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5 months ago ::
Jan 12, 2013 - 7:49PM
#1
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Our defender quit the party, and so I have to fill in. The party is: Warlock, Psion, Ranged Cleric and Hexblade. So, we have three ranged characters and one melee striker. I chose Fighter because it has a lot of powers that keep enemies immobile and away from the squishies. The character is only level 3, but am I doing all I can with the flail at this level? Any other suggestions would also be helpful, of course.
====== Created Using Wizards of the Coast D&D Character Builder ====== Haldir, level 3 Wild Elf, Fighter (Weaponmaster) Fighter Option: Combat Superiority Fighter Talents Option: One-handed Weapon Talent Auspicious Birth (Auspicious Birth Benefit) Theme: Guardian FINAL ABILITY SCORES STR 18, CON 10, DEX 15, INT 8, WIS 15, CHA 10 STARTING ABILITY SCORES STR 18, CON 10, DEX 13, INT 8, WIS 13, CHA 10
AC: 21 Fort: 18 Ref: 16 Will: 16 HP: 45 Surges: 9 Surge Value: 11
TRAINED SKILLS Athletics +8, Intimidate +6, Streetwise +6 UNTRAINED SKILLS Acrobatics +1, Arcana +0, Bluff +1, Diplomacy +1, Dungeoneering +3, Endurance +0, Heal +3, History +0, Insight +3, Nature +5, Perception +5, Religion +0, Stealth +1, Thievery +1
POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Guardian Attack: Guardian's Counter Elf Racial Power: Elven Accuracy Fighter Attack: Combat Challenge Fighter Attack 1: Cleave Fighter Attack 1: Footwork Lure Fighter Attack 1: Steel Serpent Strike Fighter Attack 1: Driving Attack Fighter Utility 2: Glowering Threat Fighter Attack 3: Rain of Blows
FEATS Level 1: Flail Expertise Level 2: Superior Will
ITEMS Quick Alhulak +1 (Chosen for the ability to add some extra punishment on an OA/II if I need it) Dwarven Scale Armor +1 Badge of the Berserker +1 (Allows me to get into melee range safely) Heavy Shield Magic Javelin +1 ====== End ======
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5 months ago ::
Jan 12, 2013 - 11:37PM
#2
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Date Joined:
Jun 19, 2004
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Well you have Footwork Lure so you can replace Sup Will with Dragging flail to move them right where you want them. But that might not be needed this early on.
Other than that, why Elf over a race with strength?
Currently working on making a Dex based defender. Check it out hereSpoiler:
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Need a few pre-generated characters for a one-shot you are running? Want to get a baseline for what an effective build for a class you aren't familiar with? Check out the Pregen thread here If ever you are interested what it sounds like to be at my table check out my blog and podcast here Also, I've recently done an episode on "Refluffing". You can check that out here
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5 months ago ::
Jan 13, 2013 - 12:17AM
#3
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I like Elf because it's an unusual, but still good choice for a Fighter. It boosts DEX, which is necessary for Flail Mastery and other good feats. It also boosts my Reflex defense. The bonus to WIS allows for good Will defense and for a good bonus to my OAs. I like that I still have a speed of 6 with scale armor and I have a racial power that allows me a reroll once/encounter.
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5 months ago ::
Jan 13, 2013 - 12:19AM
#4
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Date Joined:
Aug 27, 2009
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Those are decent benefits, but honestly a Str primary is still superior. Also, do you plan on having a 19 Dex in epic? Straight Str/Wis seems like a better idea.
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5 months ago ::
Jan 13, 2013 - 12:24AM
#5
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I was planning on having a 19 at level 21, yes. It would require a bump in heroic and one in paragon, which to me doesn't seem like a large investment. But I could be wrong. Would a heavy blade be a better option then?
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5 months ago ::
Jan 13, 2013 - 12:30AM
#6
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Date Joined:
Aug 27, 2009
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Expanded crit range is not a big deal unless you are focusing on crit optimization, so I wouldn't bend the build just to qualify for the feat.
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5 months ago ::
Jan 13, 2013 - 12:36AM
#7
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Fair point. So would you suggest a Dwarf or Goliath then?
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5 months ago ::
Jan 13, 2013 - 12:49AM
#8
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Date Joined:
Jan 12, 2013
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Fair point. So would you suggest a Dwarf or Goliath then?
I am partial towards dwarves for Second Wind as a minor and good feat support.
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5 months ago ::
Jan 13, 2013 - 12:50AM
#9
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Something like this?
====== Created Using Wizards of the Coast D&D Character Builder ====== Bromir, level 3 Dwarf, Fighter (Weaponmaster) Fighter Option: Combat Superiority Fighter Talents Option: Two-handed Weapon Talent Auspicious Birth (Auspicious Birth Benefit) Theme: Guardian
FINAL ABILITY SCORES STR 20, CON 13, DEX 10, INT 8, WIS 14, CHA 10
STARTING ABILITY SCORES STR 18, CON 11, DEX 10, INT 8, WIS 14, CHA 10
AC: 19 Fort: 19 Ref: 12 Will: 14
HP: 47 Surges: 10 Surge Value: 11
TRAINED SKILLS Athletics +11, Endurance +9, Intimidate +6
UNTRAINED SKILLS Acrobatics +1, Arcana +0, Bluff +1, Diplomacy +1, Dungeoneering +4, Heal +2, History +0, Insight +2, Nature +2, Perception +2, Religion +0, Stealth +1, Streetwise +1, Thievery +1
POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Guardian Attack: Guardian's Counter Dwarf Racial Power: Dwarven Resilience Fighter Attack: Combat Challenge Fighter Attack 1: Cleave Fighter Attack 1: Footwork Lure Fighter Attack 1: Steel Serpent Strike Fighter Attack 1: Driving Attack Fighter Utility 2: Glowering Threat Fighter Attack 3: Rain of Blows
FEATS Level 1: Weapon Proficiency (Gouge) Level 2: Spear Expertise
ITEMS Magic Gouge +1 Magic Scale Armor +1 Amulet of Protection +1
====== End ======
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5 months ago ::
Jan 13, 2013 - 12:51AM
#10
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Fair point. So would you suggest a Dwarf or Goliath then?
I am impartial towards dwarves for Second Wind as a minor and good feat support.
Partial or impartial?
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