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Dungeons & Dra.. Previous Editions .. Okay, I know this can't work this way, but Why?
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5 months ago  ::  Dec 30, 2012 - 9:23AM #11
NeueRegal
Date Joined: Mar 27, 2008
Posts: 822
I'd rule that it duplicates the opponent targeted, and hits them each once. But you know how I hate splatbooks...
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5 months ago  ::  Dec 30, 2012 - 10:16PM #12
Slagger_the_Chuul
Date Joined: May 26, 2001
Posts: 5,177

Dec 30, 2012 -- 7:37AM, Krusk wrote:

I'd do something like "The fake arrow disintergrates after impact" personally.


The way it's written, there isn't actually a "fake", since both arrows were split from the original.

It's a very accurate description of splitting something (for once it isn't just making a second-grade copy) but as a result, it becomes easier for it to get out of hand.

The kraken stirs.  And ten billion sushi dinners cry out for vengeance.  - Good Omens

Co-Author of the Dreamfane, Euralden Eye, Gajuisan Crawler, Gruesome Lurker, Fulminating Crab, Ironglass Rose, Sheengrass Swarm, Spryjack, Usunag, and Warp Drifter, and author of the Magmal Horror from Force of Nature.


= My most popular campaign item; for all your adventuring convenience. Show
Zauber's Mutable Rod: This rod has a number of useful functions that make it easier to live in the wilderness.  It is made of polished wood, with five studlike buttons on one end.  Each button produces a different effect when pressed.  Unless otherwise noted, the rod’s functions have no limit on the number of times they can be employed.
        When button 1 is pressed, one end of the rod produces a small flame, equivalent to a candle.
        When button 2 is pressed, the rod unfolds into a two-person tent, complete with bedrolls and warm blankets.
        When button 3 is pressed, the rod becomes a one-handed hammer, suitable for pounding pitons into a wall.
        When button 4 is pressed, the rod becomes a sturdy iron spade.
        When button 5 is pressed, the rod becomes a wooden bucket able to hold 2 gallons of liquid.  Once per day, it can be commanded to fill with fresh water.
If the rod is seriously damaged or broken in any of its alternate forms (button 2, 3, 4, or 5), it reverts to its basic rod form and cannot be activated for 24 hours.
    Moderate conjuration; CL 9th; Craft Rod, minor creation; Price 375 gp; Weight 2 lb.
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5 months ago  ::  Dec 31, 2012 - 1:44PM #13
Krusk
Date Joined: Nov 30, 2005
Posts: 4,927
that was for my hypothetical house ruling. In my hypothetical house rule one is a fake one.
5e comments and thoughts all in one place. Check it out to provide feedback, mock, or steal ideas.
http://community.wizards.com/go/thread/view/75882/28835423/Krusks_5e_Design_Goals?sdb=1
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5 months ago  ::  Dec 31, 2012 - 2:30PM #14
Slagger_the_Chuul
Date Joined: May 26, 2001
Posts: 5,177

Dec 31, 2012 -- 1:44PM, Krusk wrote:

that was for my hypothetical house ruling. In my hypothetical house rule one is a fake one.


It can work, but if you do rule it that way, you'll also need to state how to determine which arrow is the fake (which may be important in certain situations, such as if you fire the arrows into an antimagic field or something).

The kraken stirs.  And ten billion sushi dinners cry out for vengeance.  - Good Omens

Co-Author of the Dreamfane, Euralden Eye, Gajuisan Crawler, Gruesome Lurker, Fulminating Crab, Ironglass Rose, Sheengrass Swarm, Spryjack, Usunag, and Warp Drifter, and author of the Magmal Horror from Force of Nature.


= My most popular campaign item; for all your adventuring convenience. Show
Zauber's Mutable Rod: This rod has a number of useful functions that make it easier to live in the wilderness.  It is made of polished wood, with five studlike buttons on one end.  Each button produces a different effect when pressed.  Unless otherwise noted, the rod’s functions have no limit on the number of times they can be employed.
        When button 1 is pressed, one end of the rod produces a small flame, equivalent to a candle.
        When button 2 is pressed, the rod unfolds into a two-person tent, complete with bedrolls and warm blankets.
        When button 3 is pressed, the rod becomes a one-handed hammer, suitable for pounding pitons into a wall.
        When button 4 is pressed, the rod becomes a sturdy iron spade.
        When button 5 is pressed, the rod becomes a wooden bucket able to hold 2 gallons of liquid.  Once per day, it can be commanded to fill with fresh water.
If the rod is seriously damaged or broken in any of its alternate forms (button 2, 3, 4, or 5), it reverts to its basic rod form and cannot be activated for 24 hours.
    Moderate conjuration; CL 9th; Craft Rod, minor creation; Price 375 gp; Weight 2 lb.
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5 months ago  ::  Jan 02, 2013 - 1:38PM #15
Krusk
Date Joined: Nov 30, 2005
Posts: 4,927

Dec 31, 2012 -- 2:30PM, Slagger_the_Chuul wrote:

Dec 31, 2012 -- 1:44PM, Krusk wrote:

that was for my hypothetical house ruling. In my hypothetical house rule one is a fake one.


It can work, but if you do rule it that way, you'll also need to state how to determine which arrow is the fake (which may be important in certain situations, such as if you fire the arrows into an antimagic field or something).



same way you make any random determination. Roll a  die

5e comments and thoughts all in one place. Check it out to provide feedback, mock, or steal ideas.
http://community.wizards.com/go/thread/view/75882/28835423/Krusks_5e_Design_Goals?sdb=1
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