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5 months ago ::
Jan 05, 2013 - 3:45PM
#11
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Date Joined:
Apr 14, 2004
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I started the exact same topic as well: community.wizards.com/go/thread/view/758...
The consensus seems to be: "slopppy writing" is the cause of the word different.
Well there IS a not of that going around. Rope Trick STILL has no durration and lasts forever.
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5 months ago ::
Jan 05, 2013 - 5:56PM
#12
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Date Joined:
Jul 29, 2012
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Actually, shields are considered weapons, and it says so in the "Equipment" document. You probably missed it. On pg.2, under the "Armor Categories" heading, it has an entry for the shield. It says (I quote, Wizards plz forgive this minor breach of confidentiality) Shield: ...Additionally, shields can be used as weapons in combat."
(emphasis mine). The shield description on pg.4 simply states how much damage a melee attack with a shield deals. Now, by definition, anything usable in dealing combat damage is a weapon (forget spells for the moment), so I'd treat shields as weapons even if the document did not include the quoted text, above.
As far as the Two-Weapon Defense feat goes, I'd allow it to improve the AC of a sword-and-board fighter just as well as it applies to a standard two-weapon fighter. The reasoning is simple: In the case of the shield-wielder I define it as representing specialization with the shield (I remind you of the Shield Specialization feat in 3.5E's PHB II). I think the name choice is unfortunate; something along the lines of "Combat Defense" would be more appropriate.
And yes, the "two different weapons" wording is a bit unclear.
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5 months ago ::
Jan 05, 2013 - 6:21PM
#13
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Date Joined:
Apr 14, 2004
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Actually, shields are considered weapons, and it says so in the "Equipment" document. You probably missed it. On pg.2, under the "Armor Categories" heading, it has an entry for the shield. It says (I quote, Wizards plz forgive this minor breach of confidentiality)
Shield: ...Additionally, shields can be used as weapons in combat."
(emphasis mine). The shield description on pg.4 simply states how much damage a melee attack with a shield deals. Now, by definition, anything usable in dealing combat damage is a weapon (forget spells for the moment), so I'd treat shields as weapons even if the document did not include the quoted text, above.
As far as the Two-Weapon Defense feat goes, I'd allow it to improve the AC of a sword-and-board fighter just as well as it applies to a standard two-weapon fighter. The reasoning is simple: In the case of the shield-wielder I define it as representing specialization with the shield (I remind you of the Shield Specialization feat in 3.5E's PHB II). I think the name choice is unfortunate; something along the lines of "Combat Defense" would be more appropriate.
And yes, the "two different weapons" wording is a bit unclear.
Well, even with that it doesn't let it work with TWD. What pg2 fails to say is that you are proficient in the shield as a weapon JUST that you can use it as one. You can do the same thing with a rock, board or random familiar too. So no weapon bonus and no TWD use.
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5 months ago ::
Jan 05, 2013 - 7:02PM
#14
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Date Joined:
Jul 29, 2012
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Your class determines whether you are proficient with a shield or not. Shield proficiency means you can use the shield for whatever purpose it was made, be it either defense or to inflict damage. I think we are focusing too much on the (as of yet incomplete) RAW here.
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5 months ago ::
Jan 05, 2013 - 7:14PM
#15
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Date Joined:
Apr 14, 2004
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Your class determines whether you are proficient with a shield or not. Shield proficiency means you can use the shield for whatever purpose it was made, be it either defense or to inflict damage. I think we are focusing too much on the (as of yet incomplete) RAW here.
Well lets look...
Fighter Weapon Proficiencies: All simple and martial weapons... So, going by your logic, the class determines your proficiencies. The class doesn't give weapon proficiency in shields. seems clear cut. For all I know, the d4 damage and 'can be used as a weapon' are just telling us that the shield can be used as an improvised weapon. The rules are just too poorly written to assume that shield proficiency also grants shield weapon proficiency.
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5 months ago ::
Jan 05, 2013 - 7:31PM
#16
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Date Joined:
Jun 22, 2012
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I started the exact same topic as well: community.wizards.com/go/thread/view/758...
The consensus seems to be: "slopppy writing" is the cause of the word different.
Well there IS a not of that going around. Rope Trick STILL has no durration and lasts forever.
what are you talkiing about? right from the first mention of it, it has hjad a duration
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5 months ago ::
Jan 05, 2013 - 7:58PM
#17
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Date Joined:
Apr 14, 2004
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I started the exact same topic as well: community.wizards.com/go/thread/view/758...
The consensus seems to be: "slopppy writing" is the cause of the word different.
Well there IS a not of that going around. Rope Trick STILL has no durration and lasts forever.
what are you talkiing about? right from the first mention of it, it has hjad a duration
LOL, no the entrance has a duration. Nothing says when the space goes away or what it's duration is. All you do is rest, allowing the entrance to vanish, then recast it to get out.
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5 months ago ::
Jan 05, 2013 - 7:58PM
#18
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Date Joined:
Jun 22, 2012
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I started the exact same topic as well: community.wizards.com/go/thread/view/758...
The consensus seems to be: "slopppy writing" is the cause of the word different.
Well there IS a not of that going around. Rope Trick STILL has no durration and lasts forever.
what are you talkiing about? right from the first mention of it, it has hjad a duration
LOL, no the entrance has a duration. Nothing says when the space goes away or what it's duration is. All you do is rest, allowing the entrance to vanish, then recast it to get out.
Anything inside the extradimensional space drops out when the spell ends.
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5 months ago ::
Jan 05, 2013 - 8:07PM
#19
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Date Joined:
Apr 14, 2004
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I started the exact same topic as well: community.wizards.com/go/thread/view/758...
The consensus seems to be: "slopppy writing" is the cause of the word different.
Well there IS a not of that going around. Rope Trick STILL has no durration and lasts forever.
what are you talkiing about? right from the first mention of it, it has hjad a duration
LOL, no the entrance has a duration. Nothing says when the space goes away or what it's duration is. All you do is rest, allowing the entrance to vanish, then recast it to get out.
Anything inside the extradimensional space drops out when the spell ends.
Reads through... And when is that? Reads through... The entrance (NOT space) lasts for 1 hour. + Anything inside the extradimensional space (not entrance) drops out when the spell ends = space not disapearing until you dispel it from inside the space.
So until it reads "The extradimensional space lasts for 1 hour, it doesn't go away.
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5 months ago ::
Jan 05, 2013 - 10:23PM
#20
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Date Joined:
May 12, 2009
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It doesn't have to specifically say this since Rope Trick doesn't create an extradimensional space. It create an invisible entrance that leads to an extradimensional space for 1 hour and drop everything out of the extradimensional space when the spell ends.
Yan Montréal, Canada
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