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Switch to Forum Live View Help in building a Skirmisher Human Sorcerer
4 months ago  ::  Jan 18, 2013 - 1:29AM #31
Backmask
Date Joined: Apr 28, 2012
Posts: 76
You've been reading too much of Bajat's thread, or possibly MwaOs'. "But I have Twin Strike and other Ranger Stuff, and Ranger's are good, they're the best!" Yeah, that only applies when you're dealing with a class that doesn't start out with multi-attack capability.

For simplicity, I'll make this level 12 and give you the Shard and upgrade the dagger to +3 so the numbers aren't utterly pathetic.
T1: Quarry, Off-Hand Strike .6*25.5+.05*43.5 = 17.125
Flame Spiral is .75*31.5+.05*46.5 + 2*(.65*26.6+.05*41.5)+24.5+.1.178*19.5 = 96.5111
Combined: 113.6361, .94697 KPR
T2: Spark Form, 108.733 and Sudden Slime 11.9277, combined 120.6608, 1.0055 KPR
T2:Demon Soul Bolts 75.3, .6275 KPR
After that Twin Strike: 38.32, .3193 KPR
KP2R: 1.9525. KP5R: 3.2186. KP10R: 4.8153. Mean KPR: .7

That puts this build equal to ... the DPR King 2 years ago that didn't use a single encounter power.

Both a pure Sorc or a pure Ranger will post better KPR than your mix.
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4 months ago  ::  Jan 18, 2013 - 1:59AM #32
Jugulator007
Date Joined: Nov 16, 2010
Posts: 1,348
And what is the survivability of this other build?  This has more than either class by itself.  Dead = o DPR.
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4 months ago  ::  Jan 18, 2013 - 4:41AM #33
Backmask
Date Joined: Apr 28, 2012
Posts: 76
Dead enemies = 0 DTPR.

Not to mention Level+13 AC isn't more survivable than an average melee ranger, much less one that takes the obvious BCL route or the hilarious High AC+Riposte strategy of your average Str Sorcerer. Please don't be MwaO and refuse to acknowledge that what you set out to gain with a Hybrid could be gained by either base class at exactly the same or lower cost to the primary role of striker. Slapping |Ranger on things doesn't automagically make them better, |Warlord or |Cleric on the other hand ...
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4 months ago  ::  Jan 18, 2013 - 6:43AM #34
Jugulator007
Date Joined: Nov 16, 2010
Posts: 1,348

Jan 18, 2013 -- 4:41AM, Backmask wrote:

Dead enemies = 0 DTPR.

Not to mention Level+13 AC isn't more survivable than an average melee ranger, much less one that takes the obvious BCL route or the hilarious High AC+Riposte strategy of your average Str Sorcerer. Please don't be MwaO and refuse to acknowledge that what you set out to gain with a Hybrid could be gained by either base class at exactly the same or lower cost to the primary role of striker. Slapping |Ranger on things doesn't automagically make them better, |Warlord or |Cleric on the other hand ...




The survival is gained from the sorc side in the form of powers.  1/enc turn a hit into a miss.  1/day you've got defender AC for a fight.  You've still got IS in your back pocket as a heal.  Both classes have excellent powers to pick from.  It's also a lot more fun than a melee ranger.  I've done the ranger|fighter/avenger than can kill bahamut in 2 rounds.  Single target damage is all well and good, but as good as a ranger is, if you're more than moderately optimizing for damage, about 1/4 of your damage in a round vs a single target is overkill, which is useless.  By adding sorc, you at least have the option to AoE.  Did I mention it's not as boring?

I'd swap out the E1 for plant to the hilt for the AP flame spiral carnage as well. Build's not perfect, but it will function, and more than meet baseline DPR requirements.

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4 months ago  ::  Jan 18, 2013 - 6:51AM #35
Fardiz
Date Joined: Dec 22, 2010
Posts: 2,194
Two rounds? Slacker.
Back to Basics - A Guide to Basic Attacks

You might be playing DnD wrong if...

"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."
Albert Einstein
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4 months ago  ::  Jan 18, 2013 - 6:55AM #36
Jugulator007
Date Joined: Nov 16, 2010
Posts: 1,348

Jan 18, 2013 -- 6:51AM, Fardiz wrote:

Two rounds? Slacker.




I tried to get it to 1, but it won't work without some way to recharge the minor action encounters a few times.  Wonder how close a firewind genasi could come...1300+ HP with soldier defenses is quite a bit, if you're still going to have a playable character that is.

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4 months ago  ::  Jan 18, 2013 - 6:59AM #37
Fardiz
Date Joined: Dec 22, 2010
Posts: 2,194
My nova build came in at around 5k damage in a turn 1/day.
Back to Basics - A Guide to Basic Attacks

You might be playing DnD wrong if...

"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."
Albert Einstein
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4 months ago  ::  Jan 18, 2013 - 7:05AM #38
Jugulator007
Date Joined: Nov 16, 2010
Posts: 1,348

Jan 18, 2013 -- 6:59AM, Fardiz wrote:

My nova build came in at around 5k damage in a turn 1/day.




Ah but I wanted it to be an encounter thing, Think maybe 1 daily was included in the first round.  Balls out it would have a ton of overkill on round 2.  It's can also do it's job as a defender, which I liked.

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4 months ago  ::  Jan 18, 2013 - 8:10AM #39
Fardiz
Date Joined: Dec 22, 2010
Posts: 2,194
It's encounter would be Hurricane of Blades, AP Hurricane of Blades, that will melt elites quite happily and put a serious dent in solos.
Back to Basics - A Guide to Basic Attacks

You might be playing DnD wrong if...

"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."
Albert Einstein
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4 months ago  ::  Jan 18, 2013 - 10:49AM #40
Doobledigoop
Date Joined: Dec 28, 2012
Posts: 167

Jan 6, 2013 -- 2:14AM, Zathris wrote:

Well, Wild does have some feats that bring it almost in line with the rebreather, provided an enabling leader.




Could you give an example of how that would play out?

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