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5 months ago ::
Jan 11, 2013 - 8:55PM
#21
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I understand the Alignments, and this is more 3.5 than anything. But my main issue is, what dictates what's exactly Evil and not Evil. I ask mainly cause Paladin's have the ability to sense Evil, and I'm not sure how to list characters. Obviously, Preforming acts of breaking law like robbery and theft is not Evil, just Chaotic. But where does Killing people fall down to? Killing cannot be an Evil act, as even Paladins kill. Even when it's just a disagreement.
The reason I ask is because I have an NPC who my Paladin demands is Evil. She has killed people, but she was hired as a Merc to kill. Which she did, she killed thugs, and thieves, but some were unarmed. And obviously, as some mean people have in stories, she has a heart of gold. In the sense, she took the Merc job to pay a healer to cure her Tribe of a sickness.
Regardless of cliches or not, how do I judge this of alignment?
There is a reason the game has moved away from the alignment system since 3.5, and this is it. Try not to think of it as "detect evil". Try to think of it as "detect evil to me". What exactly is it that your paladin thinks he is detecting?
Next thing you will tell me Browbeat is bad.
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5 months ago ::
Jan 11, 2013 - 9:00PM
#22
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I understand the Alignments, and this is more 3.5 than anything. But my main issue is, what dictates what's exactly Evil and not Evil. I ask mainly cause Paladin's have the ability to sense Evil, and I'm not sure how to list characters. Obviously, Preforming acts of breaking law like robbery and theft is not Evil, just Chaotic. But where does Killing people fall down to? Killing cannot be an Evil act, as even Paladins kill. Even when it's just a disagreement.
The reason I ask is because I have an NPC who my Paladin demands is Evil. She has killed people, but she was hired as a Merc to kill. Which she did, she killed thugs, and thieves, but some were unarmed. And obviously, as some mean people have in stories, she has a heart of gold. In the sense, she took the Merc job to pay a healer to cure her Tribe of a sickness.
Regardless of cliches or not, how do I judge this of alignment?
Question are you seeking this information to guide actions of the bad guys? Or to define the actions of you players? Or for the use of specific spells or detections?
As was already stated talk about it with your players. Don't defines any races or creatures as specifically evil. As for evil acts you could also look at the intent of the action to determine if it is evil.
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5 months ago ::
Jan 12, 2013 - 8:07PM
#23
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I understand the Alignments, and this is more 3.5 than anything. But my main issue is, what dictates what's exactly Evil and not Evil. I ask mainly cause Paladin's have the ability to sense Evil, and I'm not sure how to list characters. Obviously, Preforming acts of breaking law like robbery and theft is not Evil, just Chaotic. But where does Killing people fall down to? Killing cannot be an Evil act, as even Paladins kill. Even when it's just a disagreement.
The reason I ask is because I have an NPC who my Paladin demands is Evil. She has killed people, but she was hired as a Merc to kill. Which she did, she killed thugs, and thieves, but some were unarmed. And obviously, as some mean people have in stories, she has a heart of gold. In the sense, she took the Merc job to pay a healer to cure her Tribe of a sickness.
Regardless of cliches or not, how do I judge this of alignment?
I judge your NPC as neutral (most mercs are) but definitely not evil. Even neutral or evil charactors make personal sacrifice for the well being of people they care about so that don't make them good either.
Your player judges her alignment as evil. (he's not wrong. however he justifies his conclusion.) If killing alone makes someone evil, then next time he kills something, armed or unarmed, ask him does that make him evil too?
How you judge her alignment... well only you can answer that question.
The problem with Detect Evil spell occurs when you all define the result as black and white. Give it a spectrum of color that may vary. Between pure evil and pure good, there is such a spectrum. Pure evil (demons) bright red or black. Good person doing some bad things (orange), Neutral person (yellow), Totally pure and good person (white or deep blue). Let color change a bit depending on what npc or pc just might have committed or done. Just selflessly fed the poor? Streak of blue in a orange spectrum of a neutral person. Let your player chew on that. Detect Evil ability should rarely give a definite Black or White answer. Players want a easy solution to utilize it to make a cookie cutter decision; Detect Evil. It's evil. Kill. Detect Evil. It's not evil. Not kill.
hehe a demon with a streak of white in his Detect Evil aura...now that can throw your paladin off. Wuz up with this demon.
If going to use alignment and alignment detectors, make it not black and white. It should be a flavor that adds, not take away, or ruin ones game.
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5 months ago ::
Jan 12, 2013 - 10:38PM
#24
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Date Joined:
Jul 18, 2012
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I don't know if a guide for that edition has been posted yet, but I have descriptions that I'll post that might be what you're looking for when I get home (on my phone). It sort of describes what actions fall into each alignment which helps for role playing. It's fairly wordy though.
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5 months ago ::
Jan 12, 2013 - 11:11PM
#25
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Date Joined:
Jun 19, 2004
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I don't know if a guide for that edition has been posted yet, but I have descriptions that I'll post that might be what you're looking for when I get home (on my phone). It sort of describes what actions fall into each alignment which helps for role playing. It's fairly wordy though.
There are articles about this sort of things in the wizards main site if you really want to cripple yourself with alignment in the "right" way.
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5 months ago ::
Jan 13, 2013 - 1:38AM
#26
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Date Joined:
Jul 18, 2012
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Lawful Evil - "Dominator" A lawful evil villain methodologically takes what they want within the limits of their code of conduct. They care about tradition, loyalty and order, but not about freedom, dignity or life. They are loath to break laws or promised, partially because they depend on order to protect themselves. Some lawful evil villains have particular taboos, such as not killing in cold blood, and imagine that these compunctions put them above unpredictable thugs. The scheming baron who exploits his people is lawful evil. Lawful evil represents methodical evil.
Neutral Evil - "Malefactor" A neutral evil villain does whatever they can get away with, shedding no tears for those they harm. The have no love for order and hold no illusions that following laws, traditions or codes would make them any more noble. However, they don't have the restless nature or love of conflict that a chaotic villain has. The being who robs and murders to get what they want is neutral evil. Neutral evil represents evil without honor and without variation.
Chaotic Evil - "Destroyer" A chaotic evil being does whatever their greed, hatred and lust for destruction drive them to do. They are hot tempered, vicious and unpredictable. Thankfully, their plans are haphazard, and any groups they join or form are poorly organised. Typically, chaotic evil beings can only be made to work together by force, and their leader lasts only as long as they can thwart attempts to topple or assassinate them. The demented being pursuing mad schemes of vengeance and havoc is chaotic evil. Chaotic evil represents the destruction of not only beauty and life but of the order on which beauty and life depend.
-- This is what I have on Evil alignment
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5 months ago ::
Jan 13, 2013 - 11:00AM
#27
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There was a great old dragon Magazine article about Paladins and evil. The paladin (prior to 4th Ed), couldn't just run around killing everything that set of as evil. That could be unlawful. But, he would not voluntarily have anything to do with someone who was evil. Take the case of the evil shepherd. He treats his flock poorly, and is a petty miser. He is jealous of his neighbor, who always gets a better price for his sheep at market (because the neighbor does the work and takes care of his own flock). The evil shepherd might even take out his frustrations on his livestock. The paladin, sensing evil, would not buy sheep from the evil shepherd. He might try to reform him, pointing out the benefits of care and compassion, and that if he starts taking better care of his animals, he might start to see the rewards of the efforts. Is the shepherd evil? certainly. Is the shepherd a threat to society deserving of smiting? no.
The article went on with more examples and much more eloquent phrasing.
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For some reason, none of my friends were surprised by this...
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