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5 months ago ::
Jan 01, 2013 - 8:40AM
#171
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Date Joined:
May 24, 2012
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There is also the Issue
My generation had a larger share of the generation participating in roleplaying games compared to the new generations of young roleplayers My generation had a tendency to want high complexity high lore settings compared to the young generation there seem to want low complexity low lore settings, that is each roleplayer in my generation seem to have wanted and been willing to buy more books compared to the young generations of roleplayers:
Conclusion: WOTC have a major problem
Seems true, I'm afraid. However, not all of Gen X and Gen Y/Millenials (I hate that name) ignore heavy lore based games. The main group I've stuck with for a while love intense lore, granted they were mostly in the English, Philosophy, and Science departments. At least we have Golarion, right?
Disgruntled ghost of the Knights of W.T.F. (Keep D&D alive, end the edition wars!)
"And if you gaze for long into an abyss, the abyss gazes also into you." - Friedrich Nietzsche
Disclaimer: Most of my posts are based on opinions (and are sometimes humorous, other times inspirational)
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5 months ago ::
Jan 01, 2013 - 11:18AM
#172
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Funny, i do not remember the majority of candlekeep users for wanting to keep the spellplague if they were to be interested in the 5e realms if they were to use the support all era concept in order to be willing to buy new 5e FR books to support campaigns set in the past
I did participate in those threads on candlekeep defining the absolute minimum there would have to be included / changed in order for 5e to be able to claim it was the realms and it was kind of "as minimum remove all the effects of the spellplague"
See here.
For Candlekeep being THE stronghold of the old guard hating the new realms to their guts, it's remarkable that 43% voted for one of the different options that keeps the spellplague and moves forward in one way or annother, while only 41% wanted the spellplague removed (and 16% wanting neither). Well, personally do I believe, that WOTC is making a major mistake when it come to the importance of collectors:
There are 3 issues:
1) Overall sale 2) Sale of each product 3) Profit
Collectors are really important for point 2 since they ensure that many products breaks through the sale threshold defining if it is profitable to make that product.
Additionally, you need a crazy amount of new customers if you want to obtain point 1 and 3 by selling books for people wanting low lore settings and low complexity settings because the total amount of books they might buy are low
Additionally, it is a dangerous situation for WOTC since they have created a situation were veteran players look for products from their bookshelves or competitor companies.
And again I say you are vastly overestimating the % of sales going to collectors against the overall sales.
My generation
Is dying out as far as being a viable demographic for selling your RPGs is concerned. As simple as that.
We old guard are getting fewer and are all in all purchasing less as we have more pressing issues than devoting time to D&D. We're not as free to play D&D anymore. We have more time consuming jobs, we need to pay off our houses, we need to raise our kids, we ..... are simply not playing as much D&D as 20 years ago. That's why the market for tabletop RPGs is shrinking ever so slowly (and it wasn't big enough for Hasbro's demands to begin with) and they need, desperately need to bring in new blood. With their veteran audience they are doomed. Just because we have been along the rides for some decades doesn't mean we are able to support D&D for future decades
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5 months ago ::
Jan 01, 2013 - 11:45AM
#173
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Date Joined:
Oct 27, 2012
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Well, I have a candlekeep account and i have not bothered to vote in that poll why should i? I am not planning to buy 5e FR
The poll is still open by the way but still I am not going to vote in it
Well, the termination of 4e and investment in 5e is a clear indication that WOTC can not do without the purchasing from the oldtimers if they are to keep producing Forgotten Realms
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5 months ago ::
Jan 01, 2013 - 12:24PM
#174
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Well, I have a candlekeep account and i have not bothered to vote in that poll why should i?
You shouldn't. No one cares, but it's remarkable that even in such a biased crowd retconning is in the minority
The poll is still open by the way but still I am not going to vote in it
The poll is one year old, the thread is long burried.
Well, the termination of 4e and investment in 5e is a clear indication that WOTC can not do without the purchasing from the oldtimers if they are to keep producing Forgotten Realms
No, it's clear that D&D is simply doomed to fail Hasbros demand, which would require to app. double the sales (from 30 Million to 50 Million) to be considered a core brand and be allowed annother attempt to double again to become they 100 Million brand they want
Here is an insider explanation of the dilema and impending doom that D&D faces And FR is only smaller part of overall D&D
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5 months ago ::
Jan 01, 2013 - 12:29PM
#175
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Date Joined:
Oct 27, 2012
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The poll was made at a time were lots of old time FR fans had given up on the realms and on candlekeep that is they would not have noticed the poll Additionally, the poll was answered by people there were looking at "what would be possible" and not at "what did they want themselves" Performing a retcon is very very difficult because the fanbase is never going to agree on what year there should be the startyear If you retcon will some people say 1e, or 2e or 3e or anything in between in order to include some events they like and exclude some events they hate. Part of the vote was also: "I do not care" Many old fans no longer care what happens to the realms in the 5e since it says them nothing
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5 months ago ::
Jan 01, 2013 - 1:49PM
#176
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My generation
Is dying out as far as being a viable demographic for selling your RPGs is concerned. As simple as that.
We old guard are getting fewer and are all in all purchasing less as we have more pressing issues than devoting time to D&D.
We're not as free to play D&D anymore. We have more time consuming jobs, we need to pay off our houses, we need to raise our kids, we ..... are simply not playing as much D&D as 20 years ago.
That's why the market for tabletop RPGs is shrinking ever so slowly (and it wasn't big enough for Hasbro's demands to begin with) and they need, desperately need to bring in new blood.
With their veteran audience they are doomed. Just because we have been along the rides for some decades doesn't mean we are able to support D&D for future decades
I dont know how old some of you people are, but I can assure you that some of us still have at least four or five decades to go before we start to die out.
Pro DnD Member of the Axis of Awesome Fighters: Using socks to kill monsters since 2012 DnD Next: Now with more then 4 minutes of Roleplay per gaming hour Spoiler:
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"If you can't make an interesting human fighter, then you aren't ready to play anything else yet" Edymnion
"The idea of resting up between encounters to fill-up on hit points and spells struck my meta-gaming nine-year-old as a distinct possibility. "Are you mad?" says my seven-year-old "This place is full of monsters!" "jamesgrahamuk
All characters have a story. Spoiler:
Show
Sometimes that story is short and sometimes it is long. They can be tragic, comic or absurd. Some teach. Some are just to fill the empty spaces in our lives. Rarely it is a transcendent fugue only half remembered but wondered at. And frequently: "it is a tale told by an idiot, full of sound and fury, signifying nothing." -William Shakespeare
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5 months ago ::
Jan 01, 2013 - 2:09PM
#177
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Date Joined:
Oct 27, 2012
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Well, I am 35 and if they had continued making FR without the spellplague and timejump would I still have been buying it decades from now as reading material / material for interesting analysis Since it has the timejump and spellplague am I not going to buy it.
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5 months ago ::
Jan 01, 2013 - 2:26PM
#178
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Date Joined:
Apr 15, 2001
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I'm 34 and for years I bought as much TSR/WoTC stuff as I could get despite limited acces to it in small town New Zealand. Last sgnifigant money WoTC got off me was for Star Wars Saga as I bought the complete set.
I used to drop over 1000 a year on magic/minis/Star Wars/D&D/novels etc. The relams made up about a 3rd of my RPG purchases. I'm probably around for another 3 decades at least not counting anything bad happening to me ad I have been buying for 2 decades almost.
WoTC got $20 in the last year, Paizo got maybe $300. I may be only one consumer but there were alot more like me I suspect hence here we are playtesting D&DN. The big fallout from 4th ed is that I no longer will give WoTC money regardless, that undying brand loyalty to D&D is gone. 4th ed in general and the SP in particular severed that link I suppose. I don't think myself and Gustaveren are the only ones either but I don't know if we would make a a majority but probably a signifigant % of D&D players who are now throwing money at Paizo or other companies.
The Paizo hard core (I'm not one of them) are buying more or less everything Paizo can produce. Adventure paths, all the splat books and the Golarion campaign settings. While Paizo may be a dirty word for some they are giving their customers what they want. Also Paizo was on board for 4th ed but WoTC kind of dropped the ball on that one with a we can do it all mentality and they wanted to keep the 3pp out of 4th ed for 6-12 months and have the pie all to themselves.
Paizos choice was to support 3.4 or go under and we ended up with Pathfinder. I do not have a marketing or economics dgree but that seems to be a big oops. 4th ed tried to appeal to new players, alienated the old ones. Thats just a stupid idea as D&D has never really had the mass market appeal. To be fair on 4th ed I don't think 3.5 would have done any better appealing to the masses, D&D doesn't really spread like that. 3.0 was very successful because they marketed it towards 2nd ed players and it is probably a safe bet most of them came over to 3.0. Not all of them and thats why we have clones of pre 3rd ed games.
Marketing 101. Look after your core customers. 10% of them buy about 90% of your sales I think is the old saying and it doesn't apply just to D&D. Half my players are new ones who did not have any experience with pre 3rd ed D&D. Both of them are now spending money on D&D stuff (well Paizo anyway).
Reducing a character to a list of dice rolls and modifiers is not role playing*
*pg 30, AD&D 2nd Ed DMG, 1989.
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5 months ago ::
Jan 04, 2013 - 1:44PM
#179
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Candlekeep is hardly "the voice" of the FR Grognardia. It is, in fact, a small segment of FR enthusiasts.
It lost people with the Time of Troubles. It has lost people due to the ongoing RSEs over 2E and 3E. It probably lost the largest number of enthusiasts when 4E Realms came out. Candlekeep now is populated by a very small group of people who have all embraced the "moving forward" philosophy, and it's rare to see any dissenting opinion there that isn't immediately shot down by this tiny core group. They avidly support the WotC staffers and freelancers who have (or are) working on the current Realms, and any disagreement is quickly shot down.
The vast majority of "old FR grognadia" are simply no longer represented at Candlekeep. If some still lurk there, they're silent.
Personally, I weathered the Time of Troubles by ignoring it, or at least trying to. Gods walking Faerun was an interesting concept, but it was horribly executed and the gods have never been the same since then. Many susbsequent RSEs were never used or adopted into my personal Realms.
But I am a "collector," and an old-timer FR grognard by most people's definition. I tracked down and bought everything FR-related that I could find from 1E and almost everything from 2E and 3E. That is, quite literally, thousands of dollars. I've not used it all in my games, but that's the nature of using supplements.
Despite having been a completionist collector, I totally rejected 4E Realms and still want nothing to do with it. The 4E-period FR books and novels will never grace my shelves. I've read them, and so I know what they involve, so I'm not simply rejecting it on a whim, some kind of principle, or identifying with the "4E hater" crowd. I actually didn't mind the rules for 4E D&D, but the post-apocalyptic 4E Realms was a total shift in tone and utility - and therefore of zero interest to me. I think the quality and direction of the 4E and later lore is just plain awful.
I've kept up-to-date on the plans for this new "Sundering" from Candlekeep and GenCon. Keeping the 4E material firmly entrenched in FR history will make the 5E/Next Realms just as valueless and uninteresting to me. A reboot to the end of 3.5E, or even better to 1E, is FR's only real hope IMO at this point. The Sundering changes won't appeal to those who love 4E Realms, so it's very unlikely to keep those people around. At the same time, the Sundering isn't going to return all the minor "flavorful" NPCs that were detailed in things like the Volo guides of 2E.
At best, the Sundering will restore the geography to its earlier state. It will also bring back Mystra (the worst version of her: Midnight-Mystra), and several of her Chosen, along with the near-immortal archmages and entities that many people considered problematic by the end of 3.5E. It will most likely retain elements from 4E that fans of the 1E-3E period never asked for or wanted (e.g. spellscars, earthmotes, Gruumsh=Talos, the revisionist planar geography), yet "minimize" things like active pockets of Spellplague. Most importantly, though, the Spellplague and Time Jump will still have happened, they'll be permanently ensconced in Realms history. And yet we still won't know most of what happened during the Time Jump period of 100 years. When you know more about a setting's pre-history than what happened in the past 100 years (other than "there were a couple cataclysms, but it's 'better' now than it was"), it's a serious problem.
Is this what I want from a 5E Realms? No thanks. If I hated 4E Realms why would I want a watered down version of it? If the single best thing about the Realms IMO was the proliferation of "lore tidbits" and flavorful minor NPCs as originally described in 1E and the Volo guides of 2E, what really is waiting for me in 5E post-Sundered Realms? Nothing.
If I preferred the original gods (meaning: Bane, Bhaal and Myrkul) and disliked the ridiculous overlay of AO, why would I want to buy a post-Sundered 5E Realms where AO's revisionist world creation and Toril-twinning story has taken on major focus? If I disliked the infusion of the 4E dragonborn (which replaced the better, earlier dragonborn of Bahamut), why would I want anything to do with Abeir and its primordials?
Nope, this new Sundering (yet another massive RSE) is exactly the wrong path to take for repairing the actual problems that the Realms developed over 2E-4E. You'll have your set of superheroes returned in force (the overpowered Chosen, the plot-armored Harpers, etc.) and absolutely none of the best original features of the Realms (all the low-powered NPCs and their history) will come with them this time around.
I'm not even remotely interested.
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5 months ago ::
Jan 04, 2013 - 4:01PM
#180
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I'm not even remotely interested.
Have you had a chance to read any of the Forging the Realms articles by Ed Greenwood?
If there is any chance of being able to pull off a return to the Realms then Ed can do it.
Pro DnD Member of the Axis of Awesome Fighters: Using socks to kill monsters since 2012 DnD Next: Now with more then 4 minutes of Roleplay per gaming hour Spoiler:
Show
"If you can't make an interesting human fighter, then you aren't ready to play anything else yet" Edymnion
"The idea of resting up between encounters to fill-up on hit points and spells struck my meta-gaming nine-year-old as a distinct possibility. "Are you mad?" says my seven-year-old "This place is full of monsters!" "jamesgrahamuk
All characters have a story. Spoiler:
Show
Sometimes that story is short and sometimes it is long. They can be tragic, comic or absurd. Some teach. Some are just to fill the empty spaces in our lives. Rarely it is a transcendent fugue only half remembered but wondered at. And frequently: "it is a tale told by an idiot, full of sound and fury, signifying nothing." -William Shakespeare
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