 2013 - 7:26AM
#9
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Date Joined:
Jun 17, 2010
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I said the general rule because that's what's actually relevant, and Hunter's Quarry states exactly how it's an exception. It's not necessary to say that other individual powers might have exceptions.
D&D Next = D&D: Quantum Edition
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5 months ago ::
Jan 14, 2013 - 9:19AM
#10
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Takedown Strike requires you to hit an enemy adjacent to you with an attack--any attack (ranged, close, area, or melee).
Burden of Earth's range is melee weapon. Unless you are using a reach weapon, the enemy will be adjacent to you when you attack with Burden of Earth.
So you have met Takedown Strike's requirements and thus it triggers and basically changes the Burden of Earth's hit line to read: 1[W] + Wisdom modifier + Wisdom modifier damage, push the target 1 square and knock the target prone.
I hope that explanation helps.
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