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6 months ago ::
Dec 14, 2012 - 1:21PM
#1
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Date Joined:
Jun 22, 2010
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So I was making up a "Sorcerer(Elementalist)" Tiefling specializing in fire for lvl12, basically just to see how high I could stack up at-will fire damage.
The one thing that wasn't obvious to me was whether to use Incendiary Dagger or Ashen Rod. I like the +1 shield bonus that comes with Rod expertise, but am not sure if there's a way to get proficiency with rod implements without a (mostly useless) warlock multiclass.
So: 1.) Incendiary Dagger gets all these melee and ranged weapon type enchant options instead of implement ones. Can I still use a power that triggers on "you his with this weapon" if I'm using it as an implement for arcane ranged/area attacks? Does something like Rebounding Weapon work on a dagger implement or only if I actually throw the thing?
If I do go with the Rods: 2.) Any way to get proficient with rods without spending a feat just for that? 3.) If I have to spend a feat, any better feats than a warlock multiclass to get a rod implement (it also gives skill training and Hellish Rebuke as an encounter)? 4.) If I have to be a warlock, any way I can put a warlock multi-class to good use? I like the Tiefling PPs better than any warlock ones, and I was disapointed that it didn't seem to open up any good fire-themed feats.
5.) What are the best enchants for each implement option (rod and dagger)?
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6 months ago ::
Dec 14, 2012 - 1:51PM
#2
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There's a theme with rod proficiency, but Incendiary Dagger is the way to go.
Look for an Incendiary Dagger of Speed. Rare enchantment, but you get an inititative bonus, and a 1/encounter RBA with the dagger. That's equivalent to an Epic tier feat, from level 5 up.
And you can look for some dagger with a useful enchantment to offhand.
This is CharOp. We not only assume block-of-tofu monsters, but also block-of-tofu DMs.
One reach cheese'd threatening reach Spiked Chain shuts down any non-teleporting quarterback.
You're already refluffing, what not refluff to something that doesn't suck?
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6 months ago ::
Dec 14, 2012 - 1:57PM
#3
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Date Joined:
Oct 13, 2003
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Incendiary Dagger also gets dragonshards.
1) an attack with the weapon means any attack with the item in question
2) primordial adept theme
dagger Weapon of speed defensive stuff like rhythm blade dagger, shielding blade dagger Flaming Weapon or spellsoul blade if you have untyped spells you want to use, there are around two of them, right?
rod for a non warlock fire mage? Torch of Misery
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6 months ago ::
Dec 14, 2012 - 2:08PM
#4
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Date Joined:
Oct 16, 2009
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Mostly useless? Hellbringer is why you MC warlock, isn't it? I think that might be reason enough...
EDIT: Also, only have to raise one other stat (Int) to get crit range.
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6 months ago ::
Dec 14, 2012 - 2:35PM
#5
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Mostly useless? Hellbringer is why you MC warlock, isn't it? I think that might be reason enough...
EDIT: Also, only have to raise one other stat (Int) to get crit range.
Crit range is largely useless unless you get other things that proc on crits (Dominate, extra attacks, etc.). It is worth less then Focus in terms of straight damage.
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6 months ago ::
Dec 14, 2012 - 4:18PM
#6
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For an Elementalist, the expanded crit range is worthwhile in Epic when you can grab Ruthless Spellfury. But Elementalist stats line up horrible for Sorcerer implement expertise, they do match Warlock implement expertise nicely though.
For Paragon Paths, consider: Lyrandar Wind-Rider and Arcane Admixture on your Elemental bolt. 2 feats and your PP for a +1 to hit, and applying your secondary to damage. Crimson Hunter. 1 feat (your MC slot, though) for a +1 to hit, and an expanded critical range at 16. If your DM houserules/handwaves Academy Master into a functional state, then it is also a pretty good choice for an Elementalist.
This is CharOp. We not only assume block-of-tofu monsters, but also block-of-tofu DMs.
One reach cheese'd threatening reach Spiked Chain shuts down any non-teleporting quarterback.
You're already refluffing, what not refluff to something that doesn't suck?
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6 months ago ::
Dec 14, 2012 - 4:48PM
#7
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There's a theme with rod proficiency, but Incendiary Dagger is the way to go.
Look for an Incendiary Dagger of Speed. Rare enchantment, but you get an inititative bonus, and a 1/encounter RBA with the dagger. That's equivalent to an Epic tier feat, from level 5 up.
And you can look for some dagger with a useful enchantment to offhand.
You mean "A Useful Enchant to main-hand" "I hold this for an Initiative bonus and an Encounter power" is the definition of an off-hand golfbag item.
"Invokers are probably better round after round but Wizard dailies are devastating. Actually, devastating is too light a word. Wizard daily powers are soul crushing, encounter ending, havoc causing pieces of awesome." -AirPower25 Sear the Flesh, Purify the Soul; Harden the Heart, and Improve the Mind; Born of Blood, but Forged by Fire; The MECH warrior reaches perfection. My Guides
Show
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6 months ago ::
Dec 14, 2012 - 10:59PM
#8
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I think a Subtle Incendiary Dagger would be a good main-hand weapon. Provided you have a source of CA (Cunning Stalker etc) then the item bonus to damage is awesome.
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6 months ago ::
Dec 15, 2012 - 7:51AM
#9
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Weapon of Speed allows a RBA with that weapon, and the initiative bonus is equal to the enhancement bonus. Worth keeping it up to date on enchantment, so might as well main hand it.
I would personally prefer Bracers of the Perfect Shot over the Subtle dagger for the item damage bonus, as it is always on.
Some other possibilities: A +1 Shielding Dagger in the offhand is hard to beat for cost/benefit, since you have no shield bonus to boost via Rhythm Blade. Wyrmtooth has a daily to ignore resistances, but not immunities. Elemental Twist has a daily to remove resistance/immunity from one target.
This is CharOp. We not only assume block-of-tofu monsters, but also block-of-tofu DMs.
One reach cheese'd threatening reach Spiked Chain shuts down any non-teleporting quarterback.
You're already refluffing, what not refluff to something that doesn't suck?
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6 months ago ::
Dec 15, 2012 - 9:32AM
#10
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Weapon of Speed allows a RBA with that weapon, and the initiative bonus is equal to the enhancement bonus. Worth keeping it up to date on enchantment, so might as well main hand it.
I would personally prefer Bracers of the Perfect Shot over the Subtle dagger for the item damage bonus, as it is always on.
Some other possibilities: A +1 Shielding Dagger in the offhand is hard to beat for cost/benefit, since you have no shield bonus to boost via Rhythm Blade. Wyrmtooth has a daily to ignore resistances, but not immunities. Elemental Twist has a daily to remove resistance/immunity from one target.
Ah right I forgot he's making an elementalist.
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