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4 months ago ::
Jan 29, 2013 - 9:56PM
#41
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Date Joined:
Oct 16, 2010
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Do you know of anywhere that has them typed up? My old man eyes can't read half of those
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4 months ago ::
Jan 29, 2013 - 10:39PM
#42
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Date Joined:
Jan 14, 2013
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you can blow up the resolution to 4000x3000, half the legally blind can read at that size =p
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4 months ago ::
Jan 30, 2013 - 10:32AM
#43
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Date Joined:
Jan 13, 2013
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Here you go old man: Spoiler:
Show
Name Quantity Level Ability Type Effect
Savage Demise 2 1 Con Immediate Make a melee attack that deal melee damage against 1 tapped creature. Destroy this creature.
Defiant Stance 2 2 Con Immediate Prevent 20 damage to this creature from one source. Gain 1 morale.
Tactical Block 2 3 Con Immediate Prevent 30 damage to this creature from one source. Untap this creature.
Scent of Blood 1 1 Con Minor This creature heals 10 damage for each enemy creature adjacent to it.
Furious Bellow 2 3 Con Minor Tap each enemy creature adjacent to this creature, and slide each of those creatures 2 squares.
Victorious Surge 2 3 Con Standard Make a melee attach that deals melee damage + 20 damage. This creature heals 20 damage.
Stomp 1 4 Con Standard Shift 3 squares. Deal 30 damage to each enemy creature adjacent to this creature.
Deflect 2 2 Str Immediate Prevent 30 damage to this creature from one source.
Unexpected resistance 2 3 Str Immediate Prevent 10 damage to this creature from 1 source. Choose one adjacent tapped creature. That creature's controller loses 1 morale.
Tide of Iron 2 1 Str Minor Slide 1 adjacent creature 2 squares. Shift 2 squares.
Charge 2 1 Str Standard This creature moves its speed. Make a melee attack that deals melee damage + 10 damage.
Hurl Rock 2 1 Str Standard Choose 1 creature within 5 squares. Deal melee damage to that creature.
Slice 2 2 Str Standard Make a melee attack that deals +10 damage. Draw one order card.
Hacking Frenzy 2 3 Str Standard Make a melee attack that deals melee damage +40 damage.
Bone Chilling Rally 1 3 Str Standard Lose 1 morale. Gain 2 leadership.
Change of plans 1 1 Wis Minor Draw 2 order cards, then discard 1 order card.
Cure serious wounds 2 3 Wis Minor This creature or one adjacent ally heals 40 damage.
Beastmaster 1 3 Wis Minor Attach this card to this creature. "Beast creatures you control deal +10 damage with melee attacks"
Turn Undead 1 3 Wis Standard Deal 20 damage to each undead creature within 5 squares.
Overseer's Whip 1 3 Wis Standard Attach this card to this creature. "Beast creatures you control have +2 speed"
Fury of Gruumsh 2 1 Any Minor Requires Orc. Attach this card to this creature. "This creature's melee attacks deal +20 damage. At the end of its activation, this creature takes 20 damage"
Vorpal Sword 1 4 Any Standard Requires Humanoid. Attach this card to this creature. If the target of this creature's melee attack takes at least 50 damage from that attack, destroy the target.
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4 months ago ::
Jan 30, 2013 - 11:01AM
#44
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Date Joined:
Oct 16, 2010
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Thanks a lot!
Sadly no Magic Short Sword answer, but still a bunch of neat stuff.
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4 months ago ::
Jan 30, 2013 - 11:20AM
#45
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Date Joined:
Jun 20, 2003
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Awesome cards. Mostly along lines we've seen before, but with some new things (insta-kills) that I'm curious to see in action.
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4 months ago ::
Jan 31, 2013 - 12:34PM
#46
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Date Joined:
May 17, 2010
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A lot of good cards in here. And the terrain is great too.
Only criticism is lack of any high level WIS cards as a boon for the Cleric.
Can see Charge and Hurl Rock seeing quite a bit of use.
They, and the move through difficult, should help this deck an awful lot.
Did someone say Bellow (into fire) then Stomp? Ouch.
CON is shaping up to be an uber stat, morale gain, card draw, shifting...
And a boar that's deploying adjacent to a druid, getting extra move, stackable bonuses to damage, and hits you when you kill it? Tasty.
Can very well see Dispell Magic being a staple in any deck that can play it now.
Can see the look of relief when the other guy realises how lucky he is that the orc leaders have average to low hand sizes (as that will be the main limiting factor on losing morale to play yet more Orc Chieftans).
Can't wait...
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4 months ago ::
Jan 31, 2013 - 2:03PM
#47
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Date Joined:
Jun 20, 2003
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Hurl Rock....can that be dodged? While you are in theory making a ranged attack, it doesn't mention so rulewise since you use [sword symbol] attack......curious.
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4 months ago ::
Jan 31, 2013 - 5:24PM
#48
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Date Joined:
Jan 14, 2013
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If you do the chieftan leadership thing, I think Snigg may be your best commander.
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4 months ago ::
Jan 31, 2013 - 11:42PM
#49
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Date Joined:
Oct 16, 2010
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Hurl Rock....can that be dodged? While you are in theory making a ranged attack, it doesn't mention so rulewise since you use [sword symbol] attack......curious.
RAW on the card, it isn't an attack of any type. It just says to pick a creature and do some damage to it. This matters in a few weird cases like dodging due to cover (can't, it isn't a ranged attack) and Faerie Fire (doesn't boost it because it isn't an attack).
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4 months ago ::
Feb 01, 2013 - 4:18AM
#50
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Date Joined:
Oct 23, 2002
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Yeah exactly, Hurl Rock isn't even an attack. It just directly deals damage.
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