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Switch to Forum Live View Starting out, Essentials or Core?
6 months ago  ::  Dec 19, 2012 - 2:06PM #1
ZezKai
Date Joined: Dec 19, 2012
Posts: 18
hey guys

so me and a few mates are starting out D&D 4Ed with the red box (friend owns it) however im likely going to be the DM (and maybe have a character as he will DM sometimes) so what should i/we go for, the essentials range or the Core range?


i heard we can mix the books but could someone please varify that
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6 months ago  ::  Dec 19, 2012 - 3:30PM #2
WhisperMagellan
Date Joined: Jun 8, 2010
Posts: 2,780
That is almost asking for trouble on this board: people have very strong and conflicting opinions.

Yes, you can technically use Essentials and Core book classes side by side.

You can run in to some rule conflicts, but not many, and there are a lot of people here who can clarify.
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6 months ago  ::  Dec 19, 2012 - 3:37PM #3
mattador666
Date Joined: Oct 11, 2010
Posts: 545
Go for whichever has the classes/races that interest you.  You can absolutely mix them no problem.  Get a Rules Compendium for up-to-date rules.  And if you're the DM:  There is nothing wrong with Dragon material. 
Wizards of the Coast can suck it.
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6 months ago  ::  Dec 19, 2012 - 3:37PM #4
mvincent
Date Joined: Jun 15, 2004
Posts: 8,335

Dec 19, 2012 -- 2:06PM, ZezKai wrote:

me and a few mates are starting out D&D 4Ed with the red box (friend owns it) however im likely going to be the DM (and maybe have a character as he will DM sometimes) so what should i/we go for, the essentials range or the Core range?

i heard we can mix the books but could someone please varify that


The essentials range is basically the new 'core range' (i.e. kinda like a D&D 4.1). Either is fine, and they can be mixed. I recommend:
- The original PHB (has a nice production value and I'm partial to it)
- The original DMG (if you can get it cheap, but the updated version is fine too)
- Rules Compendium (it's handy, and contains errata)
- The Monster Vault (has lots of tokens)
- DDI subscription to generate characters with the Character Builder.
- For adventures I'd recommend LFR.

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6 months ago  ::  Dec 19, 2012 - 4:26PM #5
frothsof
Date Joined: Jun 4, 2010
Posts: 10,546
if you start with the red box, you might want to go into essentials next, simply bc your pcs will convert more easily. here is the conversion document for red box pcs

wizards.custhelp.com/ci/fattach/get/8096...
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6 months ago  ::  Dec 19, 2012 - 4:37PM #6
Matyr
Date Joined: Jun 19, 2004
Posts: 2,726

Dec 19, 2012 -- 3:30PM, WhisperMagellan wrote:

That is almost asking for trouble on this board: people have very strong and conflicting opinions.

Yes, you can technically use Essentials and Core book classes side by side.

You can run in to some rule conflicts, but not many, and there are a lot of people here who can clarify.




Honestly you are one of the only people I've seen with any reliability say that you can't mix them (or mention mixing is an issue even). 

Mix and match, play what you want.  It is all compatible. 

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6 months ago  ::  Dec 19, 2012 - 4:52PM #7
The-Magic-Sword
Date Joined: Nov 1, 2009
Posts: 267
yes they're compatible, i think it's all pretty good imo, there's no wrong choice there- all the content is pretty good, the original PHB gives you more flexibility, essentials gives you clearer rules, and a more lenient learning curve
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6 months ago  ::  Dec 19, 2012 - 7:57PM #8
AbdulAlhazred
Date Joined: Jan 9, 2009
Posts: 10,302
The Red Box classes are closer to (but oddly not identical to) the Essentials ones. OTOH there is less difference in most cases than people would like to make out. Get a Rules Compendium, get a Monster Vault, get a DMG1 or a DM's Kit, and if you want, get a PHB1, it has good stuff in it, so do the other PHBs, etc. Don't worry about it though. Buy books that interest you. It will all work together.
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6 months ago  ::  Dec 20, 2012 - 12:30AM #9
ZezKai
Date Joined: Dec 19, 2012
Posts: 18
ive decided that will be going for the DM kit and monster Vault

in terms of player books (which i will get at some point, but not right now) you guys seem to be encouraging the original PHBs
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6 months ago  ::  Dec 20, 2012 - 1:18AM #10
LordofKhyber
Date Joined: Jul 29, 2009
Posts: 1,033
Good idea. The monster vault is pretty much agreed upon to be the best monster book of the edition. The DM Kit is nice to have as well.

You may not want to get the essentials player options though. They have...balance issues. 
Things that 5E needs to do:
-Make the use of battlemaps/miniatures the default.
-Make healing fun, magical AND non-magical needs to be an option. Long live the Warlord!
-Make magic items feel magic/mythical. I don't want a dagger +1, I want STING.
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