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Dungeons & Dra.. 4e Character Deve.. Could use some help creating an dark, merciless...
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Switch to Forum Live View Could use some help creating an dark, merciless good-guy (and acting like one)
5 months ago  ::  Jan 25, 2013 - 1:56PM #21
Lord_Ventnor
  • Heroic Dungeon Master
Date Joined: Jul 9, 2008
Posts: 5,399
Another thing your character might do is give a villain one chance for redemption, just so he knows he's giving them a fair shot. If they go straight, great! If not, then they're dead. They had their chance to do the right thing; now, that evildoer deserves no quarter.
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5 months ago  ::  Jan 25, 2013 - 2:18PM #22
Ulthean
Date Joined: Dec 18, 2011
Posts: 29
This is a good idea: I might have him do this depending on the severity of the crime(s). I am doubting to have him somehow 'mark' the ones who are given a second chance, as a permanent reminder to them. Also when he encounters criminals with that marking he knows they failed to redeem themselves.

I want it to be something distuinguisable, something they criminals will see often but not disgraceful (so no scars on their face etc), like a mark on the back of their dominant hand (the hand that commited the crimes). Any input on this matter would be appreciated.
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5 months ago  ::  Jan 27, 2013 - 5:26PM #23
TheBoundFenrir
Date Joined: May 19, 2012
Posts: 69

Jan 25, 2013 -- 2:18PM, Ulthean wrote:

This is a good idea: I might have him do this depending on the severity of the crime(s). I am doubting to have him somehow 'mark' the ones who are given a second chance, as a permanent reminder to them. Also when he encounters criminals with that marking he knows they failed to redeem themselves.

I want it to be something distuinguisable, something they criminals will see often but not disgraceful (so no scars on their face etc), like a mark on the back of their dominant hand (the hand that commited the crimes). Any input on this matter would be appreciated.




hmm...he's a wizard/invoker, yes? so get the "arcane mark" ritual, and talk with your dm about being abe to cast it on people. The mark could be anywhere, or could only appear sometimes, and wouldn't be as disfiguring as scars or more traditional markings. !!! if your dm's ok with it, you could give them an obvious mark that's invisible unless their commiting a crime (how you define crime could of course vary: crime in the eyes of your god, crime in the eyes of morality [anything that's evil], or a crime in the eyes of the law), so that they're reminded of that one chance he's given them whenever they're about to throw it away. because it's his mark, he would know it was on them just by looking at them.

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5 months ago  ::  Jan 31, 2013 - 12:33AM #24
Ulthean
Date Joined: Dec 18, 2011
Posts: 29
Talked to my DM about this, he will incorporate a small storyline where I 'discover' a divine/arcane ritual similar to what you described. Here is the concept:
  • Cost: 25G of reagents + 1 Healing surge worth of HP (cannot be reduced in any way)
  • Effect: Places a 'mark' on target creature, which will turn invisible once the ritual is completed. Whenever the target is about to commit a crime of any sort the mark will start glowing, becoming visible. If the target proceeds with his criminal dealings the mark becomes permanently visible.
  • 'Crimes' are defined by my character, basically he pours part of his soul in this ritual, which is why I have to spend a healing surge to cast it. I am still wondering if the mark should become invisible again if the target 'undoes' the crime (when possible: an example would be when he returns a stolen object)
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