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5 months ago ::
Jan 08, 2013 - 9:45PM
#21
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[That sounds pretty normal: the opposition would definitely want to down an easily downable PC (especially if the PC is a surrounded front-line fighter). So once a PC is first downed, it becomes a game of whack-a-mole.
Sounds like some pretty stupid monsters. If they keep downing a PC, then another PC pops them up every turn, eventually they will realize it might be better to attack the PC who is popping people up.
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5 months ago ::
Jan 09, 2013 - 8:37AM
#22
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That's carried over from another play test though right? I havne't seen it mentioned in this playtest. Why not try to play with only content listed in this playtest.
They're still listed that way, even in the current packet. The only thing "missing" is that they forgot to write down the definition; it is still very much a part of this playtest packet.
Where? Other than in the title of the spell in the spell packet, where is it listed what word of power is? In the current packet, not a previous one?
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5 months ago ::
Jan 09, 2013 - 9:11AM
#23
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Word of Power is not described in this packet. I believe there is a Mearls' tweet on the subject stating this was an oversight, or something to that effect. Maybe check the Ask A Simple Question thread in the general forum.
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5 months ago ::
Jan 09, 2013 - 9:25AM
#24
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Date Joined:
Jun 15, 2004
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Sounds like some pretty stupid monsters. If they keep downing a PC, then another PC pops them up every turn, eventually they will realize it might be better to attack the PC who is popping people up.
In 4e, melee monsters were heavily discouraged from switching to the caster while the Defender was conscious.
This may not be the case in 5e, but (assuming intelligent melee monsters) if they identify the cleric, they may realize that they might not be able to take him down that quickly (thus warranting a CdG of currently downed PC's). Or they might realize that other people in the party might have healing abilities.
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5 months ago ::
Jan 09, 2013 - 9:26AM
#25
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Thanks Forged_Fury however the tweet says it's still in as a keyword. However, that keyword is not defined. So, what is the definition? I'm assuming, from this thread, that it's able to be cast as a minor, or incidental, action. That isn't stated anywhere though.
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5 months ago ::
Jan 09, 2013 - 9:32AM
#26
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Date Joined:
Feb 14, 2007
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You are aware that Cure Minor Wounds only works on creatures with less than 3 health, right? And it cures 1 point of damage? So if you have a Cleric who is healing someone that is that low every single turn, what kind of campaign are you running?
This sounds normal to me too.
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5 months ago ::
Jan 10, 2013 - 5:33PM
#27
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I didn't see an answer to how many spells a cleric gets on a level up. Same applies to wizards.
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5 months ago ::
Jan 11, 2013 - 6:55AM
#28
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I didn't see an answer to how many spells a cleric gets on a level up. Same applies to wizards.
It's in the Classes PDF, pages 2 and 26 respectively.
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4 months ago ::
Jan 16, 2013 - 3:21PM
#29
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Thanks Siddown
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4 months ago ::
Jan 20, 2013 - 9:10PM
#30
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wait did I miss something...when did Healing stop being an action....how does that work?
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