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5 months ago ::
Jan 07, 2013 - 3:17PM
#1
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Date Joined:
May 25, 2012
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I know all of us are trying to come to terms with the D&D Next all inclusive mantality and stated design goals however: In a game where numbers are effected by the choices of a dungeon master and manipulated by magic items and gear. I.E. the human is making decisions that profoundly effect how the numbers stack up- Can there exsist an invalid playstyle? Something that changes the overall feel and playability of the game? "I.E. Breaks it" In the past this has always been the case. Should the system be responsible to compensate for us being unwilling to come to a baseline understanding on how it should operate to remain playable over the long term? We all talk about what constitutes the Core of the game but what happens when the core doesn't suit our playstyle? What happens when no module exsists to fix someones poor decision making ability? Will we blame the game for being inflexable or will we thumb through the ( Currently non exsistant ) modules to overcome the lack of say, system mastery till we find something that fixes us?
Who will represent those who can't control their own games for example but still want to play? This seems rediculous but Iv'e dealt with players who just couldn't hack it and therefore had to be removed from our game. One particular fellow had 15 dead characters all push pinned to the wall over the course of a campaign because he was just plain well, lame and got them killed. He had a vastly different understanding on how to be a player and he became a pain because he couldn't come away from that premise. Is the game expected to take responsiblity for that?
What are your thoughts?
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5 months ago ::
Jan 07, 2013 - 3:45PM
#2
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There are invalid playstyles, but they all revolve around ruining fun. One big one springs to my mind.
1) The completely uncooperative player - I'm not talking about someone who occasionally does his own thing, I'm talking about someone who refuses to do anything BUT his own thing. The rogue that constantly steals from the party, the fighter that always starts a fight with no notice, or the wizard who uses teleport and solves the session alone (at the other players behest). D&D is a cooperative game, at least since 2e on. Uncooperative players ruin the game for everyone but themselves.
My two copper.
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5 months ago ::
Jan 07, 2013 - 3:50PM
#3
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- Forum Guide
- Hero Craftsman Gold Medalist
- Master Dungeon Master
Date Joined:
Jun 23, 2005
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I second Jenks. For me the best sign of a bad playstyle is when someone defends his character's action with: "But that's how my character would act"
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5 months ago ::
Jan 07, 2013 - 3:52PM
#4
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Date Joined:
May 25, 2012
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Heard that one before The "But I was just playing my character" pog! I would agree that this is one invalid playstyle. Anyone else agree? Anyone have another, or do you think this is the only one?
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5 months ago ::
Jan 07, 2013 - 5:02PM
#5
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Date Joined:
Aug 15, 2011
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Can there exsist an invalid playstyle?
The only invalid playstyle is one that ruins the fun for the other players at the table. If everybody at the table is having fun playing a game, they are by definition doing it right, because the purpose of playing a game is to have fun.
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5 months ago ::
Jan 07, 2013 - 5:10PM
#6
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Date Joined:
Aug 13, 2004
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I agree.
"They are making it clear that when modern design and common sense come into conflict with tradition, tradition wins." - thecasualoblivion "Vancian isn't broken, you just have to set your game to the wizard's clock!" - Oxybe "In many ways, making a new edition of D&D is alot like trying to sell a car to the Amish." - Dwarfslayer "Encounters are the heart of the AD&D game" - PHB AD&D 2nd edition. "you shouldn't even bother trying to become like me." - Gary Gygax (Elfcrusher confirmed)
"Feel free to claim I said anything you like. How's someone going to call you out on it? Are they going to be all like, 'I know all of the things that Gary said, and that's not one of them?'" - Gary Gygax
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5 months ago ::
Jan 07, 2013 - 5:14PM
#7
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Date Joined:
May 25, 2012
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Keep the feedback coming folks. I like the input.
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5 months ago ::
Jan 07, 2013 - 5:34PM
#8
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Date Joined:
Aug 22, 2007
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The book ignorer.
If you never do anything in the books, you aren't playing the game.
Orzel, Halfelven son of Zel, Mystic Ranger, Bane to Dragons, Death to Undeath, Killer of Abyssals, King of the Wilds.
Constitution Based Class for Next!
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5 months ago ::
Jan 07, 2013 - 5:44PM
#9
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Date Joined:
May 18, 2002
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Fisticuffs at the table.
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5 months ago ::
Jan 07, 2013 - 6:21PM
#10
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Date Joined:
May 24, 2012
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There's always THAT ONE GUY who takes it too far. I'm still trying to banish the daemons running throughout my town because of said player!
In all seriousness, the only invalid style is intentionally being a jerkface that wrecks it for others.
Disgruntled ghost of the Knights of W.T.F. (Keep D&D alive, end the edition wars!)
"And if you gaze for long into an abyss, the abyss gazes also into you." - Friedrich Nietzsche
Disclaimer: Most of my posts are based on opinions (and are sometimes humorous, other times inspirational)
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