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Switch to Forum Live View Your favorite game system outside of D&D
5 months ago  ::  Jan 12, 2013 - 6:10AM #221
Senevri
Date Joined: Nov 7, 2005
Posts: 1,725
Easy answer right now: DFRPG 
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5 months ago  ::  Jan 12, 2013 - 7:04AM #222
strider1276
Date Joined: Jan 23, 2012
Posts: 1,335

Jan 12, 2013 -- 6:06AM, Luis_Carlos wrote:


powers from creatures of old World of Darkness (like fae glamour).




Oh good lord no. Ugh, Changeling: the Dreaming. I mean, maybe if you're talking about Dark Ages: Fae, which was much better, but then at that point, there's no reason not to just further upgrade to Changeling: the Lost and be done with it.

Part of why I don't favor the oWoD is that it was often wonky, even within a game line - never mind crossovers.

For those confused on how DDN's modular rules might work, this may provide some insight: http://www.tor.com/blogs/2012/11/the-world-of-darkness-shines-when-it-abandons-canon

@mikemearls: Uhhh... do you really not see all the 3e/4e that's basically the entire core system?
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5 months ago  ::  Jan 12, 2013 - 7:08AM #223
Samrin
  • Dragon Slayer
Date Joined: Jan 29, 2005
Posts: 6,882

Jan 12, 2013 -- 7:04AM, strider1276 wrote:

Jan 12, 2013 -- 6:06AM, Luis_Carlos wrote:


powers from creatures of old World of Darkness (like fae glamour).




Oh good lord no. Ugh, Changeling: the Dreaming. I mean, maybe if you're talking about Dark Ages: Fae, which was much better, but then at that point, there's no reason not to just further upgrade to Changeling: the Lost and be done with it.

Part of why I don't favor the oWoD is that it was often wonky, even within a game line - never mind crossovers.




The fact that the games were incompatible with each other didn't help much, either. Mage and Werewolf's metaplots could not co-exist.

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5 months ago  ::  Jan 12, 2013 - 7:18AM #224
strider1276
Date Joined: Jan 23, 2012
Posts: 1,335

Jan 12, 2013 -- 7:08AM, Samrin wrote:


The fact that the games were incompatible with each other didn't help much, either. Mage and Werewolf's metaplots could not co-exist.




Well......they could, kinda, but only after enough bending, folding, and mutilating that would make a contortionist wince.

I'm so very glad they made the nWoD much more crossover friendly in every respect. Well, except Hunter. And Promethean to some extent.

For those confused on how DDN's modular rules might work, this may provide some insight: http://www.tor.com/blogs/2012/11/the-world-of-darkness-shines-when-it-abandons-canon

@mikemearls: Uhhh... do you really not see all the 3e/4e that's basically the entire core system?
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5 months ago  ::  Jan 12, 2013 - 1:13PM #225
HawaiianWarrior
Date Joined: Jul 23, 2012
Posts: 46

Jan 12, 2013 -- 6:06AM, Luis_Carlos wrote:

Let´s imagine you are WotC game desinger, and you can get all ideas from other rpgs, (forget copyright and all about it). What ideas would you like "plagiare"?




The magic system from Savage Worlds, where spells are more like categories, and the player is able to interpret them according to his character.

Failing that, the magic system from Ars Magica.

Advantages and Disadvantages (Savage Worlds has the best list, because it's compact and covers pretty much everything without trying to break everything down into fine detail like GURPS).

Wound levels from True20.

Roll 3d6 instead of d20 from Dragon Age.

No classes, build characters from combination of attributes, skills, advantages and disadvantages (pretty much every other game in existence, but let's just say Savage Worlds).

Hero points for rerolls, maybe other effects (True20, Savage Worlds, TORG, etc.) 

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5 months ago  ::  Jan 12, 2013 - 2:12PM #226
Luis_Carlos
Date Joined: Jun 15, 2006
Posts: 2,461
I agree different powers of WoD creatures weren´t good to do crossovers, but I like the idea different creatures with different style of powers.

I know a WoD d20 is a true challenge, and I love it. (yes, I rebember the d20 WoD by Monter Cook).

* I like hit points system, but the level of health from Storytellinng System too. Using it for d20 could be easy, only a pool of penalty by injuries and other causes..  

The willpower points from Storytelling system could be replaced for d20 version like action points what can be got like rewards.
 
* How would be a mixture of Urban Arcana and Shadowrun?

and d20 Past with 7th Sea?  

and Dark Matters with Kult? (Kult = X Files + Hellraiser..).
 
"Say me what you're showing off for, and I'll say you what you lack!" (Spanish saying)


Book 13 Anaclet 23

Confucius said: "The Superior Man is in harmony but does not follow the crowd. The inferior man follows the crowd, but is not in harmony"
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5 months ago  ::  Jan 12, 2013 - 2:45PM #227
vexthug
Date Joined: Jan 28, 2009
Posts: 27
Right now I run Mutants & Masterminds 3e for superhero. Used to use Hero System
 For Sci-Fi its Star Wars Saga
 For Swords and Sorcery its Elric from Chaosium
 for nostalgia & warm fuzzy feelings Its Star Frontiers
     
 Digitally Remastered Star Frontiersman You can download all of them for free legally in you want to try something new or walk down memory lane, depending on your age.
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5 months ago  ::  Jan 12, 2013 - 9:28PM #228
cocoasword
Date Joined: Jan 12, 2013
Posts: 103

Dec 28, 2012 -- 1:45PM, bluespruce786 wrote:

Not the one you like because of x.y, or z. Rather just the one that was the most fun, the most memorable, and a system that you wouldn't hesitate to play again.

I'm thinking Star Wars, by West End Games. Although Twighlight 2000 and Rifts are close. 


while its not really a system outside of dnd, I like OED Book of War: deltasdnd.blogspot.com/2011/09/book-of-w...

I'm hoping to be able to play it with dnd next.   Its short, easy to use and an incredible amount of fun to play!   You don't really need dnd to play it unless your fighting heroes against each other.

battle on!

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