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7 months ago ::
Dec 14, 2012 - 7:40PM
#31
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Minus the d20, which I'm indifferent on, the bigger the die the better. d12s FTW. Go take some tumbling lessons, lil' d4s.
What I think the Wilder Design Goals should be. Psionic Homebrew Mk2! Changed core, Focus Points, Psionic Potentials, stuff! Very basic core stuff. :P Homebrew Psionics blog posts archive: Spoiler:
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UPDATED Dec/18/2012: BAMN! Random update with a modest amount of hard rules for Animal Affinity, Telepathy, and Telekinesis. ADDED: Discipline Burn and more "soft" ideas. Dec/13/2012: Small Psionics Homebrew Update, now that I'm done with Finals.
Really old. Nov/02/2012: I'm working on a homebrew Wilder, and so a homebrew Psionics system. Here's a 3 part post with info on where I am in the design process. Part 1, Hard rules/example soulknife discipline: Link. Part 2, Basic ideas/goals on basic numbers and classes: Link. Part 3, Direction/ideas I want to take with specific disciplines: Link.:3
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7 months ago ::
Dec 14, 2012 - 10:55PM
#32
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Date Joined:
Jul 29, 2012
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But d12 is the most massive of the dice, making it the ideal ranged weapon. I guess it depends on whether your more aggressive or defensive as a DM!
All work equally well crammed into a blunderbus
Farmer Giles of Ham could have used a few of those.
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