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Switch to Forum Live View Please help with a level 3 Fighter
5 months ago  ::  Jan 12, 2013 - 7:49PM #1
babcock3030
Date Joined: Jan 9, 2012
Posts: 273
Our defender quit the party, and so I have to fill in. The party is: Warlock, Psion, Ranged Cleric and Hexblade. So, we have three ranged characters and one melee striker. I chose Fighter because it has a lot of powers that keep enemies immobile and away from the squishies. The character is only level 3, but am I doing all I can with the flail at this level? Any other suggestions would also be helpful, of course.

  ====== Created Using Wizards of the Coast D&D Character Builder ======

Haldir, level 3
Wild Elf, Fighter (Weaponmaster)
Fighter Option: Combat Superiority
Fighter Talents Option: One-handed Weapon Talent
Auspicious Birth (Auspicious Birth Benefit)
Theme: Guardian
 
FINAL ABILITY SCORES
STR 18, CON 10, DEX 15, INT 8, WIS 15, CHA 10
 
STARTING ABILITY SCORES
STR 18, CON 10, DEX 13, INT 8, WIS 13, CHA 10    

AC: 21 Fort: 18 Ref: 16 Will: 16

HP: 45 Surges: 9 Surge Value: 11  

TRAINED SKILLS
Athletics +8, Intimidate +6, Streetwise +6  

UNTRAINED SKILLS
Acrobatics +1, Arcana +0, Bluff +1, Diplomacy +1, Dungeoneering +3, Endurance +0, Heal +3, History +0, Insight +3, Nature +5, Perception +5, Religion +0, Stealth +1, Thievery +1  

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Guardian Attack: Guardian's Counter
Elf Racial Power: Elven Accuracy
Fighter Attack: Combat Challenge
Fighter Attack 1: Cleave
Fighter Attack 1: Footwork Lure
Fighter Attack 1: Steel Serpent Strike
Fighter Attack 1: Driving Attack
Fighter Utility 2: Glowering Threat
Fighter Attack 3: Rain of Blows  

FEATS
Level 1: Flail Expertise
Level 2: Superior Will  

ITEMS
Quick Alhulak +1 (Chosen for the ability to add some extra punishment on an OA/II if I need it)
Dwarven Scale Armor +1 
Badge of the Berserker +1 (Allows me to get into melee range safely)
Heavy Shield 
Magic Javelin +1

====== End ======
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5 months ago  ::  Jan 12, 2013 - 11:37PM #2
Matyr
Date Joined: Jun 19, 2004
Posts: 2,726
Well you have Footwork Lure so you can replace Sup Will with Dragging flail to move them right where you want them.  But that might not be needed this early on.

Other than that, why Elf over a race with strength? 
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5 months ago  ::  Jan 13, 2013 - 12:17AM #3
babcock3030
Date Joined: Jan 9, 2012
Posts: 273
I like Elf because it's an unusual, but still good choice for a Fighter. It boosts DEX, which is necessary for Flail Mastery and other good feats. It also boosts my Reflex defense. The bonus to WIS allows for good Will defense and for a good bonus to my OAs. I like that I still have a speed of 6 with scale armor and I have a racial power that allows me a reroll once/encounter.
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5 months ago  ::  Jan 13, 2013 - 12:19AM #4
Naflem
Date Joined: Aug 27, 2009
Posts: 195
Those are decent benefits, but honestly a Str primary is still superior. Also, do you plan on having a 19 Dex in epic? Straight Str/Wis seems like a better idea.
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5 months ago  ::  Jan 13, 2013 - 12:24AM #5
babcock3030
Date Joined: Jan 9, 2012
Posts: 273
I was planning on having a 19 at level 21, yes. It would require a bump in heroic and one in paragon, which to me doesn't seem like a large investment. But I could be wrong. Would a heavy blade be a better option then?
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5 months ago  ::  Jan 13, 2013 - 12:30AM #6
Naflem
Date Joined: Aug 27, 2009
Posts: 195
Expanded crit range is not a big deal unless you are focusing on crit optimization, so I wouldn't bend the build just to qualify for the feat.
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5 months ago  ::  Jan 13, 2013 - 12:36AM #7
babcock3030
Date Joined: Jan 9, 2012
Posts: 273
Fair point. So would you suggest a Dwarf or Goliath then?
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5 months ago  ::  Jan 13, 2013 - 12:49AM #8
Baby_Bobo
Date Joined: Jan 12, 2013
Posts: 10

Jan 13, 2013 -- 12:36AM, babcock3030 wrote:

Fair point. So would you suggest a Dwarf or Goliath then?




I am partial towards dwarves for Second Wind as a minor and good feat support.

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5 months ago  ::  Jan 13, 2013 - 12:50AM #9
babcock3030
Date Joined: Jan 9, 2012
Posts: 273
Something like this?

====== Created Using Wizards of the Coast D&D Character Builder ======
Bromir, level 3
Dwarf, Fighter (Weaponmaster)
Fighter Option: Combat Superiority
Fighter Talents Option: Two-handed Weapon Talent
Auspicious Birth (Auspicious Birth Benefit)
Theme: Guardian  

FINAL ABILITY SCORES
STR 20, CON 13, DEX 10, INT 8, WIS 14, CHA 10  

STARTING ABILITY SCORES
STR 18, CON 11, DEX 10, INT 8, WIS 14, CHA 10    

AC: 19 Fort: 19 Ref: 12 Will: 14 

HP: 47 Surges: 10 Surge Value: 11  

TRAINED SKILLS
Athletics +11, Endurance +9, Intimidate +6  

UNTRAINED SKILLS
Acrobatics +1, Arcana +0, Bluff +1, Diplomacy +1, Dungeoneering +4, Heal +2, History +0, Insight +2, Nature +2, Perception +2, Religion +0, Stealth +1, Streetwise +1, Thievery +1  

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Guardian Attack: Guardian's Counter
Dwarf Racial Power: Dwarven Resilience
Fighter Attack: Combat Challenge
Fighter Attack 1: Cleave
Fighter Attack 1: Footwork Lure
Fighter Attack 1: Steel Serpent Strike
Fighter Attack 1: Driving Attack Fighter
Utility 2: Glowering Threat Fighter
Attack 3: Rain of Blows  

FEATS
Level 1: Weapon Proficiency (Gouge)
Level 2: Spear Expertise  

ITEMS
Magic Gouge +1 
Magic Scale Armor +1 
Amulet of Protection +1 

  ====== End ======
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5 months ago  ::  Jan 13, 2013 - 12:51AM #10
babcock3030
Date Joined: Jan 9, 2012
Posts: 273

Jan 13, 2013 -- 12:49AM, Baby_Bobo wrote:

Jan 13, 2013 -- 12:36AM, babcock3030 wrote:

Fair point. So would you suggest a Dwarf or Goliath then?




I am impartial towards dwarves for Second Wind as a minor and good feat support.




Partial or impartial?

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