Hello all. Forgive me if this has been queried before, but I cannot find the Teeth of Dahlver-Nar, the artifact(s?) from 1st Edition, in the Compendium nor did a cursory forum search lead me to any info.
I was curious if someone had done some work on updating them for 4th Edition? I'd really like to introduce these into my campaign, a few teeth at a time, but have yet to convert any artifacts from previous editions into 4th.
I thought I remembered reading a guide for doing just that once but cannot remember the text or if this is just wishful thinking. I'll certainly have a go at it on my own, but would love to see what others have done with this interesting artifact if they've put it into their campaigns!
The Compendium is a 4th Edition resource only; it has no information pertaining to previous editions, nor is it supposed to.
If you will give me a list of what the teeth did and how strong you want them to be I can remake them in 4e pretty quickly.
Sorry about that. From the way your question was phrased, I inferred that you thought previous-edition materials were supposed to be in the Compendium ... and we have several people asking previous-E questions on these boards despite the clear '4e' labelling.
If there are 32 of them I'd divide them into tiers.
11 in heroic
11 in paragon
10 in epic
Set them up similar to an item set, but have it function for the entire group.
The only issue with this is that they are either going to have to be slotted items, have very small effects, or you are going to have to adjust your game for the amount of power they give to the average player.
You can also do them by grouping. Like this:
Separate them futher by color and that ties into how the power works.
32 items divided into 8 colors.
4 Red (Fire)
4 Black (Necrotic)
4 White (Radiant)
4 Blue (Cold)
4 Yellow (Lightning)
4 Gray/Clear (Force)
4 Brown (Acid)
4 Green (Poison)
Then you could have more interesting set bonuses (Like each set has a 2 piece and a 4 piece and there is something for having 1/2/3/4 of each color).
Granted I know nothing about the artifact, but this is just a shot in the dark here.
I'm sure you're familiar with how 4e handles artifacts - 'concordance' and all that - have you seen the "Item Sets" in AV2? The idea is that a character collects items from the same set for additional powers. Combining the two concepts could be a way to handle the Teeth.
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