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Switch to Forum Live View Dear Next Developers,
7 months ago  ::  Dec 12, 2012 - 8:45AM #1
zago
Date Joined: Oct 23, 2012
Posts: 660
Dear Next Developers,

I respectfully would like to request that you guys give the 4e fans some reassurance that their desires for a 4e playstyle module will either happen, or let them know now that it won't. I think it's fair for them to get extra reassurment. Some fans have turned their frustration into vitriol that is hurtful to the playtest and I understand why it might seem like feeding and reacting to such behavior could be bad for the development team as well. But the vast majority have not been so disruptive.  I think a little bit of information on this subject could assist everyone in our attempts to collaborate on the playtest. The more time we can spend discussing the system, the rules and the objectives the better we all are served. Perhaps a Q&A maybe?

On a side note, I love the principal ideas behind 5e, it's going to be a great game. More importantly, you deserve our gratitude for opening this version of D&D to the players for development, it's an honor, and thanks.

-Zago



 Side Note: This forum post could be made more effective if others supported it, and there was some sense of apology when appropriate. 
My mind is a deal-breaker.
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7 months ago  ::  Dec 12, 2012 - 8:59AM #2
YouKnowTheOneGuy
Date Joined: Feb 19, 2012
Posts: 777
I've enjoy the playtest and am grateful to be a part of it. I can understand that a nod to the 4e fans would go a long ways, but I'm okay w/the R&D taking their time. They have to test boundaries on one side before testing the other. I get that's the process and am happy to go along with it... providing feedback as we go
"What's stupid is when people decide that X is true - even when it is demonstrable untrue or 100% against what we've said - and run around complaining about that. That's just a breakdown of basic human reasoning."
-Mike Mearls
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7 months ago  ::  Dec 12, 2012 - 9:01AM #3
strider1276
Date Joined: Jan 23, 2012
Posts: 1,436
I would suggest maybe posing this as a question to the Q&A article that happens each week. I don't know how effective that would be - it depends, no doubt, on how many questions they get, and how many repeat questions (thus making that something they feel they should address), but that may be the best option.

As for the apology part, I've often said I'm supportive of the playtest and I'm fine with the overall direction (even if this or that minor thing isn't to my liking - which makes sense in a playtest) DDN is taking, so I don't think I have anything to apologize for. :-)

But, again, I do appreciate what the developers are doing, and I hope they aren't being discouraged by the haters who are just going to complain for the sake of complaining. 
For those confused on how DDN's modular rules might work, this may provide some insight: http://www.tor.com/blogs/2012/11/the-world-of-darkness-shines-when-it-abandons-canon

@mikemearls: Uhhh... do you really not see all the 3e/4e that's basically the entire core system?
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7 months ago  ::  Dec 12, 2012 - 9:02AM #4
zago
Date Joined: Oct 23, 2012
Posts: 660
There are times when people have said rude and hateful things about the developers, thats theonly thing I would suggest people should apologize for.
My mind is a deal-breaker.
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7 months ago  ::  Dec 12, 2012 - 9:11AM #5
TheOneWhoCallCrow
Date Joined: May 14, 2010
Posts: 1,693
I think they might make some classes that have that 4e feel?
Then we can have a 4e vs 5e character stand off. :D
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7 months ago  ::  Dec 12, 2012 - 9:13AM #6
strider1276
Date Joined: Jan 23, 2012
Posts: 1,436

Dec 12, 2012 -- 9:02AM, zago wrote:

There are times when people have said rude and hateful things about the developers, thats theonly thing I would suggest people should apologize for.




I absolutely agree. My comment was meant to be a bit tongue-in-cheek, which likely didn't come across well. My apologies.

Also, I like the overall tone and intent of this thread. It's much better than the endless complaints (in general, not pointed at you). Thank you.

For those confused on how DDN's modular rules might work, this may provide some insight: http://www.tor.com/blogs/2012/11/the-world-of-darkness-shines-when-it-abandons-canon

@mikemearls: Uhhh... do you really not see all the 3e/4e that's basically the entire core system?
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7 months ago  ::  Dec 12, 2012 - 9:14AM #7
prowlersvn
Date Joined: May 24, 2012
Posts: 164
I think the Devs are taking aspects of all the editions, and in different ways with different classes/races, the game will feel like whatever edition you are looking for. If this is done RIGHT, it will be modular enough that any table can feel pretty close to whatever edition they are shooting for.
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7 months ago  ::  Dec 12, 2012 - 10:11AM #8
zago
Date Joined: Oct 23, 2012
Posts: 660
Posting to Q&A is great idea! Love it.

How do I do it? 
My mind is a deal-breaker.
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7 months ago  ::  Dec 12, 2012 - 11:57AM #9
SteeleButterfly
Date Joined: Nov 19, 2007
Posts: 752
Unfortunately, you don't. It's up to the staff to choose the three questions that will be answered each week.
In memory of wrecan and his Unearthed Wrecana.

5e should strongly stay away from "I don't like it, so you can't have it either."
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7 months ago  ::  Dec 12, 2012 - 12:18PM #10
strider1276
Date Joined: Jan 23, 2012
Posts: 1,436

Dec 12, 2012 -- 10:11AM, zago wrote:

Posting to Q&A is great idea! Love it.

How do I do it? 




According to the small section at the bottom of the Q&A articles, they look through the forums and twitter and so forth to find questions, or you can email them at dndinsider@wizards.com so maybe try that, I guess.

Hope that helps! 

For those confused on how DDN's modular rules might work, this may provide some insight: http://www.tor.com/blogs/2012/11/the-world-of-darkness-shines-when-it-abandons-canon

@mikemearls: Uhhh... do you really not see all the 3e/4e that's basically the entire core system?
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