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6 months ago ::
Dec 16, 2012 - 4:09AM
#21
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Date Joined:
Jul 26, 2008
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Ocular Adept level 11 PP feature Spiriteye Manifestation only works for bows and crossbows, iirc, not all ranged weapons.
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6 months ago ::
Dec 16, 2012 - 4:44AM
#22
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You guys are kinda missing the point of me having made this as The Collective and outright saying you should "add the correction themselves instead of waiting for one person to go through the posts and update it." f-
"Invokers are probably better round after round but Wizard dailies are devastating. Actually, devastating is too light a word. Wizard daily powers are soul crushing, encounter ending, havoc causing pieces of awesome." -AirPower25 Sear the Flesh, Purify the Soul; Harden the Heart, and Improve the Mind; Born of Blood, but Forged by Fire; The MECH warrior reaches perfection. My Guides
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6 months ago ::
Dec 16, 2012 - 11:17AM
#23
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Date Joined:
Jun 19, 2004
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You guys are kinda missing the point of me having made this as The Collective and outright saying you should "add the correction themselves instead of waiting for one person to go through the posts and update it." f-
Personally I saw it as we could talk about it and when we were sure (ie, more than one person said that the rule was borked), then we could log into the collective and post.
Currently working on making a Dex based defender. Check it out hereSpoiler:
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Need a few pre-generated characters for a one-shot you are running? Want to get a baseline for what an effective build for a class you aren't familiar with? Check out the Pregen thread here If ever you are interested what it sounds like to be at my table check out my blog and podcast here Also, I've recently done an episode on "Refluffing". You can check that out here
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6 months ago ::
Dec 16, 2012 - 1:07PM
#24
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Date Joined:
Apr 25, 2002
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You guys are kinda missing the point of me having made this as The Collective and outright saying you should "add the correction themselves instead of waiting for one person to go through the posts and update it." f-
Personally I saw it as we could talk about it and when we were sure (ie, more than one person said that the rule was borked), then we could log into the collective and post.
Also, it probably makes a lot more sense to do it when you're going to log in and do several at once as opposed to one line here or one line there.
NETH4-1 Containing Shadow (co-author) Handbooks
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6 months ago ::
Dec 16, 2012 - 4:00PM
#25
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Date Joined:
Aug 16, 2009
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I'm just keeping track of the ones I find on my post on the second page. Editing as I go along
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6 months ago ::
Dec 17, 2012 - 7:00AM
#26
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Date Joined:
Jun 30, 2008
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Where should something like monk hybrid not having the newer hybrid styles in the character builder go? Is that classes?
Shaman level 10 call forth the spirit world. CB and Compendium both list it as a daily. Dragon says it is an encounter power, but colored it like a daily. That is probably an error in Dragon, but they have never bothered to fix it so RAW it is an encounter power.
my handbooks & builds
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6 months ago ::
Dec 17, 2012 - 7:05AM
#27
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Where should something like monk hybrid not having the newer hybrid styles in the character builder go? Is that classes?
Shaman level 10 call forth the spirit world. CB and Compendium both list it as a daily. Dragon says it is an encounter power, but colored it like a daily. That is probably an error in Dragon, but they have never bothered to fix it so RAW it is a daily.
Actually in some cases, classes not being able to select newer options is RAW. Some of the feats were phrased generally and some listed specific options, with no ability to take extras. That is something that, stupid as it is, is actually correct in the CB.
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6 months ago ::
Dec 17, 2012 - 11:43AM
#28
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I'm not sure if this is a bug or simply some aspect of the CB I haven't figured out, but Ranger abilities that are either Str- or Dex-based (Twin Strike, Attacks on the Run, etc.) default to Dex for the attack bonus calculations.
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6 months ago ::
Dec 17, 2012 - 12:13PM
#29
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Date Joined:
Feb 19, 2006
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I'm not sure if this is a bug or simply some aspect of the CB I haven't figured out, but Ranger abilities that are either Str- or Dex-based (Twin Strike, Attacks on the Run, etc.) default to Dex for the attack bonus calculations.
Just want to make sure you realize that the Str or Dex is based on whether you are making a melee or ranged attack. So melee will always use Str and ranged will always use Dex.
I only mention this because I've built a number of melee rangers and never see this problem.
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6 months ago ::
Dec 17, 2012 - 12:31PM
#30
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Problem solved (although I suppose this now qualifies as a new bug).
My character has a Farbond Spellblade in his offhand. The "ranged" quality makes the CB default the Str-or-Dex powers to Dex for all the powers.
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