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Dungeons & Dra.. 4e Rules Q&A Quick help on a hopefully simple matter. Brutal...
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Switch to Forum Live View Quick help on a hopefully simple matter. Brutal Slam
5 months ago  ::  Jan 09, 2013 - 1:23PM #1
Xanetsu
Date Joined: Jan 9, 2013
Posts: 9
Hello,

So during our D&D campaign last week we had adventurer join us and he chose a barbarian.

He used Brutal Slam on an enemy that had the annoying habit of exploding into a cloud of blinding dust when it was killed.

Well I am looking for a ruling on Brutal Slam's wording.

"Hit: 2W + S mod, and you push the target 2 squares and knock it prone. Then one enemy adjacent to the target takes 1d8 + S mod damage." 

The issue: The target was killed with the initial impact of the attack and burst into that annoying cloud. How I interpret this manuever is that the "and" dictates that the two events happen simultaneously and his blinding dust effect still happens but after its been knocked back 2 squares. 

Our DM is new, had to take over for our original and this is all of our 1st campaign. 

What I am looking for is an answer to the "and" effect here. Or if the dust cloud effect supercedes in this instance.

My biggest confusion comes from the powers that have a hit effect of damage, "Then" something else happens. 

anything helps

usually i can find the answer without asking but to no avail here. 

Thanks


 
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5 months ago  ::  Jan 09, 2013 - 3:26PM #2
Alcestis
Date Joined: Oct 7, 2009
Posts: 7,901
You execute the hit line. After the Hit: line is done, things that reacted to the hit line (or something in the Hit: line) can happen.
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5 months ago  ::  Jan 09, 2013 - 4:06PM #3
Noctaem
Date Joined: Mar 28, 2010
Posts: 1,805

Jan 9, 2013 -- 3:26PM, Alcestis wrote:

You execute the hit line. After the Hit: line is done, things that reacted to the hit line (or something in the Hit: line) can happen.




so what you're saying Alcestis is that in this case the exploding into a cloud of blinding dust would happen after the target was pushed 2 and knocked prone ?

"Non nobis Domine
Sed nomini tuo da gloriam"

"I wish for death not because I want to die, but because I seek the war eternal"

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5 months ago  ::  Jan 09, 2013 - 4:07PM #4
Alcestis
Date Joined: Oct 7, 2009
Posts: 7,901

Jan 9, 2013 -- 4:06PM, Noctaem wrote:

Jan 9, 2013 -- 3:26PM, Alcestis wrote:

You execute the hit line. After the Hit: line is done, things that reacted to the hit line (or something in the Hit: line) can happen.




so what you're saying Alcestis is that in this case the exploding into a cloud of blinding dust would happen after the target was pushed 2 and knocked prone ?


Correct.

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5 months ago  ::  Jan 09, 2013 - 4:09PM #5
Noctaem
Date Joined: Mar 28, 2010
Posts: 1,805
if the explosion thing was instead an interrupt upon being reduced to 0 hit points would it still only happen after the push and prone ?
"Non nobis Domine
Sed nomini tuo da gloriam"

"I wish for death not because I want to die, but because I seek the war eternal"

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5 months ago  ::  Jan 09, 2013 - 4:12PM #6
Mand12
Date Joined: Jun 17, 2010
Posts: 17,050

Jan 9, 2013 -- 3:26PM, Alcestis wrote:

You execute the hit line. After the Hit: line is done, things that reacted to the hit line (or something in the Hit: line) can happen.



This is not completely true, as if there are things that happen within the hit line that include movement, reactions can happen after each square of movement, before the rest of the hit line is resolved.

D&D Next = D&D:  Quantum Edition
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5 months ago  ::  Jan 09, 2013 - 4:13PM #7
Mand12
Date Joined: Jun 17, 2010
Posts: 17,050

Jan 9, 2013 -- 4:09PM, Noctaem wrote:

if the explosion thing was instead an interrupt upon being reduced to 0 hit points would it still only happen after the push and prone ?



No, it would resolve before any of the Hit line effects.

D&D Next = D&D:  Quantum Edition
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5 months ago  ::  Jan 09, 2013 - 4:14PM #8
Noctaem
Date Joined: Mar 28, 2010
Posts: 1,805

Jan 9, 2013 -- 4:13PM, Mand12 wrote:

Jan 9, 2013 -- 4:09PM, Noctaem wrote:

if the explosion thing was instead an interrupt upon being reduced to 0 hit points would it still only happen after the push and prone ?



No, it would resolve before any of the Hit line effects.




ty

"Non nobis Domine
Sed nomini tuo da gloriam"

"I wish for death not because I want to die, but because I seek the war eternal"

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5 months ago  ::  Jan 09, 2013 - 8:54PM #9
Xanetsu
Date Joined: Jan 9, 2013
Posts: 9
So final conclusion is.

If it is an immediate reaction to death then it woud resolve before being pushed.

But if it is simply the way it dies then would it still be pushed back the two squares? 
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5 months ago  ::  Jan 09, 2013 - 9:27PM #10
Noctaem
Date Joined: Mar 28, 2010
Posts: 1,805
no....

Immediate reaction -> explosion goes off after the push and prone

Immediate interrupt -> explosion goes off before the push and prone 
"Non nobis Domine
Sed nomini tuo da gloriam"

"I wish for death not because I want to die, but because I seek the war eternal"

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