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5 months ago ::
Jan 10, 2013 - 12:36AM
#31
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Date Joined:
Feb 26, 2011
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Thicket of Blades numbers.
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5 months ago ::
Jan 10, 2013 - 6:46AM
#32
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baldhermit, thanks for the great power suggestions. I'm definitely worried about the Fort/Will defs, and might consider swapping out for Imp Def instead of Sup Ref. Any recommendations?
Zatharis, do you have any resources for generating APs? I took it because of the obvious buffs this build is based around. Otherwise, any other recommendations for themes? re. Class change, I haven't confirmed this with the DM yet, but we've talked about 'striker-ing' this build extensively. Given that it's pretty much just swapping STR for DEX (Buc has been using a Bow almost the entire time), and keeping all the same AP and IW buff abilities, I think it's a pretty good case?
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5 months ago ::
Jan 10, 2013 - 8:28AM
#33
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Um, no, you're changing Stats, Class, Feats, Powers, and Items. This is a new character. If you can make the argument that you're not changing the 'feel' of the character and your DM buys that load of baloney, more power to you. But if that's the case, I'd strongly recommend going with one of the other builds I suggesed, trying to go Dex/Int kills both your Fort and Will, which Sup Ref doesn't help in the slightest, you're basically Daze/Stun/Dominate bait.
Getting more Action Points: Sidhe Lord Theme's U2, Battlefield Archer PP, Adroit Explorer PP, Divine Class and wear a Symbol of Victory 'round your neck, Bard and take the Heroic Interjection U16, lots of stuff in Epic. None of that, other than Sidhe Lord, changes the fact that Cipher isn't good regardless of how many APs you have.
"Invokers are probably better round after round but Wizard dailies are devastating. Actually, devastating is too light a word. Wizard daily powers are soul crushing, encounter ending, havoc causing pieces of awesome." -AirPower25 Sear the Flesh, Purify the Soul; Harden the Heart, and Improve the Mind; Born of Blood, but Forged by Fire; The MECH warrior reaches perfection. My Guides
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5 months ago ::
Jan 10, 2013 - 8:54AM
#34
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Date Joined:
Feb 20, 2012
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Cipher is the 2/encounter AP feature 1/day, right? Yeah, that sucks even if you do generate more APs than you'll ever use, because it's only a daily power.
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5 months ago ::
Jan 10, 2013 - 8:50PM
#35
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Renfrew, if you do not understand why this Dex/Int build is bad on that bases alone, I would seriously recommend staying well away from hybrids, and sticking to an example build in one of the handbooks (not one from the DPR kings thread).
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5 months ago ::
Jan 10, 2013 - 9:05PM
#36
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Date Joined:
Jun 19, 2004
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Also, this needs to be said, with this build why no Create Opening? That daily can be stupidly powerful, especially if you are fighting a solo / heavy elite and you have at least one melee guy next to it. With the right combo you are sometimes tossing out 3-4 attacks per round. Don't get me wrong, scent of victory isn't bad but it tends to be wasted a lot by the fact that you really shouldn't have that many bloodied foes around.
In my group my nova on a solo went something like this:
Create Opening AP Twinstrike (Grant Barb an attack, Grant Rogue and attack) Minor action RBA (Grant Fey Beast an attack) Move into melee
Off turn creature attacks me and I Vengeance is Mine (I attack, barb attacks if I hit rogue attacks).
Currently working on making a Dex based defender. Check it out hereSpoiler:
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Need a few pre-generated characters for a one-shot you are running? Want to get a baseline for what an effective build for a class you aren't familiar with? Check out the Pregen thread here If ever you are interested what it sounds like to be at my table check out my blog and podcast here Also, I've recently done an episode on "Refluffing". You can check that out here
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5 months ago ::
Jan 10, 2013 - 10:22PM
#37
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I'm seeing now how shortsighted the build is... and how a ranged warlord is much more limited than the melee builds. I just don't want to go full lazy - I don't hink it's right for the party (see first post).
Are there non-lazy taclord builds based around STR that are good? and not Eladrin? If there are, I can't seem to find any.
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5 months ago ::
Jan 10, 2013 - 11:21PM
#38
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Genasi are the flex stat choice for Taclords, Strength/Intelligence. Grab all the delightful Strength based Warlord powers, keep high Intelligence for riders.
This is CharOp. We not only assume block-of-tofu monsters, but also block-of-tofu DMs.
One reach cheese'd threatening reach Spiked Chain shuts down any non-teleporting quarterback.
You're already refluffing, what not refluff to something that doesn't suck?
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5 months ago ::
Jan 10, 2013 - 11:53PM
#39
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Are there non-lazy taclord builds based around STR that are good? and not Eladrin? If there are, I can't seem to find any.
Wait, seriously? For non-hybrids, Non-lazy is the rule, Lazy is the exception. Both handbooks are basically written as "Genasi Taclord: How To"
"Invokers are probably better round after round but Wizard dailies are devastating. Actually, devastating is too light a word. Wizard daily powers are soul crushing, encounter ending, havoc causing pieces of awesome." -AirPower25 Sear the Flesh, Purify the Soul; Harden the Heart, and Improve the Mind; Born of Blood, but Forged by Fire; The MECH warrior reaches perfection. My Guides
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5 months ago ::
Jan 12, 2013 - 12:58AM
#40
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Did you peak at the Bard|Sorcerer already like Zathris suggested? You could have your cake and icecream. (ranged and Melee)
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Concisely: I want a system where players don't have to pick between mechanics and roleplaying. I hope 5E fails asap so a better system can be made asap.
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