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5 months ago ::
Dec 23, 2012 - 12:19AM
#21
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Meh I prefer sticking with pure barbarian and getting a free charge on a kill.
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5 months ago ::
Dec 23, 2012 - 12:41AM
#22
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Date Joined:
Feb 26, 2011
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I prefer being more powerful.
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5 months ago ::
Dec 23, 2012 - 12:59AM
#23
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I prefer being more powerful.
That's debatable, and also depends on the level range we're talking about.
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5 months ago ::
Dec 23, 2012 - 1:03AM
#24
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Date Joined:
Feb 26, 2011
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In heroic, I'll be down a feat, but have better power selection. Hybrids will be better by mid heroic.
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5 months ago ::
Dec 23, 2012 - 1:10AM
#25
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You also lose a free charge attack (my level 9 barbarian hits for around 40 damage), a point of AC, THP on a kill (Belt of Feral Might is a cheap item that boosts THP gain by +Str), and Battle Awareness (if you hybrid fighter).
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5 months ago ::
Dec 23, 2012 - 1:37AM
#26
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Assuming a barbarian has one of the elemental damage feats (not weapon focus), why is Thundering Howl so great? It's a double attack sure, but the blast does not get the bonuses from melee attacks (say, Shocking Flame), lightning/frost/whatever elemental damage (feats/dragonshard), and ends up getting simply +enh to damage.
Even the +enh is discussable. But people here seem to have a different opinion on this, as Armisael points out.
To get a nova pre L13 and Storm of Blades you have to
a) power swap for Rain of Blows (Fighter E3) via the Novice Power Multiclass Feat
b) take the Curtain of Steel E7
c) take the Savage Growl U2
Of course, if everyone follows these advices then all barbarians are 80% the same.
So just so I have it straight how would this nova round play out?
Use the Bloodfury Handaxe to make yourself bloodied. Use an Action Point to use the Bloodfury Savage E11. If it hits, use Savage Growl. Use Rain of Blows. If you didn't already use it, use Savage Growl on the first hit. The enemy is standing adjacent and can choose between shifting away/attacking someone else and eating an MBA via Battle Awareness, running away and eating an OA or attacking you and eating Curtain of Steel (or doing nothing and waisting its turn). If he is still alive, that is.
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5 months ago ::
Dec 23, 2012 - 1:49AM
#27
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Even the +enh is discussable. But people here seem to have a different opinion on this, as Armisael points out.
What? No, it isn't. It is a damage roll that is part of a power with an accesory keyword, it gets Enhance. If the very explicit rules saying precisely that aren't enough for you (RC pg. 222, multiple damage rolls in a power), the exact issue was explicitly FAQed on a near-identical power. You might want to learn to differenitate between facts and opinion.
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5 months ago ::
Dec 23, 2012 - 5:41AM
#28
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Guys I am looking at rain of blows and I must be missing something? I don't see how it is any better then alot of other pure damage powers at lvl 3? For example Rain of blows allows me to do 3[W] damage without modifiers? If you look at Blood Strike as long as either I or the target is bloodied it will do 3[W] damage plus my Str modifier? Doesn't really seem worth a feat to me?
Again I must be missing something?
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5 months ago ::
Dec 23, 2012 - 6:43AM
#29
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Date Joined:
Dec 22, 2010
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Separate attacks get your static mods.
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5 months ago ::
Dec 23, 2012 - 6:51AM
#30
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It doesn't have wonky text, it just doesn't have a secondary attack. Which means you deal damage automatically with the blast if you hit with the melee attack. I have a feeling you would accept it as being a blast if that was to your advantage, but you're just picking what you want because melee is going to lead to more damage.
Melee attacks are not blasts. And blasts are not melee attacks. I'm not picking a fight, I just can't see how anyone can argue against this without lying to themselves.
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