So, I'm creating an 11th level wizard for an upcoming game and it will be the first time I've played a wizard in 4th edition.
The character has a bunch of rituals, and I was looking over Magic Circle and wondering... how do you get something in it?
The ritual lets you draw a circle to keep something inside it, but is the assumption that you have a creature knocked out while you draw the circle around it?
I guess what I'm looking for is some sort of portal power or ritual that lets you summon a creature into the circle. Does something like that exist?
Apologies if the answer is stupidly obvious, but I haven't given a close look to rituals or casters in general .
Um, Magic Circle is primarily used to keep things out. Not in. Put it around a town about to be sieged by undead, pick Natural as the creature origin (because most undead are). Bam, all the low level undead are stuck outside the town. Dispatch the high level ones that get through, town saved. Yay.
Wow. I don't think that would have ever occurred to me. For some reason I thought it was a way to bind extraplanar beings and keep them in place. Was it used that way in 3rd edition?
Well, thanks Alcestis, that clears that up .
"Congratulations, you saved the town from the undead menance. Now you only have to hurry to find a way to free the town from your own circle before the trapped townsfolk starve to dead"
Given its casting time of 1 minute for each square enclosed by the circle, it's not too practical for a whole village either. Enclosing a circular area equivalent to one square mile would require a total casting time in excess of two years.
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