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6 months ago ::
Jan 08, 2013 - 2:09PM
#41
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Date Joined:
May 17, 2008
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I usually wait for the players to make their characters before I decide too much about the world, unless I'm running in Eberron. I'm up for just about anything as far as worlds go and aren't too low magic. My current Next game setting is of my own creation that I'm adding stuff to as I go. Its set in the coastal city of Shimmershore, a town founded by a shipwrecked sailor who found that the island was perfectly situated for sunken treasure and other ship cargo to wash up on shore. Most people make a living in Shimmershore by "skimming" the shoreline for treasure. Some people come to the island thinking they can clean up in gold, but most find that its easy to arrive on Shimmershore, but difficult to leave. Few normal people have made it off the island. This is mostly due to goblinoid pirates, horrid local savages, deceptively shallow waters, and the very bad weather that washes treasure up to shore makes most normal ship travel impossible. Most people that live in Shimmershore, don't want to be there. The majority of residents are also highly superstitious as well. Despite all this, day to day life is much the same as it would be in other places, when the weather permits, pirates aren't raiding, and the savages aren't acting up. Shrines to the major gods are present and a handful of clerics are found there. Many people seek the aid of the divine, even in these times of apparent silence and rumored absence for reasons unknown...
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6 months ago ::
Jan 08, 2013 - 2:10PM
#42
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Date Joined:
Feb 12, 2009
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Awesome thread. 
I have this mad, mad dream that may someday come to fruition since older edition material will be available in digital form some time soon...
I want to run every adventure ever published for D&D. In order. In a single campaign.
They don't call me "Crazy" Monkey for nothing. 
I'd play in that...If only I had the time.
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6 months ago ::
Jan 08, 2013 - 2:22PM
#43
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Date Joined:
Oct 21, 2012
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Same as we always run...old school, medieval european inspired simulationist dungeon crawls and political intrigues. Common farmers turned heroes. Low magic, low power, straight trope fantasy rpg, set in Greyhawk. It's our thing.
Basically Village of Hommlet the sequel.
Simulationist as defined by GNS theory?
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6 months ago ::
Jan 08, 2013 - 2:23PM
#44
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Date Joined:
Oct 21, 2012
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Awesome thread. 
I have this mad, mad dream that may someday come to fruition since older edition material will be available in digital form some time soon...
I want to run every adventure ever published for D&D. In order. In a single campaign.
They don't call me "Crazy" Monkey for nothing. 
I'd play in that...If only I had the time.
I'm thinking about starting a retirement village in arizona specifically for gamers. We'll all have plenty of time then.
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6 months ago ::
Jan 08, 2013 - 2:24PM
#45
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Awesome thread. 
I have this mad, mad dream that may someday come to fruition since older edition material will be available in digital form some time soon...
I want to run every adventure ever published for D&D. In order. In a single campaign.
They don't call me "Crazy" Monkey for nothing. 
I'd play in that...If only I had the time.
I'm thinking about starting a retirement village in arizona specifically for gamers. We'll all have plenty of time then.
I'd invest in that 
Although, Imagine edition warring bursting into full scale, old people battles around the complex.
My two copper.
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6 months ago ::
Jan 08, 2013 - 2:26PM
#46
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Date Joined:
May 25, 2012
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"Drops luggage" I brought my bags, where do I move in?
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6 months ago ::
Jan 08, 2013 - 2:31PM
#47
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Date Joined:
Jun 29, 2010
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Same as we always run...old school, medieval european inspired simulationist dungeon crawls and political intrigues. Common farmers turned heroes. Low magic, low power, straight trope fantasy rpg, set in Greyhawk. It's our thing.
Basically Village of Hommlet the sequel.
Simulationist as defined by GNS theory?
Just in general. We like things to have real world basis/foundation.
DISCLAIMER - Everything said by anyone is absolute subjective opinion. There are no objective claims being made by me, or anyone else, unless they overtly state 'The following is an objective claim'. At this point if you choose to be offended by anything I (or anyone else) say the problem is ENTIRELY your own.
WotC won't let us give them money because they won't produce a game we want to play.
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6 months ago ::
Jan 08, 2013 - 2:38PM
#48
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Date Joined:
Nov 27, 2006
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My only specific plan for 5e atm is to run B2: The Keep on the Borderlands (IE; Caves of Chaos). 1) Yes, I know it (at least the caves section) was in the 1st playtest packet.... But we didn't run that as the adventure. 2) I've run this module in every edition to date (including PF) & plan to keep that tradition going.  3) I imagine I'll run it at the local shop.
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6 months ago ::
Jan 08, 2013 - 2:45PM
#49
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Date Joined:
Aug 20, 2008
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I love the standard old school fantasy, so I'm probably going to run a new campaign in Greyhawk, believe it or not. I'm starting to DM for my kids, so I thought I would introduce them to the setting that I started with. Maybe start them off with protecting a merchant caravan, and then build on that. I know, kinda boring, but easy for them to grasp.
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6 months ago ::
Jan 08, 2013 - 2:57PM
#50
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Date Joined:
Aug 12, 2006
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"Drops luggage" I brought my bags, where do I move in?
Me too!!
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