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Flag mellored December 18, 2012 9:37 AM PST
Like any good password, it's good to change your true name every once in a while.

Thus i suggest an Irrisistable Dance party at the end or beginning of any adventure.  Least someone want revenge.


(Yea... There's a flaw in the true name rules).
Flag Zaramon December 18, 2012 9:38 AM PST
You may want to research what a Truename is. Right now, I don't actually see any rules for it in the playtest packet.
Flag VacantPsalm December 18, 2012 9:47 AM PST

Dec 18, 2012 -- 9:38AM, Zaramon wrote:

You may want to research what a Truename is. Right now, I don't actually see any rules for it in the playtest packet.


There's a little sidebar thingy on page 22 titled Using True Names. When a name is used, that person's truename evolves into something new so it can't be used twice. Which is why Irresistible Dance party is the best dance party; because you don't need to get drunk to forget your name, it changes!

Flag Marandahir December 18, 2012 9:50 AM PST
Page 22 of the Spells PDF, that is.  As part of the Otto's Irrestible Dance spell.  Basically it's a measure to prevent one use of the spell from making you have infinite control over something without having to use the spell again.

It's weird wording though.

What?  Your Xsdifudigluck is evolving!?  (*cue dancing lights*) Congratulations!!!! Your Xsdifudigluck evolved into ########!!
Flag Zaramon December 18, 2012 9:51 AM PST

Dec 18, 2012 -- 9:47AM, VacantPsalm wrote:

Dec 18, 2012 -- 9:38AM, Zaramon wrote:

You may want to research what a Truename is. Right now, I don't actually see any rules for it in the playtest packet.


There's a little sidebar thingy on page 22 titled Using True Names. When a name is used, that person's truename evolves into something new so it can't be used twice. Which is why Irresistible Dance party is the best dance party; because you don't need to get drunk to forget your name, it changes!




Sounds like a kink that they'll work out. Kind of reminds me of how I figured out how to crit with healing spells in 3.5. That is something that should be addressed though. Still, just finding out someone's Truename is going to be hard enough. Most people never learn their own Truename at all, simply because they lack the resources to do so.

Flag SteeleButterfly December 18, 2012 10:29 AM PST
Reading that in the packet, I thought: how silly a way to limit use of the spell. I mean really -- someone's True Name becomes a False Name just because you cast a spell on him?? No. True Names, if they're truly the True Name of the entity, do not change. Just finding it out should be an adventure in itself.

WotC, please find a more reasonable way to limit the spell, if that's what you're doing. If that's not what you're doing, what ARE you doing with this mechanic?
Flag mexrage December 18, 2012 10:44 AM PST
So...we are playing death note or what?
Flag Orzel December 18, 2012 10:48 AM PST
Orzel, Halfevlen son of Zel, Bane of Dragons 


*dance party*

Orzel, Halfevlen son of Zel, Bane of Dragons, Master of the Running Man
Flag Zaramon December 18, 2012 10:49 AM PST
Death Note would be way more interesting if it worked off Truenames vs. a normal name/face.
Flag EnglishLanguage December 18, 2012 10:50 AM PST

Dec 18, 2012 -- 10:49AM, Zaramon wrote:

Death Note would be way more interesting if it worked off Truenames vs. a normal name/face.



Well, it kinda did. It had to be their real name instead of a surname or another identifty(which is why it didn't work on L, since the only thing Light had to go on him was one letter)

Flag Zaramon December 18, 2012 10:51 AM PST

Dec 18, 2012 -- 10:50AM, EnglishLanguage wrote:

Dec 18, 2012 -- 10:49AM, Zaramon wrote:

Death Note would be way more interesting if it worked off Truenames vs. a normal name/face.



Well, it kinda did. It had to be their real name instead of a surname or another identifty(which is why it didn't work on L, since the only thing Light had to go on him was one letter)




I didn't see a single Truename in the entire series. All you needed was the person's real mundane name and face. That would have made the shinikami eyes a much more attractive deal.

Flag Khan_the_Destroyer December 18, 2012 10:55 AM PST

Dec 18, 2012 -- 10:49AM, Zaramon wrote:

Death Note would be way more interesting if it worked off Truenames vs. a normal name/face.



Blasphemy.

Best. Anime. Ever.

Flag mexrage December 18, 2012 10:57 AM PST
It would make more sense if it was the real normal name and face than something such as truename.

Seriously, the truename thing is kinda stupid and doesn't make any sense in the game...it's bad storytelling 
Flag Zaramon December 18, 2012 10:57 AM PST

Dec 18, 2012 -- 10:55AM, Khan_the_Destroyer wrote:

Dec 18, 2012 -- 10:49AM, Zaramon wrote:

Death Note would be way more interesting if it worked off Truenames vs. a normal name/face.



Blasphemy.

Best. Anime. Ever.




I never said it was bad. I just said the inclusion of Truenames would have made it a lot more interesting. Now, if you want to talk best anime ever, I'm probably going to have to give that to Berserk. Or Iria. Iria. Yeah, definitely Iria. The subbed version. But Berserk is a close second.

Flag Khan_the_Destroyer December 18, 2012 10:58 AM PST
You keep blaspheming and I don't know why...
Flag Zaramon December 18, 2012 11:03 AM PST

Dec 18, 2012 -- 10:58AM, Khan_the_Destroyer wrote:

You keep blaspheming and I don't know why...




Man have you seen Iria? Or Berserk? Light is like a spoiled child compared to the awesome characters in those stories. There were three characters that I liked in Death Note, Ryuzaki, Nate, and Matsuda. With Matsuda being my favorite. But the characters in either Iria or Berserk are so much more interesting, not to mention so much more badass.

Dec 18, 2012 -- 10:57AM, mexrage wrote:

It would make more sense if it was the real normal name and face than something such as truename.

Seriously, the truename thing is kinda stupid and doesn't make any sense in the game...it's bad storytelling 




Huh? Bad what now? Uhh....how?

Flag Quasadu December 18, 2012 11:12 AM PST

Dec 18, 2012 -- 10:29AM, SteeleButterfly wrote:

Reading that in the packet, I thought: how silly a way to limit use of the spell. I mean really -- someone's True Name becomes a False Name just because you cast a spell on him?? No. True Names, if they're truly the True Name of the entity, do not change. Just finding it out should be an adventure in itself.

WotC, please find a more reasonable way to limit the spell, if that's what you're doing. If that's not what you're doing, what ARE you doing with this mechanic?




Yeah, this.

I'm not even sure why it should be limited - the whole point of finding out a creature's true name is that it gives you a great deal of power over that creature. "Infinite Hammertime" doesn't really seem like an outrageous thing to do with that power. "Infinite Chicken Dance" might be pushing it, though. 

Flag Orzel December 18, 2012 11:50 AM PST
Kobold: Master, the heroes have made it to the seer. They know of your true name.

Dragon: FOOL! Bring me the wizard before I have you for lunch.

Kobold: Yes, Master.

Wizard: I am here, Master.

Dragon: Cast the spell. Or DIE!

Wizard: Y-y-yes, M-Master. At o-o-once, Master. Oh oh oh. Ohohoh.

Dragon: My,
my,
my,
my tail knocks them so flat
Makes me say "Oh, Tiamat"
Thank you for blessing me
With a breath weapon and four hype feet

It feels good, when you know they can't save
A super dope dragon from the mountain cave
And I'm known as such
And this is a beat, uh, you can't touch
Flag Marandahir December 18, 2012 11:58 AM PST
Death Note?  Never really caught my attention; couldn't get into it.  Loved Bakuman by the same mangaka though. 

There are FAR better anime and manga than death note.  But the idea of the death note is applicable here.  True Names are really really weird in this playtest. 
Flag Jenks December 18, 2012 12:01 PM PST
They are just trying out the mechanic. If it works, it works. If it doesn't, it doesn't. No reason to get bent out of shape
Flag Fimbria December 18, 2012 12:03 PM PST

Dec 18, 2012 -- 11:50AM, Orzel wrote:

Kobold: Master, the heroes have made it to the seer. They know of your true name. Dragon: FOOL! Bring me the wizard before I have you for lunch. Kobold: Yes, Master. Wizard: I am here, Master. Dragon: Cast the spell. Or DIE! Wizard: Y-y-yes, M-Master. At o-o-once, Master. Oh oh oh. Ohohoh. Dragon: My, my, my, my tail knocks them so flat Makes me say "Oh, Tiamat" Thank you for blessing me With a breath weapon and four hype feet It feels good, when you know they can't save A super dope dragon from the mountain cave And I'm known as such And this is a beat, uh, you can't touch



I lol'd.

And every influential figure in the world has to do this on a regular basis for their own security.

D&D Next: the Broadway Musical Edition!

Flag mellored December 18, 2012 12:21 PM PST

Dec 18, 2012 -- 12:01PM, Jenks wrote:

They are just trying out the mechanic. If it works, it works. If it doesn't, it doesn't. No reason to get bent out of shape


Who's getting bent out of shape?

Unless it's the ooze lord dancing... 

Flag LadyBlackwell December 18, 2012 9:40 PM PST
Maybe I've missed it, but can somebody explain to me what a true name is?  How does one find out what a character's true name is?  If I go up to a wizard who has it in for me and say "Hello, I'm Mildred Blackwell."  Does that mean he can Otto's Irresistable Dance me?  If that's the case, is my name really not Mildred Blackwell anymore after the spell is cast?  If I don't know my new name, how will a wizard know it?  I mean, high profile baddies could be easily taken out by something like this, as they're likely using their real names.  Or do BBEGs and the like use aliases on a regular basis now to prevent this?
Flag Zaramon December 19, 2012 12:51 AM PST
A Truename, in a nutshell, is like your character's cosmic signature on the parchment that is reality. Truenames can't properly be expressed with words, it's a kind of primal concept that gets embedded into your character's brain when you're exposed to it. Many people live their entire lives without ever learning their own Truenames. Generally, it's the kind of thing that you'd have to have high level divination magic to find out, or know some kind of powerful extraplanar being and have them get the info for you.
Flag Luis_Carlos December 19, 2012 3:18 AM PST
I rebember a old article from Dragon Magazine (317) about fethises and truename, and the Truename game mechanic from "Tome of Magic: Pact, shadow and truename".And too I rebember to the nomanclature hekau path from "Mummy: the resurection" by White Wolf (old World of Darkness).






Iconic truenamer.

www.wizards.com/default.asp?x=dnd/ex/200...

www.wizards.com/default.asp?x=dnd/frcc/2...


It could be a interesting idea, but at the very best we should wait until player handbook II.



Flag Orzel December 19, 2012 3:49 AM PST

Dec 18, 2012 -- 9:40PM, LadyBlackwell wrote:

Maybe I've missed it, but can somebody explain to me what a true name is?  How does one find out what a character's true name is?  If I go up to a wizard who has it in for me and say "Hello, I'm Mildred Blackwell."  Does that mean he can Otto's Irresistable Dance me?  If that's the case, is my name really not Mildred Blackwell anymore after the spell is cast?  If I don't know my new name, how will a wizard know it?  I mean, high profile baddies could be easily taken out by something like this, as they're likely using their real names.  Or do BBEGs and the like use aliases on a regular basis now to prevent this?




A true name is  basically a cosmic description of a being. The being's code in reality. Stating a being's true name before them gives you power over them. Weaving a truename into a spell makes it almost impossible to resist.

Saying "He who first put peanut butter in chocolate is now deaf" in Ancient Speech before Archmage Reese rewrites reality and removes function from his ears.

But as beings can change, truenames can be altered. Significant acts and effects can alter your truename. Therefore it typical require powerful divinations and allies to know an updated truename or years of special training to guess one.

Flag LadyBlackwell December 19, 2012 5:40 PM PST
So, again, how does one learn a person's truename?  Spells involving truenames can either be extremely powerful or a waste of a slot depending on how easy it is to learn a truename.
Flag Orzel December 19, 2012 6:15 PM PST

Dec 19, 2012 -- 5:40PM, LadyBlackwell wrote:

So, again, how does one learn a person's truename?  Spells involving truenames can either be extremely powerful or a waste of a slot depending on how easy it is to learn a truename.




In most setting, you go to a major library or college and hire a truenamer or truename scholar.

Or bring a truenamer with you.

Thing is... if someone knws a truename is with you, they tend to nova your behind. If you manage to get a truenamer to high level foes, you have earned the right to kick its butt.

Flag Zaramon December 19, 2012 7:21 PM PST

Dec 19, 2012 -- 5:40PM, LadyBlackwell wrote:

So, again, how does one learn a person's truename?  Spells involving truenames can either be extremely powerful or a waste of a slot depending on how easy it is to learn a truename.




Like I said earlier, high level divination magic, or having as a contact/ally/friend some powerful extraplanar beings, or finding some kind of really well-stocked and magical library. Like a book that allows you to speak the real full name of a person aloud, and for some kind of costly sarifice, it's Truename is scrawled magically across the pages. Generally, learning Truenames is really, really hard, which makes sense, because getting a person's Truename pretty much means you have their proverbial balls in a magical cosmic vicegrip.

Flag Lesp December 19, 2012 7:32 PM PST
Truenames have traditionally been presented as difficult to learn. Hints to what an individual's true name might be could be available, but individuals who are important enough that anybody would seek their true name are often the same individuals with the means and motivation to explicitly work to obfuscate it. Most people's true names are protected by security through obscurity; nobody is going to bother to do the legwork to get at someone random's truename. While true names are usually presented as something that can be discovered through research, it's never been super clear to me where the material for that research comes from in the first place. Powerful divination, maybe.

I don't really like the true name clause on Otto's Irresistable Dance. That seems like just something not special enough to bring in true names, and it makes them feel less special. True names should be for things that feel like you're really cosmically singling someone out, not for exending the duration of an extremely silly high-level Hold Monster variant. If you're going to do something like that, it should at least be something with an epic-feeling effect, like maybe you freeze the target in time permanently or something.
Flag MechaPilot December 19, 2012 8:20 PM PST

Dec 18, 2012 -- 10:51AM, Zaramon wrote:

Dec 18, 2012 -- 10:50AM, EnglishLanguage wrote:

Dec 18, 2012 -- 10:49AM, Zaramon wrote:

Death Note would be way more interesting if it worked off Truenames vs. a normal name/face.



Well, it kinda did. It had to be their real name instead of a surname or another identifty(which is why it didn't work on L, since the only thing Light had to go on him was one letter)




I didn't see a single Truename in the entire series. All you needed was the person's real mundane name and face. That would have made the shinikami eyes a much more attractive deal.



Real name is truename.  We just don't hide our true names because no one can really magick us with them.  The same way they can't take band-aids from our trash and cast blood-spells on us.

Flag MechaPilot December 19, 2012 8:24 PM PST
I think the real question about true names lies in how one gets their true name.  Is it given by your parents at some kind of Christening or naming ceremony?  Or is it a cosmically given thing that could seem like utter nonsense?
Flag Zaramon December 19, 2012 8:31 PM PST

Dec 19, 2012 -- 8:24PM, MechaPilot wrote:

I think the real question about true names lies in how one gets their true name.  Is it given by your parents at some kind of Christening or naming ceremony?  Or is it a cosmically given thing that could seem like utter nonsense?




The second one is much closer, but it isn't mere words. it's a feeling, a concept, an idea, all rolled into one. A popular Taoist saying sums it up like this; The tao that can be taught, is not The Eternal Tao, and the name that can be named, is not The Eternal Name."

Another saying they use is, "The truth is always greater than the words we use to describe it." The Truename would be the truth, the real mundane name would be the words used to describe it. When Truenames are spoken aloud, they don't sound any different than a real mundane name, generally.

If you've ever heard of or played a game called "Aidyn Chronicles: The First Mage," they treat Truenames with startling accuracy.

Dec 19, 2012 -- 8:20PM, MechaPilot wrote:

Real name is truename.  We just don't hide our true names because no one can really magick us with them.  The same way they can't take band-aids from our trash and cast blood-spells on us.




No. Your real mundane name is not your Truename. See my previous posts about this.

Flag MechaPilot December 19, 2012 8:36 PM PST

Dec 19, 2012 -- 8:31PM, Zaramon wrote:

Dec 19, 2012 -- 8:24PM, MechaPilot wrote:

I think the real question about true names lies in how one gets their true name.  Is it given by your parents at some kind of Christening or naming ceremony?  Or is it a cosmically given thing that could seem like utter nonsense?




The second one is much closer, but it isn't mere words. it's a feeling, a concept, an idea, all rolled into one. A popular Taoist saying sums it up like this; The tao that can be taught, is not The Eternal Tao, and the name that can be named, is not The Eternal Name."

Another saying they use is, "The truth is always greater than the words we use to describe it." The Truename would be the truth, the real mundane name would be the words used to describe it. When Truenames are spoken aloud, they don't sound any different than a real mundane name, generally.

If you've ever heard of or played a game called "Aidyn Chronicles: The First Mage, they treat Truenames with startling accuracy.



Wouldn't the person be the truth and the name be the words in that example, not the true name being the truth and the name being the words?

Dec 19, 2012 -- 8:31PM, Zaramon wrote:

Dec 19, 2012 -- 8:20PM, MechaPilot wrote:

Real name is truename.  We just don't hide our true names because no one can really magick us with them.  The same way they can't take band-aids from our trash and cast blood-spells on us.




No. Your real mundane name is not your Truename. See my previous posts about this.



Depends on the context of culture and belief.  In some societies a true name might be the name you are given in a naming ceremony.  In others, it might be the first name that you give yourself (or gain on a spirit quest, or whatever) when you outgrow the childish name your parents have given you.

Flag Zaramon December 19, 2012 8:42 PM PST

Dec 19, 2012 -- 8:36PM, MechaPilot wrote:

Wouldn't the person be the truth and the name be the words in that example, not the true name being the truth and the name being the words?




Ding ding ding. The Truename is the very essence, nature, heart, and identity of a person. The Truename is all of that manifested in a verbal form. A Truename makes the truth and the words used to describe it one and the same, giving someone incredible power over something if they have experienced the unlocking of that something's Truename.

Dec 19, 2012 -- 8:31PM, Zaramon wrote:

Depends on the context of culture and belief.  In some societies a true name might be the name you are given in a naming ceremony.  In others, it might be the first name that you give yourself (or gain on a spirit quest, or whatever) when you outgrow the childish name your parents have given you.




I'm not talking about a given name, or an earned name, or something like that, I'm talking about Truenames in the magical fantastic sense. Now, it is true that real-world naming ceremonies have inspired the kind of naming ceremonies that bind a person to their Truenames so they can actually properly exist within the fabric of reality in fantasy settings, but that doesn't work the other way around. At least, I haven't heard of a real-world naming ceremony that was performed with the intent of doing something like that.

Flag MechaPilot December 19, 2012 8:50 PM PST

Dec 19, 2012 -- 8:42PM, Zaramon wrote:

Dec 19, 2012 -- 8:36PM, MechaPilot wrote:

Wouldn't the person be the truth and the name be the words in that example, not the true name being the truth and the name being the words?




Ding ding ding. The Truename is the very essence, nature, heart, and identity of a person. The Truename is all of that manifested in a verbal form. A Truename makes the truth and the words used to describe it one and the same, giving someone incredible power over something if they have experienced the unlocking of that something's Truename.



It sounds to me like the truename is more like the finger.

Spoiler: Show





Dec 19, 2012 -- 8:42PM, Zaramon wrote:

Dec 19, 2012 -- 8:31PM, Zaramon wrote:

Depends on the context of culture and belief.  In some societies a true name might be the name you are given in a naming ceremony.  In others, it might be the first name that you give yourself (or gain on a spirit quest, or whatever) when you outgrow the childish name your parents have given you.




I'm not talking about a given name, or an earned name, or something like that, I'm talking about Truenames in the magical fantastic sense. Now, it is true that real-world naming ceremonies have inspired the kind of naming ceremonies that bind a person to their Truenames so they can actually properly exist within the fabric of reality in fantasy settings, but that doesn't work the other way around. At least, I haven't heard of a real-world naming ceremony that was performed with the intent of doing something like that.




Given that we have no real world hard and fast rule for true names, and setting aside the fact that we are assuming their existence, the method of acquiring one and it's origins is entirely in flux depending on context of setting.

Flag ankiyavon December 19, 2012 8:53 PM PST

Dec 19, 2012 -- 12:51AM, Zaramon wrote:

A Truename, in a nutshell, is like your character's cosmic signature on the parchment that is reality. Truenames can't properly be expressed with words, it's a kind of primal concept that gets embedded into your character's brain when you're exposed to it. Many people live their entire lives without ever learning their own Truenames. Generally, it's the kind of thing that you'd have to have high level divination magic to find out, or know some kind of powerful extraplanar being and have them get the info for you.




Is this actually true, canon, in Next?


Because it's not true in every source of games/ficton that uses true names, and I don't think it necessarily should be.


Personally, I like the Dresden Files version of true names.  They're pronouncable, but you have to pronounce them in a very specific manner.  For a mortal, because their name and its pronunciation is so caught up in their self-image, the names decay very rapidly.  Giving someone your name when you're really pissed off only gives them the way you say your name when you're pissed, and it would only give them any control over you at all when you're pissed.  Further, as you change (due to the passage of time; you learn things, you change your opinion of yourself, etc) your true name alters, and a true name learned earlier no longer has any hold over you.

Immortal beings, on the other hand, especially relatively unintelligent ones, don't change.  They are what they are.  So once you learn a demon's true name you have a hold over it forever.


(The only drawback is that it does encourage parents to slap as many names as possible onto their child.  Like Harry Blackstone Copperfield Dresden.)

Flag MechaPilot December 19, 2012 8:56 PM PST

Dec 19, 2012 -- 8:53PM, ankiyavon wrote:

(The only drawback is that it does encourage parents to slap as many names as possible onto their child.  Like Harry Blackstone Copperfield Dresden.)



Either that or a person gives themselves a secret name, or a parent gives their child a secret name that they tell them only when they're old enough to handle the responsibility of knowing it.

Flag ankiyavon December 19, 2012 9:17 PM PST

Dec 19, 2012 -- 8:56PM, MechaPilot wrote:

Dec 19, 2012 -- 8:53PM, ankiyavon wrote:

(The only drawback is that it does encourage parents to slap as many names as possible onto their child.  Like Harry Blackstone Copperfield Dresden.)



Either that or a person gives themselves a secret name, or a parent gives their child a secret name that they tell them only when they're old enough to handle the responsibility of knowing it.




I think those aren't really drawbacks.  It's fine when it's a legitimate consequence, it's a drawback when it's utterly silly

Flag MechaPilot December 19, 2012 9:19 PM PST

Dec 19, 2012 -- 9:17PM, ankiyavon wrote:

Dec 19, 2012 -- 8:56PM, MechaPilot wrote:

Dec 19, 2012 -- 8:53PM, ankiyavon wrote:

(The only drawback is that it does encourage parents to slap as many names as possible onto their child.  Like Harry Blackstone Copperfield Dresden.)



Either that or a person gives themselves a secret name, or a parent gives their child a secret name that they tell them only when they're old enough to handle the responsibility of knowing it.




I think those aren't really drawbacks.  It's fine when it's a legitimate consequence, it's a drawback when it's utterly silly



True.  I didn't realize that was what you were going for.

Flag Zaramon December 19, 2012 11:02 PM PST

Dec 19, 2012 -- 8:50PM, MechaPilot wrote:

It sounds to me like the truename is more like the finger.




The finger would be just the ordinary name. Imagine if that finger allowed you to dictate the nature of the moon. That would be a Truename. Like how some hermetic traditions say that the ability to "speak" things into creation is the use of ther Truenames. Good analogy though. I'm a big fan of Bruce Lee and the ideas he puts forth in his movies.

Dec 19, 2012 -- 8:50PM, MechaPilot wrote:

Given that we have no real world hard and fast rule for true names, and setting aside the fact that we are assuming their existence, the method of acquiring one and it's origins is entirely in flux depending on context of setting.




I'm saying it's just a general convention of fantasy settings that use them. Sure, you could do it differently from setting to setting, and there are even some settings that already do that.

Dec 19, 2012 -- 8:53PM, ankiyavon wrote:

Is this actually true, canon, in Next?




Unknown at the time, but it is the "standard assumption," for most fantasy settings that use them.

Flag LadyBlackwell December 19, 2012 11:23 PM PST
Mechanically speaking, how does a spellcaster find a truename in Next?
Flag EnglishLanguage December 19, 2012 11:27 PM PST
I think someone's social security number is the closest thing you have to a truename in fantasy.
Flag Zaramon December 19, 2012 11:31 PM PST

Dec 19, 2012 -- 11:23PM, LadyBlackwell wrote:

Mechanically speaking, how does a spellcaster find a truename in Next?




I honestly wouldn't know.

Flag Youngy December 19, 2012 11:48 PM PST

Dec 18, 2012 -- 10:29AM, SteeleButterfly wrote:

Reading that in the packet, I thought: how silly a way to limit use of the spell. I mean really -- someone's True Name becomes a False Name just because you cast a spell on him?? No. True Names, if they're truly the True Name of the entity, do not change. Just finding it out should be an adventure in itself.




I disagree with this. There is definitely precedent in fantasy for True Names changing. One of my favourite theories on Patrick Rothfuss's books involves this. The idea behind it is that if you change the person who you are - one of the fundamental aspects of your person - then it could change.

That said, no... I do not like this mechanic for it changing. 

Flag LawfulNifty December 20, 2012 3:46 AM PST
Agreed. People are arguing that Truenames should change because people can change, and while that's not how I've ever pictured truenames working, I do kinda like it. But something fundamental about a being's nature should change in order for their truename to change. Having Otto's Irresistable Dance cast on you would (probably) not change who you are as a person.
Flag Orzel December 20, 2012 4:36 AM PST
Here's how I see it.

Reality is written in True Speak. Deities, Primordials, and other extremely high beings can use True Speak to alter the world but there is a cold war Mutual Assured Destruction thing stopping them from doing it again.

Speaking in True Speak allows you to enter the code of reality.Speaking a True Name does nothing. But Speaking a True Name alters every item mentioned in the phase because it was something else and you have just changed it.

Arcane and Divine magic has rough and incorrect True Names in it. Fireball has the garbled True Name of "Fire" in the magic words or scribed in the gestures. Power Word Kill has the "Dead" or "Kill" in True Speak someplace in there. Adding a person's True Name to the True Spoken "Kill" forever links that person to the reality's code for "Kill". "Kill" then is added to the target's True Name until someone removes it or changes it again.

But No adding "Dance" to true names.
Flag mellored December 20, 2012 5:31 AM PST
Your truename is the memory adress on the RAM of the cosmos.

D&D is supposed to be a simulation after all.  

(and we can rename Wish into memory editor). 
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