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6 months ago ::
Dec 08, 2012 - 8:03AM
#1
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Date Joined:
Jan 19, 2009
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Greetings, I have began converting some old 3.5 stuff to 4e and one of the traps Im working on now is slay living. I've read a few different ways to have something like this in the game however it's usually suggested to just make this trap do a large amount of damage with ongoing damage until the character saves. While I don't think this is a bad way to do it, it lacks the threat of an o
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