Community

 
Jump Menu:
Post Reply
Page 6 of 6  •  Prev 1 2 3 4 5 6
Switch to Forum Live View Dungeon Command Gallery: Blood of Gruumsh
5 months ago  ::  Feb 01, 2013 - 10:36AM #51
Palpster
Date Joined: Jun 20, 2003
Posts: 93
Yeah, that's how I read it too.....still, that seems weird, but oh well.....
Quick Reply
Cancel
5 months ago  ::  Feb 03, 2013 - 11:25AM #52
ComradeOne
Date Joined: Jan 13, 2013
Posts: 90
I think that the "Orc scout" starting power could be really phenomenal, either with a chieftan/barb/archer opening hand in a deck focused mainly on chieftans and barbarians or in a hand with a druid and a few beasts, since the beasts could then deploy at that forward position with the druid. Multiple druids would be even better, as they could sit there and collect for a turn and you would deploy beasts aroun them on your first turn. The extra turn of collecting treasure would really give you a nice tempo advantage over your opponent, and the fact that he has nine leadership makes him an attractive leader overall.

Lokar:



The last creature has been revealed: 
Spoiler: Show



Looks large to me (four squares big)
Quick Reply
Cancel
Page 6 of 6  •  Prev 1 2 3 4 5 6
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing