Community

 
Jump Menu:
Post Reply
Page 1 of 8  •  1 2 3 4 5 6 ... 8 Next
Switch to Forum Live View Dragon's Eye View: Reimagining Kobolds
5 months ago  ::  Jan 01, 2013 - 9:02PM #1
crazy_monkey
  • VCL Emeritus
  • The Inquisitor
Date Joined: Apr 5, 2006
Posts: 7,770
Dragon's Eye View returns for the new year with a detailed look at kobolds through the editions.

Dragon's Eye View: Reimagining Kobolds 
Quentin Small
WotC Online Community Coordinator
All around helpful simian
Quick Reply
Cancel
5 months ago  ::  Jan 01, 2013 - 9:24PM #2
greatfrito
  • YMTS: XXIX Winner
Date Joined: Jun 27, 2004
Posts: 8,269
I would actually really not mind seeing Dragonborn and Kobolds integrated into the same "family", like we have with the various types of Lizardfolk, or (with more dramatic differences) like we have with goblinoids (goblins, hobgoblins, bugbears).
Feedback Disclaimer Show

Yes, I am expressing my opinions (even complaints - le gasp!) about the current iteration of the play-test that we actually have in front of us.

No, I'm not going to wait for you to tell me when it's okay to start expressing my concerns (unless you are WotC).

(And no, my comments on this forum are not of the same tone or quality as my actual survey feedback.)

A Psion for Next (Playable Draft)
A Barbarian for Next (Brainstorming Still)
My 4e Projects Show
Quick Reply
Cancel
5 months ago  ::  Jan 01, 2013 - 9:30PM #3
sleypy
Date Joined: Jun 1, 2011
Posts: 1,353

Jan 1, 2013 -- 9:24PM, greatfrito wrote:

I would actually really not mind seeing Dragonborn and Kobolds integrated into the same "family", like we have with the various types of Lizardfolk, or (with more dramatic differences) like we have with goblinoids (goblins, hobgoblins, bugbears).




Having some distant connection would be fine, but I wouldn't want to see them integrated into the same social structure.

Love 4e?  Concerned about its future? join the Old Guard of 4th Edition
Reality Refracted: Social Contracts
D & D: A Documentary Kickstarter (http://kck.st/SyKNzf)


Dreaming the Impossible Dream Show
Imagine a world where the first-time D&D player rolls stats, picks a race, picks a class, picks an alignment, and buys gear to create a character. Imagine if an experienced player, maybe the person helping our theoretical player learn the ropes, could also make a character by rolling ability scores and picking a race, class, feat, skills, class features, spells or powers, and so on. Those two players used different paths to build characters, but the system design allows them to play at the same table. -Mearl
Quick Reply
Cancel
5 months ago  ::  Jan 01, 2013 - 9:57PM #4
Alter_Boy
Date Joined: Oct 17, 2007
Posts: 3,841

Jan 1, 2013 -- 9:24PM, greatfrito wrote:

I would actually really not mind seeing Dragonborn and Kobolds integrated into the same "family", like we have with the various types of Lizardfolk, or (with more dramatic differences) like we have with goblinoids (goblins, hobgoblins, bugbears).




I do so like monster families.  

"People want balance but can't accept this homogenization that occurs as a result of that balance being implemented. then they complain that the fighter is weaker than the wizard ad nauseam.: - Teitan
Quick Reply
Cancel
5 months ago  ::  Jan 01, 2013 - 11:10PM #5
ShinQuickMan
Date Joined: Mar 19, 2004
Posts: 1,799

Jan 1, 2013 -- 9:24PM, greatfrito wrote:

I would actually really not mind seeing Dragonborn and Kobolds integrated into the same "family", like we have with the various types of Lizardfolk, or (with more dramatic differences) like we have with goblinoids (goblins, hobgoblins, bugbears).




While we're at it, let's make Halflings part of the human "family".

Quick Reply
Cancel
5 months ago  ::  Jan 01, 2013 - 11:13PM #6
Jenks
Date Joined: Apr 4, 2008
Posts: 2,493
Lizardfolk are not the same thing as Dragonfolk
My two copper.



Quick Reply
Cancel
5 months ago  ::  Jan 02, 2013 - 12:18AM #7
Dreamstryder
Date Joined: Jul 5, 2001
Posts: 867
In many tales of kobolds found thru Wikipedia, kobolds have a rather black sense of humor and a prankster bent. This could mesh well with their D&D counterparts; kobolds in some editions have an animosity toward gnomes, humorous considering both species' popular penchant for mining, tinkering (mainly traps in kobolds' case), and supernatural household upkeep. They're like the gnomes' sinister cousin or natural enemy.

Making them another short human, as well as the halfling equivalent of a dragonborn/draconian, would be disappointingly redundant, don't you think?
Quick Reply
Cancel
5 months ago  ::  Jan 02, 2013 - 12:47AM #8
Mand12
Date Joined: Jun 17, 2010
Posts: 16,991
I am a big fan of the idea that kobolds are related to dragons.  Basically, they should look like what dragons would look like if they were three feet tall, humanoid, and generally primitive.  Given their connection with dragons, having them be an 'early offshoot' that never developed the way dragons did is really compelling to me, and gives them a good reason to worship dragons as well.  Physical traits should reference dragons, but focused on their current state.  Scales the same colors, a tail that's useful for more than just balance, no ears.  They're unquestionably reptiloid, treat them as such.
D&D Next = D&D:  Quantum Edition
Quick Reply
Cancel
5 months ago  ::  Jan 02, 2013 - 12:54AM #9
morandir62
Date Joined: Oct 25, 2006
Posts: 640

"Creature design would be based upon the following:"


"Three-foot-tall humanoid (as in two arms, two legs, upright) form that has been infused with the draconic essence of a god.”  


I don’t like the “Infusion of draconic essence”; they are not lesser cousins of the dragonborn, but perhaps a reptilian race with delusions of grandeur.


I never cared for creatures under 4’ as they are nothing more than ankle-biters.  At 3’ the kobold is the equivalent of an “average size boy” of the whopping age of 2 and a half, I’d prefer to be attacked by kindergarteners or 1st graders instead (i.e. < 48 inches).


“Slight skeletal frame.”  


Disagree here they should have an “average” skeletal frame as they are a warlike race capable of attacking or defending themselves against beings of equal size (e.g. gnomes).  The Dragonshield would look awfully humorous (much like the Tiny Warrior from Ace Ventura: When Nature Calls).


“More about intelligence and agility than strength or brute force.”


Against larger creatures and their traditional enemies (e.g. small fey) they need to develop both, but again I think an average strength is sufficient.  The race is noted for having individuals of great intelligence (i.e. the alchemist).


“Furtive and cowardly alone, but ferocious and dangerous in a crowd.  This would drive all major design decisions.”


I would prefer stealthy and cunning when alone, a master of improvised traps and bushcraft (e.g. MacGyver or Dutch from Predator).  Again as a warlike race a group is always more dangerous than one.


“Hairless, scaly hides that range from dark brown to black.”


More specifically an earth tone scheme are muted and flat in an emulation of the natural colors found in dirt, moss, trees and rocks. Many earth tones originate from clay earth pigments, such as umber, ochre, and sienna.


“Large intelligent eyes that are suited to life underground.”


More like cat eyes (including shades too) suitable for night time raids (not darkvision, but low-light).


“A long tail (prehensile) that integrates with the rest of the body.”


Again like a cat, the tail is used for balance and agile movement.  But absolutely not prehensile, they are not monkeys or opossums!


“Hands that are quite deft and capable of intricate actions.  This would also indicate an ability to craft and make culturally appropriate clothing and accessories—perhaps draconic in theme? “


As an intelligent race they should have the ability to craft items suitable to their environs and culture.  1E had them using wicker shields, swords, axes, javelins and spears – so did many of the ancient Mediterranean and Middle Eastern cultures.


It should also be noted that they are capable of taming wild boars and giant weasels as guardians, which considering RW boars is no small feat.


“Affinity to, and reverence of, dragons.”


As stated earlier they have issues and claims of dragon-blood running through their veins makes them feel better.  A social order and worship based on admiration of draconic traits and service to infamous dragons would be a way of proving their claim of kinship.


The dragons don’t mind the cannon fodder and no sane enemy would think of them as cowards, especially if they have no clue if a dragon is around or not.


“Small white or beige horns.”


This is a whole different can of worms without more details


Age was not a factor listed by you, but the kobold’s lifespan of 135 years and their lairs having up to ~640 individuals and 300 eggs indicate a race of survivors.


Habitat was also not factored, while Mr. Wyatt claims when they cannot live near dragons, they live like rats in warrens.  I prefer the original idea where they live “in dank, dark places such as dismal overgrown forest or subterranean settings”, which considering their hatred of the fey creatures (e.g. brownies, pixies, sprites, and gnomes) gives the kobold a wider range of artistic possibilities.


Also will there be a definitive artistic difference between male and female kobolds?


IMHO kobolds should be a feared adversary and not the Jar Jar Binks of D&D!!

Quick Reply
Cancel
5 months ago  ::  Jan 02, 2013 - 1:30AM #10
Haldrik
Date Joined: Jan 2, 2004
Posts: 9,400
In reallife, “Kobold”, “Gnome”, “Leperchaun”, “Brownie”, and so on, are moreorless synonyms. They all refer to a “House Sprite”, albeit according to different cultures.

The D&D Kobold has little to do with the reallife meaning of the word, but making it explicitly Draconic surprisingly solves the dissonance.

Analogous to calling the creature a “Pygmy Dragon”, calling it a “Kobold Dragon” makes a lot of sense.

The Kobold Dragon is quite different from the typical Dragon. The name “Kobold” illustrates vividly these differences.
• Childlike size
• Domestic qualities, such as wearing clothes, using tools.
• Hiddeness, albeit by stealth rather than ethereality.
• Prankster, trickster qualities.
• Inhabiting mines.

And so on. The name “Kobold Dragon” is apt.


It seems to me, what makes the Kobold Dragon so popular is it is quintessentially a Geek. 
Quick Reply
Cancel
Page 1 of 8  •  1 2 3 4 5 6 ... 8 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing