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5 months ago  ::  Dec 30, 2012 - 7:03PM #1
NamelessMan
Date Joined: Sep 13, 2010
Posts: 1
Ok. I've been playing a Whirling Barbarian. Tonight I Rolled a critical hit with my Whirling Frenzy. The power description is as follows. 1[W]+1[W] (off-hand weapon) + Strength modifier. So I'm wondering do I add the crit dice for both weapong or just one??
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5 months ago  ::  Dec 30, 2012 - 7:46PM #2
KColette
Date Joined: Sep 18, 2012
Posts: 174
I'm not entirely certainly, but... What's the Attack line say? If you only roll to hit with your main-hand weapon, I'd say you only add your main-hand weapon's critical damage.
Gunmage, a homebrew arcane striker. (Heroic Tier playtest ready.)
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5 months ago  ::  Dec 30, 2012 - 7:50PM #3
ToeSama
Date Joined: May 4, 2008
Posts: 1,319
Well, this isn't really the board for this question. Take it to the character optimization boards. They'll be able to answer
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5 months ago  ::  Dec 30, 2012 - 7:53PM #4
Eisenritter
Date Joined: Oct 16, 2009
Posts: 1,024

Dec 30, 2012 -- 7:50PM, ToeSama wrote:

Well, this isn't really the board for this question. Take it to the character optimization boards. They'll be able to answer




I think you mean Rules Q&A?

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5 months ago  ::  Dec 30, 2012 - 9:19PM #5
TheForgottenCommand
Date Joined: Aug 28, 2011
Posts: 342
Yep. Both dice.

EDIT: To explain further, think about it as if you were using a maul. If a 2d6 weapon scores a critical hit, then both dice auto-roll max damage. 2d6 is actually 1d6+1d6. This power just has two different dice ex:   1d8+1d6. All dice rolled as part of the hit roll max damage. If they were seperate attacks and therefore seperate hits, then it would only count on whichever one crit.
He said to me: "It is done. I am the Alpha and the Omega, the Beginning and the End. To him who is thirsty I will give to drink without cost from the spring of the water of life. -Revelation 21:6
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5 months ago  ::  Dec 31, 2012 - 3:48PM #6
Fedosu
Date Joined: Jul 19, 2008
Posts: 285
Actually, I think the OP means magic weapon Crit dice. He's asking if he would add both the 2d6 fire from his +2 flaming weapon (main hand), and the 2d6 cold from his +2 frost weapon (off-hand) when he crits.

I'm not entirely sure if its RAW or RAI, but my ruling would be that because the attack is actually being made with the main hand weapon, only that weapon's critical dice are added. But, as TheForgottenCommander said, regular dice from both weapons would still be maximized.
So you would deal (main hand:max) + (off hand:max) + Str(and other petty modifiers) + (main hand magic crit: rolled).

And... hopefully only your main hand weapon is high crit, because I don't have a ruling for if the off-hand weapon is high crit too. For consistency with the above suggestion, I would probably include only main-hand high crit dice, but I don't know if that would be a step too restrictive. I don't know....

Anyway, that's my advice.
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5 months ago  ::  Dec 31, 2012 - 5:32PM #7
TheForgottenCommand
Date Joined: Aug 28, 2011
Posts: 342
Whoops. Scimmed when i should've scanned.
He said to me: "It is done. I am the Alpha and the Omega, the Beginning and the End. To him who is thirsty I will give to drink without cost from the spring of the water of life. -Revelation 21:6
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5 months ago  ::  Dec 31, 2012 - 7:16PM #8
KColette
Date Joined: Sep 18, 2012
Posts: 174

Dec 31, 2012 -- 3:48PM, Fedosu wrote:

And... hopefully only your main hand weapon is high crit, because I don't have a ruling for if the off-hand weapon is high crit too. For consistency with the above suggestion, I would probably include only main-hand high crit dice, but I don't know if that would be a step too restrictive. I don't know....



I maintain my stance: If you're only rolling to hit with your main hand weapon, only your main hand weapon gets the critical effects (high crit property and bonus damage), while all the damage listed on the power (including 1[W] (off-hand)) is maximized as normal. So it doesn't matter if off-hand is high crit or not if you're only rolling to hit with the main hand weapon.

Gunmage, a homebrew arcane striker. (Heroic Tier playtest ready.)
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5 months ago  ::  Dec 31, 2012 - 7:19PM #9
Salla
Date Joined: Apr 3, 2003
Posts: 23,524

Dec 31, 2012 -- 7:16PM, KColette wrote:

Dec 31, 2012 -- 3:48PM, Fedosu wrote:

And... hopefully only your main hand weapon is high crit, because I don't have a ruling for if the off-hand weapon is high crit too. For consistency with the above suggestion, I would probably include only main-hand high crit dice, but I don't know if that would be a step too restrictive. I don't know....



I maintain my stance: If you're only rolling to hit with your main hand weapon, only your main hand weapon gets the critical effects (high crit property and bonus damage), while all the damage listed on the power (including 1[W] (off-hand)) is maximized as normal. So it doesn't matter if off-hand is high crit or not if you're only rolling to hit with the main hand weapon.




I agree.

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5 months ago  ::  Jan 01, 2013 - 8:32AM #10
Fedosu
Date Joined: Jul 19, 2008
Posts: 285
That is where I was leaning, but I have a tendency (in my own mind at least) to be a bit harsh in my rules judgments. Sometimes I like to err the other way to compensate.
Corriver's Lantern - a D&D blog featuring the Frozen Over Campaign Setting.
I am not anonymous. I am Colin B. Schaeffer.
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